Player Matchup

Kukulkan
Kukulkan
BEENR_NUT
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ra
Ra
Cheesey nut6087
Ra
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
KSI-WhiteWolf
Bakasura
Level 29
God Stats
20W - 17L
1,573 SR
Queue Stats
60W - 55L
1,445 Elo+
Solo
Hel
Hel
LionDuNord47
Hel
Level 29
God Stats
7W - 5L
1,486 SR
Queue Stats
28W - 42L
1,226 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vrbty
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,313 SR
Queue Stats
14W - 20L
1,367 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,408 Elo+

VS

Team Averages
Level 15
1,358 SR
1,196 Elo+
Skadi
Skadi
Kcfresh1998
Skadi
Level 20
God Stats
1W - 4L
1,343 SR
Queue Stats
14W - 44L
1,141 Elo+
Party 1
Amaterasu
Amaterasu
NekomaDxD
Amaterasu
Level 14
God Stats
6W - 5L
1,376 SR
Queue Stats
11W - 9L
1,346 Elo+
Party 2
Scylla
Scylla
Percedal__
Scylla
Level 17
God Stats
2W - 2L
1,365 SR
Queue Stats
79W - 75L
1,317 Elo+
Party 2
Loki
Loki
XViper2213
Loki
Level 8
God Stats
0W - 4L
1,206 SR
Queue Stats
1W - 12L
1,040 Elo+
Solo
Anubis
Anubis
dubrezy
Anubis
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 29L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEENR_NUT
Kukulkan
14
2 / 3 / 12
10,350
450
10,086
7,357
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 4
12,470
542
9,762
10,890
13,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
KSI-WhiteWolf
Bakasura
17
11 / 3 / 6
12,208
531
12,359
18,209
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 4
9,360
407
3,689
8,795
1,975
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
vrbty
Morgan Le Fay
16
10 / 2 / 5
11,933
519
11,833
13,276
4,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,649
420
4,900
13,633
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NekomaDxD
Amaterasu
12
0 / 8 / 2
8,163
355
2,305
18,132
7,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
Percedal__
Scylla
15
4 / 4 / 2
9,460
411
10,332
14,889
4,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 3
8,392
365
2,400
11,760
3,639
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
dubrezy
Anubis
12
0 / 7 / 4
7,636
332
3,517
11,116
5,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
27
Kills
9
16
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BEENR_NUT
Kukulkan
2
3
12
2.67
W
3
1
4
5
W
Bakasura
KSI-WhiteWolf
Bakasura
11
3
6
4.67
L
4
4
2
1.25
W
1
7
4
0.43
L
Amaterasu
NekomaDxD
Amaterasu
0
8
2
0.13
L
Scylla
Percedal__
Scylla
4
4
2
1.25
L
1
4
3
0.63
L
Anubis
dubrezy
Anubis
0
7
4
0.29
W
Morgan Le Fay
vrbty
Morgan Le Fay
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
23,454
58,527
Taken
69,530
30,848
Mitigated
25,498
20,664
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BEENR_NUT
Kukulkan
10,086
967
1,001
1,099
7,357
2,741
916
2,249
5,108
43,522
0
W
9,762
716
2,456
3,641
10,890
13,785
3,477
2,476
8,414
85,077
0
W
Bakasura
KSI-WhiteWolf
Bakasura
12,359
9,463
0
5,031
18,209
7,420
2,898
7,467
10,742
0
70,985
L
4,900
1,950
0
4,722
13,633
4,715
0
6,456
6,888
0
51,100
W
3,689
455
1,287
1,656
8,795
1,975
1,347
2,945
5,850
22,890
0
L
Amaterasu
NekomaDxD
Amaterasu
2,305
517
0
473
18,132
7,091
659
9,768
8,270
0
39,184
L
Scylla
Percedal__
Scylla
10,332
1,395
0
2,308
14,889
4,622
1,029
6,782
7,927
48,963
0
L
2,400
538
0
0
11,760
3,639
282
6,819
4,668
0
28,079
L
Anubis
dubrezy
Anubis
3,517
412
0
1,807
11,116
5,431
188
5,353
5,456
26,128
0
W
Morgan Le Fay
vrbty
Morgan Le Fay
11,833
1,187
391
4,102
13,276
4,927
2,214
3,955
9,321
58,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
43,300
458
Minions Killed
322
0
Camps Cleared
0
1,946,663
Distance Traveled
1,972,916
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,350
450
65
3
0
372,187
5
W
Ra
12,470
542
158
7
0
414,808
4
W
Bakasura
12,208
531
119
5
0
472,824
1
L
Skadi
9,649
420
84
4
0
405,054
8
W
Hel
9,360
407
22
1
0
230,102
0
L
Amaterasu
8,163
355
71
3
0
461,162
0
L
Scylla
9,460
411
68
3
0
353,117
0
L
Loki
8,392
365
63
3
0
383,353
0
L
Anubis
7,636
332
36
2
0
370,230
0
W
Morgan Le Fay
11,933
519
94
4
0
456,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role