Player Matchup

Geb
Geb
Dereknintendo
Geb
Level 154
God Stats
6W - 4L
1,483 SR
Queue Stats
328W - 264L
1,620 Elo+
Party 1
Thoth
Thoth
M1st3rxD21
Thoth
Level 67
God Stats
20W - 20L
1,513 SR
Queue Stats
322W - 298L
1,519 Elo+
Party 1
Zeus
Zeus
NbaHaceUnMes
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,515 Elo+
Party 1
Charybdis
Charybdis
Ruster4907
Charybdis
Level 128
God Stats
48W - 56L
1,501 SR
Queue Stats
276W - 235L
1,529 Elo+
Party 1
Loki
Loki
rich_reer23
Loki
Level 146
God Stats
45W - 28L
1,664 SR
Queue Stats
214W - 199L
1,523 Elo+
Party 1
Team Averages
Level 103
1,532 SR
1,541 Elo+

VS

Team Averages
Level 66
1,492 SR
1,478 Elo+
Heimdallr
Heimdallr
DankestHaven
Heimdallr
Level 43
God Stats
33W - 34L
1,477 SR
Queue Stats
82W - 87L
1,426 Elo+
Solo
Hades
Hades
RoadHogOneNight
Hades
Level 24
God Stats
3W - 5L
1,406 SR
Queue Stats
53W - 47L
1,445 Elo+
Party 3
Bacchus
Bacchus
YamoKiller
Bacchus
Level 21
God Stats
8W - 10L
1,554 SR
Queue Stats
30W - 38L
1,497 Elo+
Party 2
Mulan
Mulan
cybermaniac__
Mulan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 153L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
twallace010
Hun Batz
Level 117
God Stats
2W - 6L
1,524 SR
Queue Stats
255W - 236L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
7,287
521
4,140
11,079
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
11
2 / 4 / 3
6,904
493
6,656
5,648
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 0
7,328
523
2,277
5,906
1,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Ruster4907
Charybdis
13
4 / 0 / 2
8,195
585
7,366
9,093
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 2
8,204
586
5,600
8,505
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankestHaven
Heimdallr
10
0 / 4 / 0
6,109
436
3,667
7,484
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 5
7,090
506
4,450
9,628
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
YamoKiller
Bacchus
8
1 / 0 / 3
5,883
420
2,950
4,762
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 3
7,385
528
7,155
11,754
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
twallace010
Hun Batz
12
5 / 2 / 3
7,235
517
5,934
7,198
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
11
12
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DankestHaven
Heimdallr
0
4
0
0
W
1
1
6
4
W
Thoth
2
4
3
0.88
W
0
4
0
0
L
1
3
5
1.17
W
Charybdis
Ruster4907
Charybdis
4
0
2
5
L
Bacchus
YamoKiller
Bacchus
1
0
3
2.5
L
4
2
3
2.75
W
4
3
2
1.67
L
Hun Batz
twallace010
Hun Batz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
24,156
40,231
Taken
40,826
18,395
Mitigated
18,973
9,890
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DankestHaven
Heimdallr
3,667
2,402
0
1,134
7,484
2,159
525
645
6,839
0
33,267
W
4,140
730
0
2,522
11,079
8,730
0
2,896
8,030
13,584
0
W
Thoth
6,656
202
0
500
5,648
1,505
432
1,476
4,172
38,509
0
W
2,277
455
0
638
5,906
1,547
864
161
5,465
40,012
0
L
4,450
149
278
4,118
9,628
3,866
158
4,434
5,194
41,377
0
W
Charybdis
Ruster4907
Charybdis
7,366
5,248
0
4,509
9,093
3,114
2,702
1,845
7,162
0
54,619
L
Bacchus
YamoKiller
Bacchus
2,950
730
0
763
4,762
3,347
0
973
3,789
9,669
0
L
7,155
833
0
3,972
11,754
7,298
21
3,180
8,574
0
39,968
W
5,600
1,614
0
1,721
8,505
3,499
0
1,022
7,413
0
51,492
L
Hun Batz
twallace010
Hun Batz
5,934
1,616
0
2,874
7,198
2,303
0
3,841
3,357
0
39,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
33,702
362
Minions Killed
312
0
Camps Cleared
0
1,319,481
Distance Traveled
1,320,824
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,109
436
67
5
0
221,326
0
W
Geb
7,287
521
15
1
0
269,725
1
W
Thoth
6,904
493
59
4
0
234,352
1
W
Zeus
7,328
523
95
7
0
253,811
2
L
Hades
7,090
506
87
6
0
251,828
0
W
Charybdis
8,195
585
102
7
0
244,095
4
L
Bacchus
5,883
420
14
1
0
318,373
3
L
Mulan
7,385
528
77
6
0
259,562
3
W
Loki
8,204
586
91
7
0
317,498
3
L
Hun Batz
7,235
517
67
5
0
269,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role