Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TTH_Dee
Ah Muzen Cab
Level 26
God Stats
2W - 4L
1,417 SR
Queue Stats
97W - 60L
1,365 Elo+
Party 1
Chang'e
Chang'e
k_chap70
Chang'e
Level 144
God Stats
15W - 11L
1,584 SR
Queue Stats
841W - 686L
1,543 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,469 Elo+

VS

Team Averages
Level 107
1,440 SR
1,436 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
XxSLAYERxX9891
Ra
Level 144
God Stats
59W - 101L
1,391 SR
Queue Stats
1,332W - 1,574L
1,499 Elo+
Solo
Jing Wei
Jing Wei
jrod1204
Jing Wei
Level 29
God Stats
1W - 1L
1,429 SR
Queue Stats
16W - 32L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 0 / 16
14,767
703
12,723
25,004
36,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
TTH_Dee
Ah Muzen Cab
16
5 / 6 / 13
13,430
640
19,987
19,203
8,878
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
k_chap70
Chang'e
19
11 / 1 / 9
14,495
690
25,240
21,600
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 7 / 0
12,342
588
20,431
32,300
34,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 4
11,248
536
17,966
18,511
5,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
jrod1204
Jing Wei
13
0 / 8 / 4
10,683
509
12,872
16,729
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
7
7
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
16
14
L
Hercules
 
Hercules
6
7
0
0.86
W
Ah Muzen Cab
TTH_Dee
Ah Muzen Cab
5
6
13
1.92
L
1
7
4
0.43
L
Jing Wei
jrod1204
Jing Wei
0
8
4
0.25
W
Chang'e
k_chap70
Chang'e
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,950
Damage
51,269
65,807
Taken
67,540
56,210
Mitigated
44,006
33,021
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,723
281
769
8,300
25,004
36,943
363
7,176
17,083
46,128
0
L
Hercules
 
Hercules
20,431
5,980
0
6,073
32,300
34,009
224
14,419
17,881
1,181
43,823
W
Ah Muzen Cab
TTH_Dee
Ah Muzen Cab
19,987
8,694
0
2,549
19,203
8,878
1,703
7,014
11,761
0
49,574
L
17,966
785
2,719
4,522
18,511
5,367
22
13,740
4,771
67,083
0
L
Jing Wei
jrod1204
Jing Wei
12,872
10,535
0
489
16,729
4,630
238
10,586
6,143
0
36,383
W
Chang'e
k_chap70
Chang'e
25,240
1,374
9,421
11,982
21,600
10,389
545
5,537
15,594
71,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
34,273
262
Minions Killed
230
8
Camps Cleared
9
1,172,663
Distance Traveled
1,050,512
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,767
703
81
4
2
424,444
0
L
Hercules
12,342
588
69
3
1
360,156
2
W
Ah Muzen Cab
13,430
640
70
3
2
332,793
0
L
Ra
11,248
536
106
5
5
357,677
1
L
Jing Wei
10,683
509
55
3
3
332,679
9
W
Chang'e
14,495
690
111
5
4
415,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role