Player Matchup

Baba Yaga
Baba Yaga
Banshee6351
Baba Yaga
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,481 Elo+
Party 2
Izanami
Izanami
BeyondThe6rave
Izanami
Level 104
God Stats
23W - 27L
1,515 SR
Queue Stats
146W - 155L
1,427 Elo+
Party 1
Ra
Ra
DeviantStream
Ra
Level 89
God Stats
14W - 12L
1,600 SR
Queue Stats
59W - 53L
1,458 Elo+
Party 1
Janus
Janus
Wrathdeity
Janus
Level 103
God Stats
0W - 2L
1,426 SR
Queue Stats
94W - 94L
1,445 Elo+
Party 2
Odin
Odin
xxXJohn WickXxx
Odin
Level 29
God Stats
6W - 4L
1,590 SR
Queue Stats
52W - 72L
1,416 Elo+
Party 1
Team Averages
Level 73
1,526 SR
1,446 Elo+

VS

Team Averages
Level 71
1,534 SR
1,603 Elo+
Thor
Thor
FlamingG0d24
Thor
Level 49
God Stats
2W - 0L
1,738 SR
Queue Stats
143W - 110L
1,619 Elo+
Party 3
Discordia
Discordia
GenuineWrecker
Discordia
Level 88
God Stats
7W - 7L
1,384 SR
Queue Stats
148W - 137L
1,447 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
JjOoZsAeY
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,722 Elo+
Party 4
Yemoja
Yemoja
KILL3RK113
Yemoja
Level 88
God Stats
16W - 17L
1,556 SR
Queue Stats
254W - 192L
1,609 Elo+
Party 3
Amaterasu
Amaterasu
P3t3yXj4y420
Amaterasu
Level 86
God Stats
9W - 4L
1,490 SR
Queue Stats
273W - 198L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Banshee6351
Baba Yaga
16
0 / 3 / 1
9,713
809
11,085
14,632
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 0
10,435
870
11,204
16,498
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 1
9,649
804
5,903
7,622
2,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
16
0 / 5 / 1
10,421
868
14,241
12,274
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 2
9,817
818
3,869
8,826
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

187

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,684
890
7,474
10,204
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GenuineWrecker
Discordia
18
3 / 1 / 7
11,279
940
18,237
8,231
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JjOoZsAeY
Morgan Le Fay
17
1 / 0 / 9
10,708
892
14,737
9,412
4,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
KILL3RK113
Yemoja
17
1 / 0 / 7
11,264
939
2,662
8,022
8,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
P3t3yXj4y420
Amaterasu
17
5 / 1 / 6
12,397
1,033
14,986
16,588
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
13
13
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Banshee6351
Baba Yaga
0
3
1
0.17
L
2
3
0
0.67
L
0
2
1
0.25
W
3
0
5
5.5
W
Discordia
GenuineWrecker
Discordia
3
1
7
6.5
W
Morgan Le Fay
JjOoZsAeY
Morgan Le Fay
1
0
9
5.5
W
Yemoja
KILL3RK113
Yemoja
1
0
7
4.5
W
Amaterasu
P3t3yXj4y420
Amaterasu
5
1
6
8
L
Janus
0
5
1
0.1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,302
Damage
58,096
59,852
Taken
52,457
23,945
Mitigated
37,349
9,385
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Banshee6351
Baba Yaga
11,085
355
74
3,524
14,632
5,434
0
7,967
6,665
29,307
0
L
11,204
8,981
0
1,175
16,498
5,583
0
10,186
6,312
0
32,491
L
5,903
0
771
429
7,622
2,663
0
4,156
3,466
19,469
0
W
7,474
1,444
0
356
10,204
4,499
0
7,066
3,092
0
31,925
W
Discordia
GenuineWrecker
Discordia
18,237
527
516
933
8,231
3,113
0
4,662
3,520
40,339
0
W
Morgan Le Fay
JjOoZsAeY
Morgan Le Fay
14,737
957
60
2,657
9,412
4,450
0
4,519
4,799
44,832
0
W
Yemoja
KILL3RK113
Yemoja
2,662
592
10,276
2,640
8,022
8,408
0
5,779
2,168
8,245
0
W
Amaterasu
P3t3yXj4y420
Amaterasu
14,986
5,609
0
4,131
16,588
16,879
0
9,203
7,024
0
28,440
L
Janus
14,241
153
174
722
12,274
3,765
0
6,323
5,951
53,037
0
L
3,869
332
13
2,503
8,826
6,500
0
7,004
1,822
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
56,332
235
Minions Killed
229
7
Camps Cleared
7
1,113,176
Distance Traveled
1,191,730
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,713
809
40
3
1
222,067
0
L
Izanami
10,435
870
58
5
3
217,413
0
L
Ra
9,649
804
18
2
1
226,037
0
W
Thor
10,684
890
68
6
1
238,271
0
W
Discordia
11,279
940
55
5
0
236,545
0
W
Morgan Le Fay
10,708
892
53
4
2
243,029
1
W
Yemoja
11,264
939
15
1
0
211,722
0
W
Amaterasu
12,397
1,033
38
3
4
262,163
2
L
Janus
10,421
868
110
9
1
216,104
0
L
Odin
9,817
818
9
1
1
231,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role