Player Matchup

Jing Wei
Jing Wei
OsoPerezoso89
Jing Wei
Level 84
God Stats
5W - 5L
1,523 SR
Queue Stats
277W - 292L
1,454 Elo+
Solo
Chang'e
Chang'e
PnGSolo
Chang'e
Level 127
God Stats
2W - 2L
1,870 SR
Queue Stats
608W - 602L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
TakehitoMorokuzu
Cthulhu
Level 84
God Stats
7W - 8L
1,500 SR
Queue Stats
318W - 347L
1,449 Elo+
Party 1
Awilix
Awilix
kate_ning
Awilix
Level 114
God Stats
1W - 1L
1,713 SR
Queue Stats
368W - 394L
1,460 Elo+
Party 1
Discordia
Discordia
xXSkinnyDemonXx
Discordia
Level 126
God Stats
24W - 28L
1,529 SR
Queue Stats
383W - 355L
1,510 Elo+
Solo
Team Averages
Level 107
1,627 SR
1,474 Elo+

VS

Team Averages
Level 125
1,576 SR
1,531 Elo+
Sylvanus
Sylvanus
Alphamech
Sylvanus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
CreepyRabbit7
Baron Samedi
Level 128
God Stats
47W - 32L
1,637 SR
Queue Stats
674W - 650L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
KbN Shadoww
Tsukuyomi
Level 154
God Stats
53W - 42L
1,541 SR
Queue Stats
585W - 549L
1,498 Elo+
Solo
Artemis
Artemis
MLBxLENERS
Artemis
Level 109
God Stats
7W - 4L
1,642 SR
Queue Stats
493W - 465L
1,556 Elo+
Solo
Ra
Ra
SherriffHammond
Ra
Level 158
God Stats
2W - 2L
1,560 SR
Queue Stats
367W - 334L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OsoPerezoso89
Jing Wei
11
0 / 5 / 1
6,748
422
4,526
8,309
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
PnGSolo
Chang'e
13
0 / 4 / 2
7,916
495
4,086
11,033
5,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
6,265
392
3,958
12,186
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
kate_ning
Awilix
13
5 / 4 / 0
8,356
522
2,737
11,838
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xXSkinnyDemonXx
Discordia
14
1 / 4 / 2
8,087
505
9,798
7,108
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alphamech
Sylvanus
12
3 / 0 / 9
8,062
504
6,991
9,913
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CreepyRabbit7
Baron Samedi
14
3 / 1 / 2
8,345
522
6,030
6,650
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KbN Shadoww
Tsukuyomi
15
10 / 3 / 6
9,382
586
8,898
9,707
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MLBxLENERS
Artemis
13
3 / 1 / 7
8,075
505
7,477
9,459
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 6
8,418
526
5,261
9,568
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
21
21
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alphamech
Sylvanus
3
0
9
7.5
W
Baron Samedi
CreepyRabbit7
Baron Samedi
3
1
2
4
W
Tsukuyomi
KbN Shadoww
Tsukuyomi
10
3
6
4.33
W
Artemis
MLBxLENERS
Artemis
3
1
7
6.5
L
Jing Wei
OsoPerezoso89
Jing Wei
0
5
1
0.1
L
Chang'e
PnGSolo
Chang'e
0
4
2
0.25
W
2
1
6
5
L
0
4
1
0.13
L
Awilix
kate_ning
Awilix
5
4
0
1.25
L
Discordia
xXSkinnyDemonXx
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
34,657
50,474
Taken
45,297
19,768
Mitigated
23,549
13,294
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alphamech
Sylvanus
6,991
1,543
844
3,723
9,913
9,570
474
3,402
6,365
20,200
0
W
Baron Samedi
CreepyRabbit7
Baron Samedi
6,030
842
191
2,862
6,650
3,135
47
3,445
3,163
46,357
0
W
Tsukuyomi
KbN Shadoww
Tsukuyomi
8,898
2,675
0
1,472
9,707
3,468
0
3,749
5,870
0
47,693
W
Artemis
MLBxLENERS
Artemis
7,477
3,698
0
5,457
9,459
3,467
1,200
1,972
7,437
0
55,465
L
Jing Wei
OsoPerezoso89
Jing Wei
4,526
2,383
0
603
8,309
2,401
0
2,896
5,375
0
35,292
L
Chang'e
PnGSolo
Chang'e
4,086
105
382
4,292
11,033
5,721
670
5,958
5,033
42,681
0
W
5,261
473
1,487
5,836
9,568
3,909
0
4,504
4,620
54,099
0
L
3,958
420
146
1,775
12,186
6,300
0
4,005
8,065
20,334
0
L
Awilix
kate_ning
Awilix
2,737
632
0
5,198
11,838
3,524
0
1,968
9,814
0
40,530
L
Discordia
xXSkinnyDemonXx
Discordia
9,798
200
39
859
7,108
1,822
0
3,121
3,905
59,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
42,282
407
Minions Killed
391
0
Camps Cleared
0
1,419,215
Distance Traveled
1,395,274
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,062
504
28
2
0
274,368
4
W
Baron Samedi
8,345
522
87
5
0
223,443
2
W
Tsukuyomi
9,382
586
69
4
0
317,396
5
W
Artemis
8,075
505
98
6
0
253,923
3
L
Jing Wei
6,748
422
82
5
0
259,140
4
L
Chang'e
7,916
495
103
6
0
256,964
2
W
Ra
8,418
526
109
7
0
326,144
9
L
Cthulhu
6,265
392
29
2
0
306,862
8
L
Awilix
8,356
522
79
5
0
305,624
0
L
Discordia
8,087
505
114
7
0
290,625
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role