Player Matchup

Achilles
Achilles
Auzzy16
Achilles
Level 100
God Stats
43W - 26L
1,637 SR
Queue Stats
650W - 517L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
ThatSkullyDude
Jormungandr
Level 25
God Stats
23W - 8L
1,683 SR
Queue Stats
89W - 55L
1,652 Elo+
Party 1
Aphrodite
Aphrodite
amusedpotato
Aphrodite
Level 110
God Stats
16W - 10L
1,641 SR
Queue Stats
746W - 593L
1,689 Elo+
Party 1
Team Averages
Level 78
1,654 SR
1,678 Elo+

VS

Team Averages
Level 84
1,583 SR
1,368 Elo+
Achilles
Achilles
NotHealingYu
Achilles
Level 63
God Stats
3W - 1L
1,967 SR
Queue Stats
101W - 152L
1,337 Elo+
Solo
Bacchus
Bacchus
SJMarquez
Bacchus
Level 64
God Stats
1W - 2L
1,502 SR
Queue Stats
248W - 319L
1,377 Elo+
Party 2
Olorun
Olorun
jonathan2beast
Olorun
Level 124
God Stats
0W - 3L
1,280 SR
Queue Stats
124W - 168L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auzzy16
Achilles
20
18 / 2 / 7
15,783
752
33,895
29,305
20,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
ThatSkullyDude
Jormungandr
14
2 / 6 / 15
12,426
592
9,521
19,420
19,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
amusedpotato
Aphrodite
20
7 / 0 / 19
14,485
690
22,049
20,089
16,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NotHealingYu
Achilles
16
4 / 7 / 2
12,313
586
11,685
27,807
34,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SJMarquez
Bacchus
15
1 / 9 / 5
11,869
565
11,585
21,798
18,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 11 / 5
12,532
597
22,305
23,591
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
27
Kills
8
8
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Auzzy16
Achilles
18
2
7
10.75
L
Achilles
NotHealingYu
Achilles
4
7
2
0.71
L
Bacchus
SJMarquez
Bacchus
1
9
5
0.39
W
Jormungandr
ThatSkullyDude
Jormungandr
2
6
15
1.58
W
Aphrodite
amusedpotato
Aphrodite
7
0
19
16.5
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,465
Damage
45,575
68,814
Taken
73,196
57,214
Mitigated
64,477
31,361
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Auzzy16
Achilles
33,895
19,574
0
4,690
29,305
20,905
1,316
12,341
15,998
0
75,598
L
Achilles
NotHealingYu
Achilles
11,685
2,855
0
1,846
27,807
34,217
0
9,478
17,474
0
20,902
L
Bacchus
SJMarquez
Bacchus
11,585
611
0
2,097
21,798
18,565
0
8,922
12,440
39,742
0
W
Jormungandr
ThatSkullyDude
Jormungandr
9,521
1,813
0
321
19,420
19,715
505
11,768
7,277
23,587
0
W
Aphrodite
amusedpotato
Aphrodite
22,049
683
11,642
14,708
20,089
16,594
376
8,139
11,306
68,402
0
L
22,305
11,128
586
5,384
23,591
11,695
900
11,631
11,556
64,867
4,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
36,714
209
Minions Killed
182
8
Camps Cleared
6
1,220,521
Distance Traveled
988,723
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,783
752
82
4
4
427,807
2
L
Achilles
12,313
586
29
1
2
357,092
2
L
Bacchus
11,869
565
51
2
3
358,633
1
W
Jormungandr
12,426
592
27
1
2
357,074
1
W
Aphrodite
14,485
690
100
5
2
435,640
1
L
Olorun
12,532
597
102
5
1
272,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role