Player Matchup

Fenrir
Fenrir
NotArnufis
Fenrir
Level 160
God Stats
0W - 1L
1,389 SR
Queue Stats
8W - 20L
1,638 Elo+
Party 2
The Morrigan
The Morrigan
SkyWalk3rr
The Morrigan
Level 64
God Stats
2W - 1L
1,637 SR
Queue Stats
31W - 18L
1,705 Elo+
Party 2
Anhur
Anhur
TurbanMelano
Anhur
Level 21
God Stats
0W - 1L
1,414 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 2
Artio
Artio
Tykii--
Artio
Level 144
God Stats
3W - 5L
1,526 SR
Queue Stats
50W - 42L
1,481 Elo+
Party 2
Cerberus
Cerberus
kiiquio
Cerberus
Level 106
God Stats
0W - 2L
1,385 SR
Queue Stats
8W - 7L
1,489 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,561 Elo+

VS

Team Averages
Level 49
1,523 SR
1,524 Elo+
Neith
Neith
Aimasist
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,616 Elo+
Party 1
Anubis
Anubis
KittensNutSock
Anubis
Level 60
God Stats
9W - 4L
1,559 SR
Queue Stats
243W - 269L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Zypical
Erlang Shen
Level 58
God Stats
2W - 1L
1,514 SR
Queue Stats
129W - 89L
1,640 Elo+
Party 1
Hades
Hades
emiliu14
Hades
Level 37
God Stats
6W - 4L
1,547 SR
Queue Stats
115W - 119L
1,438 Elo+
Party 3
Athena
Athena
rokenperren
Athena
Level 69
God Stats
1W - 0L
1,497 SR
Queue Stats
172W - 155L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NotArnufis
Fenrir
20
11 / 10 / 10
15,058
538
24,171
28,676
15,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
SkyWalk3rr
The Morrigan
20
7 / 9 / 6
14,578
521
16,078
13,433
4,659
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 16 / 11
10,371
370
9,151
19,248
4,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Tykii--
Artio
19
2 / 6 / 8
12,160
434
10,020
23,457
25,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
kiiquio
Cerberus
16
2 / 9 / 10
10,986
392
5,840
31,375
31,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimasist
Neith
20
21 / 3 / 15
18,180
649
32,709
16,244
6,553
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 8 / 12
16,698
596
15,815
24,554
11,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Zypical
Erlang Shen
20
11 / 5 / 16
18,054
645
21,317
28,187
22,365
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
emiliu14
Hades
19
5 / 3 / 20
14,573
520
16,270
21,614
16,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
3 / 5 / 30
13,945
498
9,716
28,638
39,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
143
24
Kills
50
50
Deaths
24
45
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Neith
Aimasist
Neith
21
3
15
9.5
W
10
8
12
2
L
Fenrir
NotArnufis
Fenrir
11
10
10
1.6
L
The Morrigan
SkyWalk3rr
The Morrigan
7
9
6
1.11
L
2
16
11
0.47
L
Artio
Tykii--
Artio
2
6
8
1
W
Erlang Shen
Zypical
Erlang Shen
11
5
16
3.8
W
Hades
emiliu14
Hades
5
3
20
5
L
Cerberus
kiiquio
Cerberus
2
9
10
0.78
W
Athena
3
5
30
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,260
Damage
95,827
116,189
Taken
119,237
81,030
Mitigated
96,851
22,018
Healing
57,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aimasist
Neith
32,709
16,739
0
8,789
16,244
6,553
8,702
6,945
9,299
0
142,027
W
15,815
2,312
0
11,873
24,554
11,231
2,218
6,334
18,220
113,360
0
L
Fenrir
NotArnufis
Fenrir
24,171
6,265
0
6,887
28,676
15,273
89
11,550
17,126
0
114,927
L
The Morrigan
SkyWalk3rr
The Morrigan
16,078
1,349
111
432
13,433
4,659
29
1,819
11,521
112,816
1,281
L
9,151
4,100
147
819
19,248
4,223
23
7,913
11,335
0
19,515
L
Artio
Tykii--
Artio
10,020
455
708
5,378
23,457
25,038
60
10,322
13,135
68,568
0
W
Erlang Shen
Zypical
Erlang Shen
21,317
10,931
0
15,253
28,187
22,365
633
8,341
19,846
0
190,650
W
Hades
emiliu14
Hades
16,270
1,357
1,145
11,809
21,614
16,721
89
7,707
13,907
70,374
0
L
Cerberus
kiiquio
Cerberus
5,840
768
242
7,294
31,375
31,837
0
10,065
21,178
31,304
0
W
Athena
9,716
2,086
0
8,450
28,638
39,981
438
6,273
22,365
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,153
Gold Earned
81,450
562
Minions Killed
695
0
Camps Cleared
0
2,445,750
Distance Traveled
2,492,480
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,180
649
176
6
0
473,383
1
W
Anubis
16,698
596
175
6
0
408,312
0
L
Fenrir
15,058
538
163
6
0
524,843
3
L
The Morrigan
14,578
521
184
7
0
453,900
4
L
Anhur
10,371
370
34
1
0
455,672
2
L
Artio
12,160
434
125
4
0
506,696
3
W
Erlang Shen
18,054
645
207
7
0
540,967
6
W
Hades
14,573
520
104
4
0
521,779
3
L
Cerberus
10,986
392
56
2
0
504,639
7
W
Athena
13,945
498
33
1
0
548,039
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role