Player Matchup

Horus
Horus
Goldenwind91
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,721 Elo+
Solo
Amaterasu
Amaterasu
Millikan16
Amaterasu
Level 109
God Stats
4W - 3L
1,511 SR
Queue Stats
171W - 155L
1,491 Elo+
Solo
Raijin
Raijin
MythicQuake2863
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
SHOTTEYSWORD
Ah Puch
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,511 Elo+
Party 2
Cerberus
Cerberus
nicetomeetme
Cerberus
Level 29
God Stats
2W - 0L
1,565 SR
Queue Stats
43W - 31L
1,620 Elo+
Solo
Team Averages
Level 63
1,515 SR
1,550 Elo+

VS

Team Averages
Level 55
1,514 SR
1,590 Elo+
Hou Yi
Hou Yi
CombatWombat96
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 3
Horus
Horus
Hobbes99
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,489 Elo+
Party 3
Kali
Kali
Montgomery7
Kali
Level 119
God Stats
1W - 2L
1,571 SR
Queue Stats
414W - 375L
1,593 Elo+
Party 1
Tyr
Tyr
OracleOfMars
Tyr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,471 Elo+
Party 3
Chaac
Chaac
SenpaiGroot
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 22
10,131
1,013
12,109
10,481
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Millikan16
Amaterasu
17
16 / 2 / 13
10,435
1,044
15,719
16,221
11,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 23
8,817
882
12,822
8,838
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
SHOTTEYSWORD
Ah Puch
14
4 / 3 / 17
8,804
880
12,529
8,696
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nicetomeetme
Cerberus
15
4 / 1 / 23
8,995
900
12,479
14,791
16,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,053
705
5,202
12,235
3,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Hobbes99
Horus
10
0 / 8 / 3
6,341
634
3,746
16,366
12,909
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 5
8,295
830
9,957
9,975
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 3
8,238
824
11,393
16,064
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 5
7,265
727
12,416
18,697
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
33
Kills
8
8
Deaths
33
98
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
7
1
22
18
L
Horus
Hobbes99
Horus
0
8
3
0.19
W
Amaterasu
Millikan16
Amaterasu
16
2
13
11.25
L
2
4
5
1.13
W
2
1
23
13.5
L
3
7
3
0.64
W
Ah Puch
SHOTTEYSWORD
Ah Puch
4
3
17
4.17
L
2
4
5
1.13
W
Cerberus
nicetomeetme
Cerberus
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,658
Damage
42,714
59,027
Taken
73,337
46,469
Mitigated
50,040
38,108
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,202
2,529
0
434
12,235
3,489
0
8,118
4,117
0
9,193
W
12,109
4,181
7,706
4,602
10,481
10,500
763
7
9,946
9,192
14,337
L
Horus
Hobbes99
Horus
3,746
2,054
2,352
3,759
16,366
12,909
0
9,227
7,139
0
6,612
W
Amaterasu
Millikan16
Amaterasu
15,719
6,551
1,986
6,574
16,221
11,639
824
0
15,923
0
18,131
L
9,957
2,587
705
2,365
9,975
4,556
10
5,751
4,224
0
25,006
W
12,822
1,125
2,835
3,448
8,838
4,057
697
0
8,400
28,043
0
L
11,393
2,768
1,177
4,366
16,064
11,608
0
9,907
6,157
0
17,234
W
Ah Puch
SHOTTEYSWORD
Ah Puch
12,529
842
1,903
2,706
8,696
3,323
1,804
0
8,312
21,667
0
L
12,416
1,356
931
6,967
18,697
17,478
0
8,726
9,971
25
20,791
W
Cerberus
nicetomeetme
Cerberus
12,479
1,897
93
6,255
14,791
16,950
630
0
13,936
19,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
37,192
115
Minions Killed
101
0
Camps Cleared
0
1,047,615
Distance Traveled
844,453
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,053
705
12
1
0
151,301
0
W
Horus
10,131
1,013
32
3
0
220,509
6
L
Horus
6,341
634
11
1
0
145,309
0
W
Amaterasu
10,435
1,044
3
0
0
210,733
2
L
Kali
8,295
830
42
4
0
173,290
0
W
Raijin
8,817
882
26
3
0
218,169
2
L
Tyr
8,238
824
17
2
0
195,653
0
W
Ah Puch
8,804
880
27
3
0
191,468
0
L
Chaac
7,265
727
19
2
0
178,900
0
W
Cerberus
8,995
900
27
3
0
206,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role