Player Matchup

Da Ji
Da Ji
Anima_Scorpion
Da Ji
Level 29
God Stats
5W - 9L
1,397 SR
Queue Stats
63W - 67L
1,372 Elo+
Solo
Anubis
Anubis
Cephalon_Ehm
Anubis
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo
Bakasura
Bakasura
DSONBEAST
Bakasura
Level 25
God Stats
1W - 2L
1,586 SR
Queue Stats
48W - 68L
1,361 Elo+
Solo
Ullr
Ullr
DubSnacks91
Ullr
Level 18
God Stats
0W - 2L
1,188 SR
Queue Stats
28W - 33L
1,404 Elo+
Solo
Neith
Neith
Monick12
Neith
Level 17
God Stats
0W - 1L
1,189 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Team Averages
Level 20
1,331 SR
1,369 Elo+

VS

Team Averages
Level 28
1,471 SR
1,334 Elo+
Horus
Horus
ATBarnum
Horus
Level 25
God Stats
3W - 6L
1,393 SR
Queue Stats
15W - 23L
1,218 Elo+
Solo
Yemoja
Yemoja
IlllIIIIlllII
Yemoja
Level 8
God Stats
2W - 3L
1,196 SR
Queue Stats
4W - 8L
1,166 Elo+
Solo
Guan Yu
Guan Yu
PocketTax
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,572 Elo+
Party 1
Thanatos
Thanatos
blueboss123
Thanatos
Level 82
God Stats
14W - 5L
1,768 SR
Queue Stats
19W - 18L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
kanggyyt
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 3
12,474
499
13,498
20,769
11,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
1 / 7 / 3
10,167
407
11,209
16,968
5,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DSONBEAST
Bakasura
18
6 / 9 / 2
11,862
474
12,978
21,250
10,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 7 / 7
11,002
440
11,436
20,137
6,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Monick12
Neith
16
2 / 4 / 5
10,182
407
5,085
11,667
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ATBarnum
Horus
16
0 / 3 / 7
11,079
443
3,974
21,120
29,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 9
11,748
470
11,802
19,438
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
PocketTax
Guan Yu
16
0 / 6 / 4
10,564
423
4,863
16,304
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
blueboss123
Thanatos
20
25 / 2 / 1
15,094
604
34,274
17,151
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
kanggyyt
Hou Yi
16
5 / 8 / 3
11,086
443
11,304
13,794
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
21
Kills
32
32
Deaths
22
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
ATBarnum
Horus
0
3
7
1.17
L
7
5
3
1.7
L
Anubis
1
7
3
0.36
L
Bakasura
DSONBEAST
Bakasura
6
9
2
0.78
L
5
7
7
1.21
W
2
3
9
2.17
L
Neith
Monick12
Neith
2
4
5
1.13
W
Guan Yu
PocketTax
Guan Yu
0
6
4
0.33
W
Thanatos
blueboss123
Thanatos
25
2
1
12.75
W
Hou Yi
kanggyyt
Hou Yi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,206
Damage
66,217
90,791
Taken
87,807
36,677
Mitigated
79,956
23,670
Healing
49,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ATBarnum
Horus
3,974
1,743
4,729
7,313
21,120
29,298
1,543
2,435
18,550
0
19,875
L
13,498
3,228
0
6,525
20,769
11,104
0
2,855
17,914
0
89,254
L
Anubis
11,209
866
0
4,799
16,968
5,867
1,248
4,454
12,514
45,473
0
L
Bakasura
DSONBEAST
Bakasura
12,978
11,413
0
6,229
21,250
10,843
2,914
1,605
19,645
0
54,198
L
11,436
7,246
59
5,692
20,137
6,336
1,829
2,173
17,964
0
51,907
W
11,802
2,794
3,705
6,215
19,438
24,035
837
6,621
12,362
59,784
0
L
Neith
Monick12
Neith
5,085
2,700
0
366
11,667
2,527
1,032
783
10,884
0
42,470
W
Guan Yu
PocketTax
Guan Yu
4,863
1,355
336
4,404
16,304
15,855
396
511
15,353
0
36,566
W
Thanatos
blueboss123
Thanatos
34,274
5,960
0
22,248
17,151
7,290
2,526
1,149
15,977
0
100,039
W
Hou Yi
kanggyyt
Hou Yi
11,304
8,225
0
405
13,794
3,478
5,347
493
13,081
0
74,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
59,571
486
Minions Killed
443
0
Camps Cleared
0
1,954,796
Distance Traveled
2,209,977
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,079
443
34
1
0
473,752
8
L
Da Ji
12,474
499
129
5
0
424,012
1
L
Anubis
10,167
407
82
3
0
389,466
0
L
Bakasura
11,862
474
115
5
0
364,316
2
L
Ullr
11,002
440
83
3
0
361,447
1
W
Yemoja
11,748
470
99
4
0
370,621
1
L
Neith
10,182
407
77
3
0
415,555
0
W
Guan Yu
10,564
423
61
2
0
438,543
1
W
Thanatos
15,094
604
118
5
0
541,938
0
W
Hou Yi
11,086
443
131
5
0
385,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role