Player Matchup

Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KarlFranz016
Neith
Level 47
God Stats
2W - 2L
1,505 SR
Queue Stats
85W - 70L
1,487 Elo+
Solo
Jormungandr
Jormungandr
ScoobsKaloobs
Jormungandr
Level 47
God Stats
1W - 0L
1,694 SR
Queue Stats
196W - 147L
1,622 Elo+
Party 2
Odin
Odin
zander151
Odin
Level 40
God Stats
5W - 1L
1,641 SR
Queue Stats
91W - 123L
1,456 Elo+
Solo
Team Averages
Level 80
1,568 SR
1,513 Elo+

VS

Team Averages
Level 35
1,275 SR
1,251 Elo+
Ares
Ares
BrolicSwine
Ares
Level 17
God Stats
1W - 5L
1,281 SR
Queue Stats
9W - 36L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
DEFLY05
Ao Kuang
Level 26
God Stats
0W - 3L
1,230 SR
Queue Stats
6W - 24L
1,223 Elo+
Party 1
Osiris
Osiris
JACK WILDER2523
Osiris
Level 63
God Stats
0W - 3L
1,202 SR
Queue Stats
15W - 44L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mykal101
Ah Muzen Cab
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 22L
1,256 Elo+
Party 1
Neith
Neith
TheDarkRunee
Neith
Level 57
God Stats
1W - 3L
1,382 SR
Queue Stats
12W - 46L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
12 / 3 / 16
12,750
1,159
20,418
9,796
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
 
Sol
18
4 / 0 / 16
11,291
1,026
15,330
6,460
3,184
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 17
11,960
1,087
20,690
5,143
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ScoobsKaloobs
Jormungandr
18
7 / 0 / 21
11,762
1,069
14,031
9,295
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
18
3 / 2 / 20
10,758
978
9,676
10,049
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

340

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,729
884
7,028
22,064
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
DEFLY05
Ao Kuang
15
1 / 12 / 2
9,368
852
8,195
24,401
9,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 2
9,252
841
3,478
10,521
9,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Mykal101
Ah Muzen Cab
15
1 / 10 / 4
9,717
883
5,894
17,915
6,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 3
9,801
891
5,766
11,080
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
19
34
Kills
4
5
Deaths
34
90
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
3
16
6.67
W
Sol
 
Sol
4
0
16
12
L
0
4
4
0.5
L
Ao Kuang
DEFLY05
Ao Kuang
1
12
2
0.17
L
1
5
2
0.4
W
8
0
17
16.5
L
Ah Muzen Cab
Mykal101
Ah Muzen Cab
1
10
4
0.3
W
Jormungandr
ScoobsKaloobs
Jormungandr
7
0
21
17.5
L
1
3
3
0.83
W
Odin
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,145
Damage
30,361
40,743
Taken
85,981
37,960
Mitigated
48,240
9,655
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,418
1,971
0
1,608
9,796
13,990
0
3,263
6,533
24,957
0
W
Sol
 
Sol
15,330
4,261
0
3,349
6,460
3,184
0
1,434
5,026
46,091
0
L
7,028
328
0
755
22,064
18,238
0
13,184
8,340
12,482
0
L
Ao Kuang
DEFLY05
Ao Kuang
8,195
2,816
0
1,621
24,401
9,099
0
12,318
11,263
16,616
0
L
3,478
1,005
0
0
10,521
9,368
0
6,334
3,821
0
10,046
W
20,690
5,032
0
2,155
5,143
2,348
0
3,131
2,012
0
51,225
L
Ah Muzen Cab
Mykal101
Ah Muzen Cab
5,894
2,207
0
800
17,915
6,966
0
11,843
5,726
0
20,477
W
Jormungandr
ScoobsKaloobs
Jormungandr
14,031
3,020
0
1,152
9,295
11,804
0
4,620
4,492
23,257
0
L
5,766
946
0
896
11,080
4,569
0
5,633
5,087
0
34,514
W
Odin
9,676
2,527
0
1,391
10,049
6,634
0
2,775
5,672
6,745
19,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
47,867
245
Minions Killed
130
10
Camps Cleared
4
921,575
Distance Traveled
820,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,750
1,159
17
2
0
153,954
1
W
Sol
11,291
1,026
79
7
5
215,019
0
L
Ares
9,729
884
10
1
2
209,070
1
L
Ao Kuang
9,368
852
10
1
1
172,852
0
L
Osiris
9,252
841
12
1
0
137,907
0
W
Neith
11,960
1,087
84
8
3
175,892
0
L
Ah Muzen Cab
9,717
883
38
3
0
145,383
0
W
Jormungandr
11,762
1,069
21
2
1
184,646
1
L
Neith
9,801
891
60
5
1
154,907
0
W
Odin
10,758
978
44
4
1
192,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role