Player Matchup

Artio
Artio
Masters
Jaybo115
Artio
Masters
Level 156
God Stats
1W - 4L
1,316 SR
Queue Stats
479W - 455L
2,775 MMR
Party 2
Sol
Sol
Diamond I
MASHOGA
Sol
Diamond I
Level 147
God Stats
13W - 7L
1,752 SR
Queue Stats
296W - 265L
2,556 MMR
Solo
Charybdis
Charybdis
Masters
Percival
Charybdis
Masters
Level 160
God Stats
8W - 7L
1,644 SR
Queue Stats
161W - 149L
2,511 MMR
Solo
Fafnir
Fafnir
Masters
Tommylmao
Fafnir
Masters
Level 145
God Stats
8W - 12L
1,634 SR
Queue Stats
208W - 185L
2,534 MMR
Party 2
Thanatos
Thanatos
Diamond I
savagemonk
Thanatos
Diamond I
Level 160
God Stats
19W - 24L
1,649 SR
Queue Stats
216W - 205L
2,541 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,599 SR
2,583 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,583 SR
2,579 MMR
Baron Samedi
Baron Samedi
Masters
Auxilia
Baron Samedi
Masters
Level 160
God Stats
3W - 3L
1,211 SR
Queue Stats
127W - 98L
2,503 MMR
Party 1
Nike
Nike
Diamond III
Serafith
Nike
Diamond III
Level 160
God Stats
6W - 4L
1,660 SR
Queue Stats
161W - 143L
2,681 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Snowytho
Morgan Le Fay
Masters
Level 160
God Stats
16W - 18L
1,694 SR
Queue Stats
436W - 401L
2,727 MMR
Solo
Danzaburou
Danzaburou
Masters
SvenSnusberg
Danzaburou
Masters
Level 158
God Stats
7W - 6L
1,853 SR
Queue Stats
38W - 45L
2,485 MMR
Solo
Mercury
Mercury
Masters
Vainest
Mercury
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 255L
2,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jaybo115
Artio
16
1 / 5 / 5
10,284
490
12,027
20,782
27,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
16
0 / 4 / 4
9,880
470
9,533
16,411
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Percival
Charybdis
17
2 / 6 / 0
10,628
506
11,048
16,652
4,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Tommylmao
Fafnir
14
2 / 5 / 6
9,438
449
5,882
19,360
18,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
savagemonk
Thanatos
15
5 / 7 / 4
9,758
465
11,453
16,726
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusCamazotzErlang Shen

VS

Bans
GebIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auxilia
Baron Samedi
17
6 / 1 / 19
12,375
589
14,534
16,322
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
17
2 / 1 / 10
11,974
570
6,052
20,607
20,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Snowytho
Morgan Le Fay
18
3 / 5 / 13
12,109
577
15,058
12,161
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SvenSnusberg
Danzaburou
19
7 / 2 / 10
13,880
661
18,949
19,589
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Vainest
Mercury
20
9 / 2 / 10
13,380
637
14,290
14,724
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
10
Kills
27
27
Deaths
11
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Auxilia
Baron Samedi
6
1
19
15.5
L
Artio
Jaybo115
Artio
1
5
5
0.7
L
Sol
0
4
4
0.5
L
Charybdis
Percival
Charybdis
2
6
0
0.33
W
Nike
2
1
10
7
W
Morgan Le Fay
Snowytho
Morgan Le Fay
3
5
13
1.9
W
Danzaburou
SvenSnusberg
Danzaburou
7
2
10
6
L
Fafnir
Tommylmao
Fafnir
2
5
6
1
W
Mercury
Vainest
Mercury
9
2
10
7
L
Thanatos
savagemonk
Thanatos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
68,883
89,931
Taken
83,403
64,711
Mitigated
46,658
32,435
Healing
45,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Auxilia
Baron Samedi
14,534
2,608
3,975
9,168
16,322
10,364
828
8,141
7,935
34,493
0
L
Artio
Jaybo115
Artio
12,027
698
728
4,880
20,782
27,777
0
4,990
15,105
70,405
0
L
Sol
9,533
2,514
0
6,951
16,411
6,366
78
8,398
7,501
82,634
7,493
L
Charybdis
Percival
Charybdis
11,048
4,008
0
4,466
16,652
4,916
260
3,280
13,238
0
93,835
W
Nike
6,052
646
0
10,120
20,607
20,639
739
4,566
15,465
0
63,601
W
Morgan Le Fay
Snowytho
Morgan Le Fay
15,058
1,028
0
5,131
12,161
4,177
2,302
4,365
7,710
74,786
0
W
Danzaburou
SvenSnusberg
Danzaburou
18,949
9,491
0
12,513
19,589
5,780
3,618
5,868
13,496
0
127,994
L
Fafnir
Tommylmao
Fafnir
5,882
812
2,370
3,391
19,360
18,240
26
8,191
10,825
15,941
0
W
Mercury
Vainest
Mercury
14,290
8,195
0
4,500
14,724
5,698
3,540
4,834
9,753
0
103,102
L
Thanatos
savagemonk
Thanatos
11,453
2,680
0
9,649
16,726
7,412
0
3,976
12,611
0
73,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
63,718
609
Minions Killed
590
0
Camps Cleared
0
1,953,255
Distance Traveled
2,130,516
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,375
589
39
2
0
396,204
8
L
Artio
10,284
490
138
7
0
397,004
6
L
Sol
9,880
470
179
9
0
399,280
4
L
Charybdis
10,628
506
175
8
0
333,488
2
W
Nike
11,974
570
134
6
0
435,283
7
W
Morgan Le Fay
12,109
577
130
6
0
409,791
3
W
Danzaburou
13,880
661
144
7
0
393,587
6
L
Fafnir
9,438
449
12
1
0
421,306
13
W
Mercury
13,380
637
143
7
0
495,651
1
L
Thanatos
9,758
465
105
5
0
402,177
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role