Player Matchup

Ymir
Ymir
BestStepbroEver
Ymir
Level 16
God Stats
2W - 2L
1,707 SR
Queue Stats
13W - 11L
1,540 Elo+
Solo
King Arthur
King Arthur
FYNM
King Arthur
Level 12
God Stats
1W - 4L
1,275 SR
Queue Stats
50W - 60L
1,465 Elo+
Solo
Izanami
Izanami
SkyPizel12
Izanami
Level 28
God Stats
11W - 9L
1,660 SR
Queue Stats
100W - 81L
1,647 Elo+
Solo
Ao Kuang
Ao Kuang
WatchHowItsDone
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Raijin
Raijin
WhiteWolfKin97
Raijin
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
4W - 4L
1,610 Elo+
Solo
Team Averages
Level 13
1,565 SR
1,579 Elo+

VS

Team Averages
Level 16
1,592 SR
1,616 Elo+
Danzaburou
Danzaburou
FreyasMeatBussy
Danzaburou
Level 13
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 7L
1,684 Elo+
Party 1
The Morrigan
The Morrigan
HENNESSEYF5
The Morrigan
Level 26
God Stats
4W - 1L
1,702 SR
Queue Stats
88W - 67L
1,622 Elo+
Solo
Jormungandr
Jormungandr
NicholasGerr
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,627 Elo+
Party 1
Bastet
Bastet
OdioLosNegros
Bastet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,662 Elo+
Party 1
Ares
Ares
kittenviking
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,254
486
7,209
17,056
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
FYNM
King Arthur
13
1 / 4 / 0
8,009
471
5,238
11,641
6,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SkyPizel12
Izanami
16
5 / 7 / 5
9,776
575
16,950
14,529
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
8
2 / 3 / 0
6,449
379
3,251
7,639
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 8 / 2
7,857
462
7,071
12,479
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreyasMeatBussy
Danzaburou
17
4 / 4 / 1
10,816
636
9,720
17,000
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
HENNESSEYF5
The Morrigan
18
12 / 1 / 2
11,721
689
11,871
7,575
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
NicholasGerr
Jormungandr
16
4 / 3 / 4
9,968
586
5,796
13,226
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
6 / 0 / 3
11,197
659
14,405
12,526
4,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 7
8,121
478
6,099
14,135
11,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
27
27
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
King Arthur
FYNM
King Arthur
1
4
0
0.25
W
Danzaburou
FreyasMeatBussy
Danzaburou
4
4
1
1.13
W
The Morrigan
HENNESSEYF5
The Morrigan
12
1
2
13
W
Jormungandr
NicholasGerr
Jormungandr
4
3
4
2
W
6
0
3
7.5
L
Izanami
SkyPizel12
Izanami
5
7
5
1.07
L
Ao Kuang
2
3
0
0.67
L
3
8
2
0.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
47,891
63,344
Taken
64,462
32,854
Mitigated
30,669
11,645
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,209
1,811
0
3,033
17,056
15,206
0
5,373
11,511
26,943
0
L
King Arthur
FYNM
King Arthur
5,238
476
0
3,124
11,641
6,501
0
1,236
10,405
5,947
36,015
W
Danzaburou
FreyasMeatBussy
Danzaburou
9,720
5,189
0
8,813
17,000
5,215
2,490
2,711
14,289
0
92,892
W
The Morrigan
HENNESSEYF5
The Morrigan
11,871
2,610
0
1,249
7,575
3,133
440
3,819
3,540
75,453
4,007
W
Jormungandr
NicholasGerr
Jormungandr
5,796
1,422
0
6,414
13,226
5,649
0
3,149
10,023
65,576
0
W
14,405
4,155
0
7,842
12,526
4,935
13
3,385
9,041
0
77,400
L
Izanami
SkyPizel12
Izanami
16,950
10,824
0
1,716
14,529
4,951
366
5,933
8,536
0
70,388
L
Ao Kuang
3,251
694
0
2,732
7,639
2,191
0
2,504
5,119
21,544
0
L
7,071
847
0
1,040
12,479
4,005
0
7,243
5,057
36,663
0
W
6,099
637
251
1,092
14,135
11,737
931
5,675
8,206
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
51,823
390
Minions Killed
579
0
Camps Cleared
0
1,368,096
Distance Traveled
1,697,280
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,254
486
38
2
0
289,510
1
L
King Arthur
8,009
471
100
6
0
272,737
1
W
Danzaburou
10,816
636
141
8
0
285,791
5
W
The Morrigan
11,721
689
154
9
0
332,027
4
W
Jormungandr
9,968
586
113
7
0
364,846
8
W
Bastet
11,197
659
140
8
0
377,854
2
L
Izanami
9,776
575
125
7
0
297,501
5
L
Ao Kuang
6,449
379
47
3
0
202,435
0
L
Raijin
7,857
462
80
5
0
305,913
0
W
Ares
8,121
478
31
2
0
336,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role