Player Matchup

Zeus
Zeus
El_Toro_Nedz
Zeus
Level 72
God Stats
5W - 12L
1,310 SR
Queue Stats
44W - 95L
1,222 Elo+
Party 2
Yemoja
Yemoja
FrodoTobaggans
Yemoja
Level 28
God Stats
2W - 2L
1,462 SR
Queue Stats
58W - 55L
1,385 Elo+
Party 2
Rama
Rama
Poohty Bear
Rama
Level 14
God Stats
1W - 4L
1,296 SR
Queue Stats
4W - 17L
1,121 Elo+
Party 2
Team Averages
Level 38
1,356 SR
1,243 Elo+

VS

Team Averages
Level 79
1,464 SR
1,402 Elo+
Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
I AM MITTENZ
Ares
Level 14
God Stats
19W - 17L
1,570 SR
Queue Stats
23W - 24L
1,430 Elo+
Party 1
Zeus
Zeus
JUHART
Zeus
Level 145
God Stats
8W - 15L
1,323 SR
Queue Stats
495W - 665L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,477
623
7,600
9,459
2,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 2
7,956
663
7,134
16,938
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 9 / 1
6,957
580
3,178
11,985
3,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
17 / 1 / 3
10,725
894
14,497
9,708
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 2 / 16
9,086
757
4,263
10,294
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
JUHART
Zeus
13
4 / 0 / 12
9,135
761
14,754
6,930
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
22
22
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
17
1
3
18.5
L
1
8
1
0.19
L
1
5
2
0.4
W
1
2
16
4.5
W
Zeus
JUHART
Zeus
4
0
12
10
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
33,514
38,382
Taken
26,932
21,592
Mitigated
16,836
5,057
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,497
4,048
0
2,729
9,708
6,247
1,282
4,581
4,875
0
29,881
L
7,600
1,381
0
862
9,459
2,495
0
5,287
3,989
19,935
0
L
7,134
1,350
656
2,267
16,938
15,885
0
9,842
6,797
28,161
0
W
4,263
78
0
2,507
10,294
8,135
234
4,941
5,353
10,756
0
W
Zeus
JUHART
Zeus
14,754
679
452
3,850
6,930
2,454
753
5,423
1,507
51,225
0
L
3,178
2,662
0
1,272
11,985
3,212
0
4,193
7,433
0
14,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
28,946
94
Minions Killed
114
3
Camps Cleared
6
443,314
Distance Traveled
662,131
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,725
894
26
2
4
249,515
2
L
Zeus
7,477
623
34
3
1
146,536
2
L
Yemoja
7,956
663
23
2
2
168,141
1
W
Ares
9,086
757
11
1
0
207,355
3
W
Zeus
9,135
761
77
6
2
205,261
4
L
Rama
6,957
580
37
3
0
128,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role