Player Matchup

Loki
Loki
Ianweabs
Loki
Level 122
God Stats
2W - 3L
1,461 SR
Queue Stats
212W - 160L
1,569 Elo+
Party 2
Fenrir
Fenrir
Lizard4head
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,526 Elo+
Party 2
Hel
Hel
Naldaen
Hel
Level 75
God Stats
3W - 0L
1,741 SR
Queue Stats
180W - 197L
1,405 Elo+
Solo
Ares
Ares
PeruvianPork
Ares
Level 64
God Stats
4W - 0L
1,540 SR
Queue Stats
73W - 51L
1,499 Elo+
Party 2
Ymir
Ymir
TheJwyatt
Ymir
Level 124
God Stats
4W - 1L
1,469 SR
Queue Stats
85W - 67L
1,564 Elo+
Party 2
Team Averages
Level 81
1,542 SR
1,513 Elo+

VS

Team Averages
Level 125
1,478 SR
1,436 Elo+
Apollo
Apollo
Jellybean3481
Apollo
Level 153
God Stats
3W - 2L
1,463 SR
Queue Stats
213W - 209L
1,448 Elo+
Solo
Yemoja
Yemoja
SharpFiddle
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 158L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vanityxzx
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
YaMumsLuffa
Vulcan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
killamud
Hachiman
Level 160
God Stats
16W - 20L
1,425 SR
Queue Stats
874W - 943L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 2 / 13
9,625
963
8,783
6,166
2,580
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
3 / 5 / 15
8,186
819
5,905
10,544
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
16
7 / 2 / 17
9,663
966
15,614
10,227
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 24
9,391
939
6,634
17,618
20,458
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
16
8 / 1 / 16
10,077
1,008
9,070
16,153
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
7,965
797
6,464
11,067
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
1 / 4 / 4
7,330
733
3,409
8,368
4,417
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Vanityxzx
Morgan Le Fay
12
0 / 7 / 5
6,917
692
5,113
9,650
2,889
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
5 / 5 / 4
8,802
880
13,043
10,750
4,091
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
killamud
Hachiman
12
1 / 6 / 8
7,014
701
9,496
9,186
2,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
28
Kills
10
13
Deaths
28
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
8
2
13
7.25
L
3
6
6
1
W
Fenrir
3
5
15
2.1
W
Hel
7
2
17
7.75
W
2
3
24
4.67
L
Yemoja
1
4
4
0.75
W
Ymir
8
1
16
16
L
Morgan Le Fay
Vanityxzx
Morgan Le Fay
0
7
5
0.36
L
Vulcan
5
5
4
1.4
L
Hachiman
killamud
Hachiman
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
37,525
60,708
Taken
49,021
57,757
Mitigated
18,488
28,716
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,783
593
1,698
550
6,166
2,580
1,378
3,075
3,091
0
22,877
L
6,464
2,775
428
1,228
11,067
4,297
0
6,972
3,898
0
16,189
W
Fenrir
5,905
877
252
1,154
10,544
11,204
76
3,711
6,833
0
10,003
W
Hel
15,614
354
10,287
4,934
10,227
6,367
430
4,872
5,355
34,730
0
W
6,634
844
2,405
1,988
17,618
20,458
343
4,979
11,689
8,671
0
L
Yemoja
3,409
640
3,081
1,386
8,368
4,417
0
6,058
2,229
7,943
0
W
Ymir
9,070
1,069
1,519
3,929
16,153
17,148
627
4,928
11,225
19,517
0
L
Morgan Le Fay
Vanityxzx
Morgan Le Fay
5,113
1,556
580
665
9,650
2,889
0
6,245
3,298
12,385
0
L
Vulcan
13,043
4,761
314
1,192
10,750
4,091
0
7,662
3,045
22,060
0
L
Hachiman
killamud
Hachiman
9,496
4,908
314
536
9,186
2,794
0
4,381
4,726
0
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
38,028
97
Minions Killed
81
0
Camps Cleared
0
1,021,725
Distance Traveled
758,477
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,625
963
31
3
0
211,548
0
L
Apollo
7,965
797
33
3
0
160,665
0
W
Fenrir
8,186
819
1
0
0
203,587
0
W
Hel
9,663
966
45
5
0
215,159
1
W
Ares
9,391
939
2
0
0
189,025
1
L
Yemoja
7,330
733
7
1
0
150,446
0
W
Ymir
10,077
1,008
18
2
0
202,406
0
L
Morgan Le Fay
6,917
692
9
1
0
137,473
1
L
Vulcan
8,802
880
25
3
0
151,779
0
L
Hachiman
7,014
701
7
1
0
158,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role