Player Matchup

Awilix
Awilix
AmyTakill
Awilix
Level 23
God Stats
1W - 2L
1,307 SR
Queue Stats
38W - 44L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Antifuled
Sun Wukong
Level 18
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Medusa
Medusa
WGMF BLACKSON
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 1
Sylvanus
Sylvanus
X6 JJG
Sylvanus
Level 29
God Stats
1W - 3L
1,377 SR
Queue Stats
115W - 152L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
X6 Merk
Ah Puch
Level 25
God Stats
8W - 18L
1,355 SR
Queue Stats
34W - 65L
1,231 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,318 Elo+

VS

Team Averages
Level 26
1,439 SR
1,416 Elo+
Cthulhu
Cthulhu
Fattikins
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,549 Elo+
Solo
Mercury
Mercury
RyujiLoverP5
Mercury
Level 27
God Stats
3W - 4L
1,355 SR
Queue Stats
115W - 165L
1,374 Elo+
Party 2
Bastet
Bastet
TrunkDeluxe
Bastet
Level 29
God Stats
4W - 1L
1,318 SR
Queue Stats
56W - 48L
1,469 Elo+
Solo
Sol
Sol
reymoises12
Sol
Level 24
God Stats
32W - 26L
1,548 SR
Queue Stats
40W - 42L
1,388 Elo+
Solo
Heimdallr
Heimdallr
sleepywarrior93
Heimdallr
Level 25
God Stats
10W - 13L
1,473 SR
Queue Stats
69W - 108L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AmyTakill
Awilix
15
7 / 3 / 1
8,984
599
6,541
10,956
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Antifuled
Sun Wukong
12
5 / 2 / 0
7,382
492
5,002
8,549
4,129
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 4
6,145
410
4,961
10,372
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
X6 JJG
Sylvanus
10
3 / 3 / 3
7,205
480
4,046
9,889
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
X6 Merk
Ah Puch
13
3 / 7 / 2
8,129
542
6,722
11,243
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fattikins
Cthulhu
11
0 / 3 / 8
7,413
494
3,936
9,092
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
RyujiLoverP5
Mercury
11
1 / 5 / 0
6,823
455
2,922
8,303
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
17
13 / 0 / 1
10,447
696
13,911
11,913
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
7,501
500
5,332
8,887
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
sleepywarrior93
Heimdallr
12
7 / 4 / 2
7,796
520
6,957
9,209
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
18
Kills
22
22
Deaths
19
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
AmyTakill
Awilix
7
3
1
2.5
L
Sun Wukong
Antifuled
Sun Wukong
5
2
0
2.5
W
Cthulhu
Fattikins
Cthulhu
0
3
8
1.33
W
Mercury
RyujiLoverP5
Mercury
1
5
0
0.2
W
Bastet
13
0
1
13.5
L
0
7
4
0.29
L
Sylvanus
X6 JJG
Sylvanus
3
3
3
1.5
L
Ah Puch
X6 Merk
Ah Puch
3
7
2
0.57
W
1
7
1
0.21
W
Heimdallr
sleepywarrior93
Heimdallr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
33,058
51,009
Taken
47,404
23,582
Mitigated
18,803
12,309
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AmyTakill
Awilix
6,541
2,322
0
3,753
10,956
4,183
0
1,592
9,364
242
61,836
L
Sun Wukong
Antifuled
Sun Wukong
5,002
1,219
0
1,543
8,549
4,129
478
1,389
7,160
2,258
32,773
W
Cthulhu
Fattikins
Cthulhu
3,936
124
122
1,416
9,092
6,354
0
2,597
6,495
19,280
0
W
Mercury
RyujiLoverP5
Mercury
2,922
1,444
0
65
8,303
2,642
2,787
501
7,802
0
24,384
W
Bastet
13,911
3,685
0
6,065
11,913
4,357
0
2,671
9,242
0
69,876
L
4,961
2,369
0
409
10,372
3,447
0
2,405
7,964
0
24,243
L
Sylvanus
X6 JJG
Sylvanus
4,046
1,059
1,116
2,965
9,889
7,977
0
2,050
7,839
14,043
0
L
Ah Puch
X6 Merk
Ah Puch
6,722
99
0
2,523
11,243
3,846
836
1,806
9,437
45,094
0
W
5,332
741
0
1,802
8,887
3,066
4,185
3,436
5,451
35,566
4,496
W
Heimdallr
sleepywarrior93
Heimdallr
6,957
2,820
0
1,786
9,209
2,384
1,126
2,283
6,926
0
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
39,980
318
Minions Killed
332
0
Camps Cleared
0
1,426,546
Distance Traveled
1,487,263
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,984
599
117
8
0
314,963
0
L
Sun Wukong
7,382
492
54
4
0
293,757
0
W
Cthulhu
7,413
494
21
1
0
292,300
8
W
Mercury
6,823
455
55
4
0
312,337
0
W
Bastet
10,447
696
119
8
0
368,342
6
L
Medusa
6,145
410
43
3
0
292,967
0
L
Sylvanus
7,205
480
18
1
0
243,981
0
L
Ah Puch
8,129
542
86
6
0
280,878
0
W
Sol
7,501
500
79
5
0
261,225
0
W
Heimdallr
7,796
520
58
4
0
253,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role