Player Matchup

Ao Kuang
Ao Kuang
BigWesternBurger
Ao Kuang
Level 28
God Stats
8W - 4L
1,617 SR
Queue Stats
49W - 47L
1,402 Elo+
Solo
Scylla
Scylla
DefaultK
Scylla
Level 22
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 4L
956 Elo+
Solo
Cthulhu
Cthulhu
HankHizzle8220
Cthulhu
Level 11
God Stats
2W - 1L
1,380 SR
Queue Stats
17W - 16L
1,145 Elo+
Party 2
Izanami
Izanami
Tony6702
Izanami
Level 106
God Stats
9W - 10L
1,432 SR
Queue Stats
68W - 72L
1,407 Elo+
Party 2
Loki
Loki
zyphrgreen
Loki
Level 18
God Stats
5W - 2L
1,573 SR
Queue Stats
26W - 35L
1,366 Elo+
Solo
Team Averages
Level 37
1,460 SR
1,255 Elo+

VS

Team Averages
Level 16
1,459 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Heafiss
Sun Wukong
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Izanami
Izanami
MadsNotMad
Izanami
Level 14
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
PlagueWorshipOk
Yemoja
Level 13
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ShadowKawa
Zeus
Level 18
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 3
Ra
Ra
SweetHoneyBoi
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 2
8,459
705
8,577
7,007
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
DefaultK
Scylla
12
2 / 1 / 0
7,042
587
2,305
4,511
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 3
5,900
492
2,067
7,348
7,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Tony6702
Izanami
11
6 / 1 / 0
6,762
564
4,023
6,773
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 5
7,316
610
3,158
6,936
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heafiss
Sun Wukong
9
1 / 2 / 1
5,264
439
2,281
6,519
3,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
MadsNotMad
Izanami
6
0 / 6 / 0
4,485
374
3,156
6,442
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,518
377
766
3,340
1,889
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 6 / 0
5,191
433
1,728
6,214
1,676
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 6 / 1
4,362
364
829
3,878
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
21
Kills
2
4
Deaths
22
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
Scylla
DefaultK
Scylla
2
1
0
2
W
0
1
3
1.5
L
Sun Wukong
Heafiss
Sun Wukong
1
2
1
0.75
L
Izanami
MadsNotMad
Izanami
0
6
0
0
L
0
2
1
0.25
L
1
6
0
0.17
L
0
6
1
0.08
W
Izanami
Tony6702
Izanami
6
1
0
6
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
8,760
32,575
Taken
26,393
14,925
Mitigated
9,810
12,571
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
3,701
0
4,945
7,007
2,455
1,656
1,968
4,909
30,786
0
W
Scylla
DefaultK
Scylla
2,305
529
0
1,580
4,511
1,272
1,031
0
4,511
36,980
0
W
2,067
42
50
403
7,348
7,214
246
440
6,908
21,267
0
L
Sun Wukong
Heafiss
Sun Wukong
2,281
313
0
182
6,519
3,680
0
2,767
3,516
0
20,081
L
Izanami
MadsNotMad
Izanami
3,156
1,988
0
334
6,442
1,367
361
2,584
3,858
0
20,441
L
766
231
280
54
3,340
1,889
304
1,106
2,234
3,950
0
L
1,728
389
0
893
6,214
1,676
1,009
4,129
2,085
20,835
0
L
829
403
0
113
3,878
1,198
216
2,127
1,751
4,959
0
W
Izanami
Tony6702
Izanami
4,023
2,528
0
2,083
6,773
1,986
1,146
316
6,457
0
53,827
W
3,158
505
0
3,510
6,936
1,998
0
522
6,414
0
45,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
23,820
375
Minions Killed
142
0
Camps Cleared
0
1,092,041
Distance Traveled
973,304
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,459
705
71
6
0
231,359
0
W
Scylla
7,042
587
93
8
0
194,240
0
W
Cthulhu
5,900
492
39
3
0
214,331
1
L
Sun Wukong
5,264
439
35
3
0
250,050
3
L
Izanami
4,485
374
45
4
0
207,631
2
L
Yemoja
4,518
377
6
1
0
180,956
2
L
Zeus
5,191
433
45
4
0
207,521
0
L
Ra
4,362
364
11
1
0
127,146
0
W
Izanami
6,762
564
82
7
0
220,004
0
W
Loki
7,316
610
90
8
0
232,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role