Player Matchup

Janus
Janus
BrianMcD345
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,463 Elo+
Party 1
Nox
Nox
PicanteCheese21
Nox
Level 28
God Stats
0W - 3L
1,227 SR
Queue Stats
32W - 51L
1,369 Elo+
Solo
Bacchus
Bacchus
SkullRipper38
Bacchus
Level 148
God Stats
1W - 1L
1,587 SR
Queue Stats
109W - 114L
1,438 Elo+
Party 1
Bellona
Bellona
TacticalCarp
Bellona
Level 18
God Stats
0W - 3L
1,344 SR
Queue Stats
87W - 111L
1,251 Elo+
Party 1
Hel
Hel
TwoPacsOfEminems
Hel
Level 126
God Stats
4W - 6L
1,509 SR
Queue Stats
508W - 553L
1,411 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,386 Elo+

VS

Team Averages
Level 73
1,473 SR
1,501 Elo+
Hel
Hel
LowFreqOSC
Hel
Level 93
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 2
Thanatos
Thanatos
Wa1kinParad0x
Thanatos
Level 85
God Stats
1W - 0L
1,554 SR
Queue Stats
11W - 7L
1,571 Elo+
Party 2
Ganesha
Ganesha
flugenkemhimeler
Ganesha
Level 102
God Stats
1W - 6L
1,074 SR
Queue Stats
245W - 257L
1,373 Elo+
Solo
Anubis
Anubis
msiosooso
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 2
Discordia
Discordia
notfelinegood
Discordia
Level 16
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
7,670
639
9,168
16,854
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 6
8,622
719
13,182
14,160
5,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
17
3 / 6 / 5
9,699
808
16,569
20,973
27,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
TacticalCarp
Bellona
13
0 / 6 / 6
7,374
615
5,753
19,213
11,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 4 / 2
7,876
656
6,512
13,808
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
9,865
822
14,801
9,630
4,489
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Wa1kinParad0x
Thanatos
18
11 / 1 / 11
10,749
896
19,024
13,804
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 3 / 24
9,762
814
11,029
22,566
18,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
msiosooso
Anubis
17
10 / 3 / 14
10,692
891
28,618
19,324
11,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
notfelinegood
Discordia
15
1 / 1 / 11
9,025
752
6,282
6,684
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
9
Kills
28
28
Deaths
9
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
5
1
16
13
L
2
3
6
1.67
L
Bacchus
3
6
5
0.92
L
Bellona
TacticalCarp
Bellona
0
6
6
0.5
L
3
4
2
1
W
Thanatos
Wa1kinParad0x
Thanatos
11
1
11
16.5
W
1
3
24
4.33
W
Anubis
msiosooso
Anubis
10
3
14
5.67
W
Discordia
notfelinegood
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
79,754
85,008
Taken
72,008
53,860
Mitigated
44,763
33,121
Healing
53,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,168
1,049
1,093
2,112
16,854
4,520
0
11,091
5,469
18,068
0
W
14,801
502
11,135
6,032
9,630
4,489
1,168
8,141
1,301
23,168
0
L
13,182
1,035
1,876
1,746
14,160
5,256
0
9,431
4,555
22,173
0
L
Bacchus
16,569
1,354
1,587
2,611
20,973
27,422
0
12,833
7,777
24,539
0
L
Bellona
TacticalCarp
Bellona
5,753
1,725
479
1,078
19,213
11,656
0
14,994
3,980
0
11,070
L
6,512
1,603
13,804
6,735
13,808
5,006
0
12,381
1,305
15,802
0
W
Thanatos
Wa1kinParad0x
Thanatos
19,024
1,507
2,014
11,873
13,804
7,415
660
9,046
4,712
0
19,859
W
11,029
154
1,562
7,835
22,566
18,186
595
10,219
12,041
20,740
0
W
Anubis
msiosooso
Anubis
28,618
1,787
2,231
10,184
19,324
11,888
1,205
12,509
6,593
44,102
0
W
Discordia
notfelinegood
Discordia
6,282
1,496
0
500
6,684
2,785
1,189
4,672
1,930
23,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
50,093
93
Minions Killed
115
0
Camps Cleared
0
1,014,922
Distance Traveled
1,173,527
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,670
639
30
3
0
158,813
0
W
Hel
9,865
822
25
2
0
268,314
0
L
Nox
8,622
719
28
2
0
220,037
1
L
Bacchus
9,699
808
11
1
0
217,751
0
L
Bellona
7,374
615
8
1
0
203,775
0
L
Hel
7,876
656
16
1
0
214,546
0
W
Thanatos
10,749
896
6
1
0
274,356
0
W
Ganesha
9,762
814
1
0
0
234,481
0
W
Anubis
10,692
891
38
3
0
189,531
1
W
Discordia
9,025
752
45
4
0
206,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role