Player Matchup

He Bo
He Bo
EegorTheSubtle
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 150L
1,588 Elo+
Solo
Chronos
Chronos
Endorsemxnt
Chronos
Level 25
God Stats
1W - 0L
1,580 SR
Queue Stats
13W - 9L
1,502 Elo+
Solo
Bacchus
Bacchus
Ikillscrubs207V2
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,490 Elo+
Party 2
Odin
Odin
LordThatNeverWas
Odin
Level 29
God Stats
6W - 4L
1,496 SR
Queue Stats
45W - 45L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
Merhuness
Xbalanque
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 1L
1,603 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,533 Elo+

VS

Team Averages
Level 40
1,592 SR
1,497 Elo+
Ymir
Ymir
Almighty239_RG4L
Ymir
Level 5
God Stats
4W - 3L
1,589 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Neith
Neith
Chechafpacheco
Neith
Level 11
God Stats
16W - 15L
1,493 SR
Queue Stats
16W - 20L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
MutenRoshi01
Hun Batz
Level 22
God Stats
4W - 3L
1,712 SR
Queue Stats
78W - 68L
1,543 Elo+
Solo
Merlin
Merlin
RiiDiicK-ii
Merlin
Level 142
God Stats
1W - 3L
1,580 SR
Queue Stats
12W - 16L
1,499 Elo+
Party 1
Scylla
Scylla
SUPERMANN025
Scylla
Level 21
God Stats
62W - 53L
1,585 SR
Queue Stats
68W - 57L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,356
946
7,829
5,890
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Endorsemxnt
Chronos
18
4 / 1 / 6
11,915
993
9,691
12,387
3,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 7
11,146
929
11,145
11,984
7,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 11
11,477
956
11,715
11,629
4,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
Merhuness
Xbalanque
18
4 / 3 / 8
11,744
979
11,061
9,995
3,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

204

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,365
780
673
4,811
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 4
11,032
919
4,520
15,405
5,870
Hun Batz
MutenRoshi01
Hun Batz
18
6 / 5 / 4
12,774
1,065
17,581
17,031
6,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
2 / 2 / 7
11,943
995
19,546
8,965
3,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
2 / 5 / 1
10,393
866
4,788
9,026
3,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
17
Kills
12
12
Deaths
17
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
2
4
4
1
W
4
2
4
3
W
Chronos
Endorsemxnt
Chronos
4
1
6
7
W
3
2
7
3.25
W
2
4
11
1.88
W
Xbalanque
Merhuness
Xbalanque
4
3
8
2.67
L
Hun Batz
MutenRoshi01
Hun Batz
6
5
4
1.6
L
Merlin
2
2
7
2.75
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
47,108
51,885
Taken
55,238
20,668
Mitigated
24,539
3,701
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
673
158
0
156
4,811
4,604
0
1,181
3,630
2,663
0
L
4,520
1,658
0
1,136
15,405
5,870
0
9,366
6,039
0
18,991
W
7,829
0
128
695
5,890
1,643
0
2,179
3,711
25,121
0
W
Chronos
Endorsemxnt
Chronos
9,691
4,528
0
2,544
12,387
3,960
0
6,232
6,155
39,273
0
W
11,145
901
0
0
11,984
7,532
0
6,692
5,292
25,850
0
W
11,715
5,668
0
0
11,629
4,431
0
5,295
6,334
0
21,494
W
Xbalanque
Merhuness
Xbalanque
11,061
7,494
0
334
9,995
3,102
0
4,609
5,386
0
25,791
L
Hun Batz
MutenRoshi01
Hun Batz
17,581
2,034
0
162
17,031
6,662
0
10,448
6,583
0
47,730
L
Merlin
19,546
683
0
208
8,965
3,734
0
3,721
5,244
57,291
0
L
Scylla
4,788
255
0
288
9,026
3,669
0
3,949
5,077
8,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
55,507
216
Minions Killed
203
7
Camps Cleared
5
1,156,286
Distance Traveled
804,595
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,365
780
0
0
0
32,353
0
L
Neith
11,032
919
31
3
0
235,062
1
W
He Bo
11,356
946
45
4
0
237,321
1
W
Chronos
11,915
993
67
6
1
238,367
1
W
Bacchus
11,146
929
40
3
2
241,884
0
W
Odin
11,477
956
33
3
1
236,467
0
W
Xbalanque
11,744
979
31
3
3
202,247
3
L
Hun Batz
12,774
1,065
84
7
3
239,654
0
L
Merlin
11,943
995
80
7
2
240,653
0
L
Scylla
10,393
866
8
1
0
56,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role