Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DeathFromXenon
Bakasura
Level 65
God Stats
1W - 2L
1,541 SR
Queue Stats
46W - 29L
1,438 Elo+
Solo
Mercury
Mercury
Hempatitis C
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,192 Elo+
Party 2
Baron Samedi
Baron Samedi
Themanhair45
Baron Samedi
Level 143
God Stats
2W - 3L
1,387 SR
Queue Stats
505W - 522L
1,348 Elo+
Party 2
Cliodhna
Cliodhna
blakeisaC
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 131L
1,419 Elo+
Solo
Team Averages
Level 84
1,485 SR
1,379 Elo+

VS

Team Averages
Level 72
1,453 SR
1,319 Elo+
Kuzenbo
Kuzenbo
DaggerPhobiaaa
Kuzenbo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,351 Elo+
Solo
Hachiman
Hachiman
DrTurbo91
Hachiman
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,020 Elo+
Party 1
Baron Samedi
Baron Samedi
Igodown10
Baron Samedi
Level 118
God Stats
1W - 0L
1,456 SR
Queue Stats
51W - 40L
1,472 Elo+
Party 1
Apollo
Apollo
RunningLimits
Apollo
Level 79
God Stats
1W - 0L
1,612 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1
Raijin
Raijin
Vengeful Hell
Raijin
Level 86
God Stats
1W - 2L
1,198 SR
Queue Stats
128W - 132L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 2
7,028
502
2,066
8,612
3,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
3 / 7 / 4
9,692
692
9,197
17,773
6,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Hempatitis C
Mercury
16
3 / 6 / 5
9,024
645
3,568
10,942
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Themanhair45
Baron Samedi
18
3 / 5 / 4
9,947
711
12,203
15,096
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
blakeisaC
Cliodhna
18
5 / 8 / 7
10,723
766
21,660
21,568
8,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 18
11,886
849
11,296
21,153
32,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DrTurbo91
Hachiman
17
4 / 3 / 11
10,500
750
8,456
10,913
4,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Igodown10
Baron Samedi
20
9 / 1 / 7
11,704
836
16,668
8,544
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 12
11,136
795
19,006
16,727
6,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 11
10,245
732
12,826
10,615
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
14
Kills
28
28
Deaths
15
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
3
2
18
6
L
Bakasura
3
7
4
0.71
W
Hachiman
DrTurbo91
Hachiman
4
3
11
3.17
L
Mercury
Hempatitis C
Mercury
3
6
5
0.92
W
Baron Samedi
Igodown10
Baron Samedi
9
1
7
12.5
W
9
5
12
3
L
Baron Samedi
Themanhair45
Baron Samedi
3
5
4
1
W
3
4
11
2.13
L
Cliodhna
blakeisaC
Cliodhna
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
68,252
73,991
Taken
67,952
30,174
Mitigated
51,798
27,612
Healing
29,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,066
423
378
3,073
8,612
3,644
0
3,516
4,922
0
2,515
W
11,296
3,185
3,438
5,789
21,153
32,544
640
5,977
14,742
23,435
0
L
Bakasura
9,197
6,529
776
4,931
17,773
6,948
0
11,584
5,887
0
12,510
W
Hachiman
DrTurbo91
Hachiman
8,456
3,630
787
905
10,913
4,044
1,541
1,140
9,703
0
24,079
L
Mercury
Hempatitis C
Mercury
3,568
1,570
336
752
10,942
3,956
0
5,065
5,705
0
7,553
W
Baron Samedi
Igodown10
Baron Samedi
16,668
184
4,961
3,780
8,544
4,167
893
1,117
7,217
40,887
0
W
19,006
13,013
768
5,849
16,727
6,845
1,948
2,616
13,211
0
26,405
L
Baron Samedi
Themanhair45
Baron Samedi
12,203
997
2,996
4,829
15,096
7,186
0
9,401
5,331
35,170
0
W
12,826
747
1,996
1,723
10,615
4,198
617
1,353
9,192
25,814
0
L
Cliodhna
blakeisaC
Cliodhna
21,660
772
679
8,862
21,568
8,440
0
10,048
11,356
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
55,471
128
Minions Killed
150
0
Camps Cleared
0
1,062,236
Distance Traveled
1,332,188
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,028
502
1
0
0
101,924
2
W
Kuzenbo
11,886
849
27
2
0
293,288
0
L
Bakasura
9,692
692
26
2
0
244,811
3
W
Hachiman
10,500
750
29
2
0
239,773
0
L
Mercury
9,024
645
11
1
0
248,960
1
W
Baron Samedi
11,704
836
48
3
0
272,098
2
W
Apollo
11,136
795
13
1
0
260,948
0
L
Baron Samedi
9,947
711
41
3
0
223,717
0
W
Raijin
10,245
732
33
2
0
266,081
1
L
Cliodhna
10,723
766
49
4
0
242,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role