Player Matchup

Cerberus
Cerberus
CeliacGamer
Cerberus
Level 43
God Stats
1W - 2L
1,798 SR
Queue Stats
30W - 18L
1,662 Elo+
Party 1
Fenrir
Fenrir
Hannibal
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
PauerFlauer
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,650 Elo+
Party 1
Rama
Rama
VAs1andONLY
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,774 Elo+
Party 1
Anubis
Anubis
klvstrfvk
Anubis
Level 61
God Stats
14W - 12L
1,547 SR
Queue Stats
57W - 47L
1,455 Elo+
Party 1
Team Averages
Level 73
1,569 SR
1,628 Elo+

VS

Team Averages
Level 55
1,522 SR
1,509 Elo+
Skadi
Skadi
Cheetahgirl423
Skadi
Level 50
God Stats
5W - 3L
1,524 SR
Queue Stats
63W - 57L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
GigaHuts
Jing Wei
Level 125
God Stats
14W - 11L
1,445 SR
Queue Stats
258W - 231L
1,598 Elo+
Party 3
Geb
Geb
Irishbean020
Geb
Level 48
God Stats
14W - 8L
1,689 SR
Queue Stats
103W - 83L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
VortexxSleeper
Kukulkan
Level 16
God Stats
6W - 7L
1,473 SR
Queue Stats
21W - 24L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
lllMeXicaNlll
Ne Zha
Level 34
God Stats
7W - 7L
1,481 SR
Queue Stats
54W - 59L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CeliacGamer
Cerberus
15
2 / 7 / 8
10,318
430
7,208
19,726
25,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hannibal
Fenrir
20
15 / 3 / 6
13,325
555
24,331
19,331
10,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PauerFlauer
Sylvanus
14
4 / 6 / 10
9,970
415
8,262
21,474
25,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 1
10,392
433
4,255
14,488
4,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
klvstrfvk
Anubis
16
6 / 9 / 8
10,942
456
10,576
17,778
7,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
12,107
504
13,800
17,198
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
GigaHuts
Jing Wei
20
14 / 1 / 3
15,380
641
18,949
13,221
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 11
11,446
477
6,494
21,227
23,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
2 / 11 / 9
11,032
460
5,018
14,452
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 9
15,203
633
13,264
19,112
9,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
65
29
Kills
29
31
Deaths
29
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CeliacGamer
Cerberus
2
7
8
0.86
W
6
7
4
1.14
W
Jing Wei
GigaHuts
Jing Wei
14
1
3
15.5
L
Fenrir
Hannibal
Fenrir
15
3
6
6
W
1
5
11
1.3
L
Sylvanus
PauerFlauer
Sylvanus
4
6
10
1.5
L
2
6
1
0.42
W
Kukulkan
2
11
9
0.59
L
Anubis
klvstrfvk
Anubis
6
9
8
1.11
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,632
Damage
57,525
92,797
Taken
85,210
72,828
Mitigated
47,636
26,147
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CeliacGamer
Cerberus
7,208
356
0
1,914
19,726
25,087
0
4,901
13,883
49,963
0
W
13,800
5,380
0
2,637
17,198
4,636
6,008
5,170
11,938
0
83,280
W
Jing Wei
GigaHuts
Jing Wei
18,949
14,291
0
5,614
13,221
7,013
4,045
5,945
6,941
0
104,779
L
Fenrir
Hannibal
Fenrir
24,331
5,537
0
8,524
19,331
10,490
0
2,311
16,824
0
112,545
W
6,494
419
166
4,543
21,227
23,705
936
5,552
15,463
22,154
0
L
Sylvanus
PauerFlauer
Sylvanus
8,262
1,948
3,078
6,830
21,474
25,109
0
4,822
16,407
29,725
16,078
L
4,255
3,707
0
2,037
14,488
4,296
0
1,817
12,602
0
66,518
W
Kukulkan
5,018
280
0
811
14,452
3,148
699
6,115
8,250
32,726
0
L
Anubis
klvstrfvk
Anubis
10,576
539
0
3,764
17,778
7,846
407
5,511
12,233
54,052
0
W
13,264
4,291
0
8,141
19,112
9,134
1,221
3,188
15,887
0
132,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
65,168
490
Minions Killed
552
0
Camps Cleared
0
2,051,885
Distance Traveled
2,204,751
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,318
430
90
4
0
398,688
4
W
Skadi
12,107
504
135
6
0
396,414
6
W
Jing Wei
15,380
641
178
7
0
463,840
5
L
Fenrir
13,325
555
148
6
0
472,609
6
W
Geb
11,446
477
13
1
0
477,004
5
L
Sylvanus
9,970
415
45
2
0
382,593
10
L
Rama
10,392
433
127
5
0
422,804
6
W
Kukulkan
11,032
460
52
2
0
390,634
6
L
Anubis
10,942
456
80
3
0
375,191
6
W
Ne Zha
15,203
633
174
7
0
476,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role