Player Matchup

Ne Zha
Ne Zha
Eyche
Ne Zha
Level 115
God Stats
3W - 1L
1,561 SR
Queue Stats
248W - 152L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
Gringooor
Baron Samedi
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
46W - 33L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
shapeem
Hou Yi
Level 157
God Stats
20W - 12L
1,616 SR
Queue Stats
303W - 221L
1,648 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,590 Elo+

VS

Team Averages
Level 49
1,543 SR
1,591 Elo+
Chaac
Chaac
HerakLLL
Chaac
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Ra
Ra
JoaoImunizado
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,780 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeptuS7
Morgan Le Fay
Level 140
God Stats
12W - 10L
1,629 SR
Queue Stats
251W - 235L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eyche
Ne Zha
16
14 / 0 / 13
11,771
905
14,475
19,185
14,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Gringooor
Baron Samedi
14
4 / 3 / 21
10,333
795
12,609
12,717
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
shapeem
Hou Yi
15
11 / 3 / 12
10,893
838
13,554
11,148
4,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HerakLLL
Chaac
13
1 / 8 / 2
8,976
690
5,358
19,314
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 12 / 3
8,262
636
4,167
12,263
3,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
NeptuS7
Morgan Le Fay
13
4 / 9 / 1
9,170
705
11,135
14,114
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
29
Kills
6
6
Deaths
29
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Eyche
Ne Zha
14
0
13
20.5
W
Baron Samedi
Gringooor
Baron Samedi
4
3
21
4.83
L
Chaac
HerakLLL
Chaac
1
8
2
0.25
L
1
12
3
0.21
L
Morgan Le Fay
NeptuS7
Morgan Le Fay
4
9
1
0.5
W
Hou Yi
shapeem
Hou Yi
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
20,660
43,050
Taken
45,691
24,199
Mitigated
26,987
18,482
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Eyche
Ne Zha
14,475
4,385
0
10,356
19,185
14,343
493
6,490
11,647
0
45,578
W
Baron Samedi
Gringooor
Baron Samedi
12,609
643
1,749
5,022
12,717
5,648
797
4,784
7,933
36,344
0
L
Chaac
HerakLLL
Chaac
5,358
1,228
0
2,942
19,314
19,584
0
7,203
12,111
0
19,000
L
4,167
78
383
399
12,263
3,115
0
2,350
9,913
18,185
0
L
Morgan Le Fay
NeptuS7
Morgan Le Fay
11,135
581
0
719
14,114
4,288
0
3,152
10,962
35,724
0
W
Hou Yi
shapeem
Hou Yi
13,554
5,780
0
1,355
11,148
4,208
1,292
4,690
6,458
0
33,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
26,408
149
Minions Killed
106
8
Camps Cleared
3
740,464
Distance Traveled
617,871
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,771
905
45
3
4
292,293
5
W
Baron Samedi
10,333
795
57
4
2
237,271
2
L
Chaac
8,976
690
21
2
0
210,957
0
L
Ra
8,262
636
42
3
0
197,087
1
L
Morgan Le Fay
9,170
705
43
3
3
209,827
3
W
Hou Yi
10,893
838
47
4
2
210,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role