Player Matchup

Medusa
Medusa
ColinForsecs492
Medusa
Level 28
God Stats
6W - 4L
1,834 SR
Queue Stats
92W - 109L
1,316 Elo+
Party 1
Ymir
Ymir
Dark Haste
Ymir
Level 27
God Stats
1W - 0L
1,151 SR
Queue Stats
31W - 30L
1,319 Elo+
Solo
Anubis
Anubis
GeorgeMX22
Anubis
Level 14
God Stats
1W - 4L
1,307 SR
Queue Stats
10W - 17L
1,264 Elo+
Solo
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 14
God Stats
14W - 25L
1,260 SR
Queue Stats
15W - 30L
1,186 Elo+
Solo
Bellona
Bellona
xXTOX1C WAVEXx
Bellona
Level 29
God Stats
4W - 4L
1,589 SR
Queue Stats
150W - 142L
1,376 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,292 Elo+

VS

Team Averages
Level 26
1,412 SR
1,287 Elo+
Yemoja
Yemoja
ABN NastyRom
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
Level 28
God Stats
15W - 22L
1,450 SR
Queue Stats
60W - 71L
1,351 Elo+
Solo
Arachne
Arachne
Y U Childish
Arachne
Level 27
God Stats
4W - 10L
1,294 SR
Queue Stats
37W - 56L
1,245 Elo+
Party 2
Baron Samedi
Baron Samedi
Zoinks Scoob942
Baron Samedi
Level 27
God Stats
3W - 4L
1,422 SR
Queue Stats
34W - 48L
1,270 Elo+
Party 2
Izanami
Izanami
deadlyslay
Izanami
Level 21
God Stats
19W - 21L
1,395 SR
Queue Stats
24W - 48L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 3
16,563
592
32,446
18,321
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 9
13,146
470
8,842
24,261
26,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GeorgeMX22
Anubis
19
4 / 7 / 4
12,927
462
13,463
23,374
11,416
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
7 / 5 / 5
13,730
490
9,593
22,027
8,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 7 / 4
12,527
447
12,778
21,234
20,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 7 / 11
10,899
389
8,499
23,371
23,086
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Ele45tdoor
Morgan Le Fay
20
13 / 8 / 7
13,733
490
32,550
23,025
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Y U Childish
Arachne
18
8 / 5 / 4
12,299
439
9,648
25,555
8,269
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zoinks Scoob942
Baron Samedi
16
3 / 12 / 3
11,724
419
14,712
20,571
6,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
deadlyslay
Izanami
7
1 / 5 / 0
7,838
280
1,659
4,965
934
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
37
Kills
26
27
Deaths
37
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
7
11
0.93
W
17
4
3
4.63
W
3
4
9
1.88
L
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
13
8
7
2.06
W
Anubis
GeorgeMX22
Anubis
4
7
4
0.86
W
Fenrir
7
5
5
1.9
L
Arachne
Y U Childish
Arachne
8
5
4
2
L
Baron Samedi
Zoinks Scoob942
Baron Samedi
3
12
3
0.38
L
Izanami
deadlyslay
Izanami
1
5
0
0.2
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,122
Damage
67,068
109,217
Taken
97,487
73,897
Mitigated
45,910
24,519
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,499
1,753
1,249
864
23,371
23,086
67
5,803
17,568
35,538
0
W
32,446
17,937
0
6,355
18,321
6,281
6,859
13,430
4,891
0
132,060
W
8,842
1,675
0
1,165
24,261
26,651
516
8,453
15,808
80,474
0
L
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
32,550
518
343
4,679
23,025
7,412
0
9,259
13,766
75,767
0
W
Anubis
GeorgeMX22
Anubis
13,463
1,561
0
7,331
23,374
11,416
1,999
13,688
9,686
95,615
0
W
Fenrir
9,593
2,499
0
8,649
22,027
8,978
2,244
9,059
12,968
0
90,422
L
Arachne
Y U Childish
Arachne
9,648
7,013
0
4,365
25,555
8,269
2,494
4,117
21,438
0
43,071
L
Baron Samedi
Zoinks Scoob942
Baron Samedi
14,712
2,377
275
1,784
20,571
6,209
200
2,116
18,455
58,966
0
L
Izanami
deadlyslay
Izanami
1,659
1,009
0
0
4,965
934
644
1,010
3,955
0
15,234
W
12,778
3,456
0
1,019
21,234
20,571
2,754
11,969
9,265
0
71,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,893
Gold Earned
56,493
679
Minions Killed
316
0
Camps Cleared
0
2,398,117
Distance Traveled
2,078,123
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,899
389
51
2
0
469,668
2
W
Medusa
16,563
592
197
7
0
556,488
0
W
Ymir
13,146
470
111
4
0
468,601
1
L
Morgan Le Fay
13,733
490
74
3
0
469,648
2
W
Anubis
12,927
462
139
5
0
361,422
10
W
Fenrir
13,730
490
116
4
0
544,797
0
L
Arachne
12,299
439
70
3
0
507,783
2
L
Baron Samedi
11,724
419
91
3
0
433,499
0
L
Izanami
7,838
280
30
1
0
197,525
0
W
Bellona
12,527
447
116
4
0
466,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role