Player Matchup

Sobek
Sobek
Alfred1205
Sobek
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 66L
1,287 Elo+
Party 2
Aphrodite
Aphrodite
Averse_Scythe
Aphrodite
Level 29
God Stats
24W - 16L
1,630 SR
Queue Stats
196W - 211L
1,347 Elo+
Party 3
Nu Wa
Nu Wa
VIRUS-RNA_5
Nu Wa
Level 28
God Stats
3W - 1L
1,767 SR
Queue Stats
69W - 117L
1,291 Elo+
Party 3
Jing Wei
Jing Wei
haYwaY0912
Jing Wei
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 59L
1,309 Elo+
Party 2
Artemis
Artemis
jorgegarcia18
Artemis
Level 16
God Stats
6W - 11L
1,477 SR
Queue Stats
18W - 36L
1,269 Elo+
Party 2
Team Averages
Level 28
1,575 SR
1,301 Elo+

VS

Team Averages
Level 26
1,455 SR
1,325 Elo+
Vamana
Vamana
AaronAKAKira
Vamana
Level 18
God Stats
2W - 5L
1,342 SR
Queue Stats
32W - 48L
1,280 Elo+
Party 1
Hera
Hera
Sunnysota651
Hera
Level 14
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 5L
1,156 Elo+
Solo
Cerberus
Cerberus
Zenaku Lodam
Cerberus
Level 29
God Stats
2W - 0L
1,774 SR
Queue Stats
12W - 5L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
emperorceegle631
Tsukuyomi
Level 37
God Stats
4W - 4L
1,430 SR
Queue Stats
101W - 123L
1,313 Elo+
Party 1
Fenrir
Fenrir
painkiller27
Fenrir
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
4 / 4 / 12
8,420
468
3,420
17,616
12,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Averse_Scythe
Aphrodite
12
3 / 5 / 4
8,033
446
6,009
12,079
5,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 4 / 6
8,575
476
9,774
10,200
2,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
haYwaY0912
Jing Wei
16
14 / 4 / 6
10,882
605
14,231
13,950
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
14
3 / 6 / 10
9,027
502
7,111
12,819
3,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 2 / 7
7,771
432
7,237
12,382
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 9
8,237
458
11,205
9,704
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Zenaku Lodam
Cerberus
9
2 / 7 / 4
7,044
391
7,583
11,933
3,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
13 / 8 / 3
9,694
539
19,673
15,046
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
13
2 / 5 / 6
8,226
457
4,359
11,861
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
29
Kills
22
23
Deaths
30
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
2
7
3.25
L
Sobek
4
4
12
2.5
L
Aphrodite
Averse_Scythe
Aphrodite
3
5
4
1
W
2
8
9
0.81
L
5
4
6
2
W
Cerberus
Zenaku Lodam
Cerberus
2
7
4
0.57
W
Tsukuyomi
13
8
3
1.81
L
Jing Wei
haYwaY0912
Jing Wei
14
4
6
4.25
L
Artemis
3
6
10
1.33
W
Fenrir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
50,057
66,664
Taken
60,926
28,671
Mitigated
26,671
18,354
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,237
2,023
0
1,576
12,382
9,985
0
4,218
8,164
2,864
19,101
L
Sobek
3,420
353
649
2,421
17,616
12,406
495
3,990
12,914
13,821
0
L
Aphrodite
Averse_Scythe
Aphrodite
6,009
949
3,287
4,697
12,079
5,683
1,184
2,865
9,019
32,326
0
W
11,205
2,458
70
875
9,704
2,657
393
3,067
6,637
43,756
0
L
9,774
2,604
0
559
10,200
2,314
1,031
3,827
6,075
25,023
0
W
Cerberus
Zenaku Lodam
Cerberus
7,583
444
0
1,873
11,933
3,998
49
4,221
7,712
24,761
0
W
Tsukuyomi
19,673
6,289
0
2,330
15,046
5,713
0
3,966
11,080
0
51,510
L
Jing Wei
haYwaY0912
Jing Wei
14,231
12,670
0
5,042
13,950
4,621
4,038
6,071
7,642
0
55,826
L
Artemis
7,111
2,933
0
1,699
12,819
3,647
967
2,239
10,287
0
35,216
W
Fenrir
4,359
1,106
144
3,056
11,861
4,318
138
3,731
8,130
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
40,972
252
Minions Killed
284
0
Camps Cleared
0
1,628,084
Distance Traveled
1,674,236
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,771
432
32
2
0
382,266
0
L
Sobek
8,420
468
18
1
0
350,620
0
L
Aphrodite
8,033
446
42
2
0
313,573
4
W
Hera
8,237
458
61
3
0
305,652
0
L
Nu Wa
8,575
476
32
2
0
298,602
3
W
Cerberus
7,044
391
46
3
0
325,454
0
W
Tsukuyomi
9,694
539
67
4
0
335,363
0
L
Jing Wei
10,882
605
91
5
0
351,835
0
L
Artemis
9,027
502
69
4
0
313,454
0
W
Fenrir
8,226
457
78
4
0
325,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role