Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AssAssInater569
Cernunnos
Level 47
God Stats
3W - 1L
1,517 SR
Queue Stats
265W - 254L
1,453 Elo+
Party 2
Hel
Hel
BASSBUSTER3698
Hel
Level 59
God Stats
2W - 2L
1,378 SR
Queue Stats
190W - 204L
1,447 Elo+
Party 2
Thanatos
Thanatos
xRagingGenisusx
Thanatos
Level 111
God Stats
11W - 16L
1,405 SR
Queue Stats
662W - 657L
1,439 Elo+
Party 2
Team Averages
Level 92
1,460 SR
1,468 Elo+

VS

Team Averages
Level 93
1,451 SR
1,474 Elo+
Thanatos
Thanatos
MMVolnutt
Thanatos
Level 77
God Stats
2W - 2L
1,104 SR
Queue Stats
151W - 147L
1,448 Elo+
Party 3
Merlin
Merlin
TheOnlyTDams
Merlin
Level 63
God Stats
7W - 5L
1,557 SR
Queue Stats
184W - 204L
1,451 Elo+
Party 3
Cliodhna
Cliodhna
Vinnoo78
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Solo
Hel
Hel
byBraTher
Hel
Level 85
God Stats
1W - 3L
1,394 SR
Queue Stats
173W - 153L
1,487 Elo+
Solo
Chaac
Chaac
starkillerwolf
Chaac
Level 119
God Stats
1W - 2L
1,699 SR
Queue Stats
66W - 65L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 3 / 23
11,666
897
19,044
17,937
18,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
15
7 / 5 / 13
10,851
835
11,952
17,277
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
AssAssInater569
Cernunnos
18
4 / 4 / 15
10,739
826
9,414
12,212
5,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 12
9,625
740
4,251
9,891
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
19
9 / 4 / 16
12,021
925
22,491
16,938
7,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MMVolnutt
Thanatos
17
8 / 7 / 6
10,871
836
13,907
17,786
5,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
18
5 / 6 / 10
10,845
834
15,963
15,844
5,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Vinnoo78
Cliodhna
7
0 / 2 / 1
6,846
527
1,505
3,132
861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 8 / 9
10,986
845
14,150
17,133
6,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 13
10,601
815
12,660
25,635
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
28
Kills
20
22
Deaths
28
79
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
23
5.5
W
Ares
 
Ares
7
5
13
2.7
W
Cernunnos
AssAssInater569
Cernunnos
4
4
15
2.88
W
3
6
12
1.5
L
Thanatos
MMVolnutt
Thanatos
8
7
6
1.57
L
Merlin
5
6
10
1.67
L
Cliodhna
Vinnoo78
Cliodhna
0
2
1
0.25
L
6
8
9
1.31
L
1
5
13
1.5
W
Thanatos
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
58,185
74,255
Taken
79,530
55,540
Mitigated
42,277
32,938
Healing
35,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,044
856
2,361
2,640
17,937
18,330
475
7,511
10,426
40,935
0
W
Ares
 
Ares
11,952
447
636
2,653
17,277
19,335
504
8,539
8,738
17,132
0
W
Cernunnos
AssAssInater569
Cernunnos
9,414
3,860
1,250
1,859
12,212
5,769
2,289
3,241
8,971
0
27,965
W
4,251
637
5,827
1,643
9,891
4,492
744
4,114
5,777
7,914
0
L
Thanatos
MMVolnutt
Thanatos
13,907
3,399
549
8,051
17,786
5,265
848
8,336
9,450
0
17,268
L
Merlin
15,963
649
1,632
3,937
15,844
5,112
407
8,287
7,557
33,578
0
L
Cliodhna
Vinnoo78
Cliodhna
1,505
188
233
130
3,132
861
0
2,256
876
0
2,754
L
14,150
770
6,911
4,862
17,133
6,272
955
7,512
9,621
28,320
0
L
12,660
1,727
458
8,737
25,635
24,767
589
8,856
16,779
0
31,272
W
Thanatos
22,491
5,575
2,135
11,934
16,938
7,614
2,613
6,708
10,230
0
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
50,149
138
Minions Killed
107
0
Camps Cleared
0
1,172,519
Distance Traveled
928,518
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,666
897
48
4
0
256,187
2
W
Ares
10,851
835
14
1
0
229,649
1
W
Cernunnos
10,739
826
32
2
0
213,681
0
W
Hel
9,625
740
7
1
0
218,671
0
L
Thanatos
10,871
836
9
1
0
216,086
0
L
Merlin
10,845
834
29
2
0
212,147
1
L
Cliodhna
6,846
527
7
1
0
57,381
0
L
Hel
10,986
845
29
2
0
214,747
0
L
Chaac
10,601
815
33
3
0
228,157
0
W
Thanatos
12,021
925
37
3
0
254,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role