Player Matchup

Mulan
Mulan
ButSnacker
Mulan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 103L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
GruenhoIz
Kumbhakarna
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,590 Elo+
Party 1
Fenrir
Fenrir
Jasakake
Fenrir
Level 43
God Stats
6W - 3L
1,594 SR
Queue Stats
13W - 13L
1,533 Elo+
Party 1
Artemis
Artemis
manqekyo
Artemis
Level 73
God Stats
6W - 1L
1,663 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 1
Chronos
Chronos
zumguwu
Chronos
Level 67
God Stats
4W - 2L
1,765 SR
Queue Stats
31W - 43L
1,452 Elo+
Party 1
Team Averages
Level 60
1,605 SR
1,490 Elo+

VS

Team Averages
Level 61
1,333 SR
1,448 Elo+
Agni
Agni
GoHardFJ_
Agni
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 189L
1,445 Elo+
Solo
Nemesis
Nemesis
V9-iiBallistic
Nemesis
Level 42
God Stats
2W - 8L
1,231 SR
Queue Stats
198W - 184L
1,513 Elo+
Solo
Geb
Geb
iVoidz---
Geb
Level 112
God Stats
0W - 2L
1,239 SR
Queue Stats
235W - 211L
1,428 Elo+
Party 2
Izanami
Izanami
sMarky---
Izanami
Level 84
God Stats
1W - 2L
1,420 SR
Queue Stats
137W - 128L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
xRvmmel-
Ao Kuang
Level 25
God Stats
3W - 3L
1,275 SR
Queue Stats
82W - 85L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 2 / 0
7,660
547
6,802
10,759
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
GruenhoIz
Kumbhakarna
11
1 / 0 / 14
7,285
520
2,691
9,530
7,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Jasakake
Fenrir
14
10 / 1 / 3
8,572
612
9,797
9,863
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
manqekyo
Artemis
11
6 / 3 / 1
7,288
521
8,887
9,203
2,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
zumguwu
Chronos
11
2 / 3 / 3
6,801
486
4,656
9,271
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 3 / 1
6,150
439
4,400
6,749
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,449
461
7,003
11,196
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 2
7,158
511
4,259
9,278
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sMarky---
Izanami
12
1 / 7 / 2
6,880
491
7,241
10,096
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
xRvmmel-
Ao Kuang
12
4 / 3 / 1
7,641
546
5,921
11,413
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
9
9
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
2
0
1.5
L
Agni
0
3
1
0.17
W
Kumbhakarna
GruenhoIz
Kumbhakarna
1
0
14
8
W
Fenrir
Jasakake
Fenrir
10
1
3
11.5
L
1
5
1
0.3
L
3
4
2
1
W
Artemis
manqekyo
Artemis
6
3
1
2.17
L
Izanami
sMarky---
Izanami
1
7
2
0.29
L
Ao Kuang
xRvmmel-
Ao Kuang
4
3
1
1.5
W
Chronos
zumguwu
Chronos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
28,824
48,626
Taken
48,732
24,358
Mitigated
16,728
16,382
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,802
1,117
0
5,004
10,759
6,952
402
1,999
8,760
7,300
31,337
L
Agni
4,400
376
0
2,069
6,749
2,306
0
3,803
2,946
33,688
0
W
Kumbhakarna
GruenhoIz
Kumbhakarna
2,691
711
699
1,847
9,530
7,822
626
3,242
6,172
13,108
0
W
Fenrir
Jasakake
Fenrir
9,797
3,432
0
4,433
9,863
3,724
422
1,512
8,307
0
42,476
L
7,003
2,388
0
1,451
11,196
3,126
0
904
9,803
0
28,216
L
4,259
735
0
849
9,278
5,622
75
1,641
7,637
17,349
0
W
Artemis
manqekyo
Artemis
8,887
5,422
0
2,208
9,203
2,914
886
3,276
5,881
0
33,454
L
Izanami
sMarky---
Izanami
7,241
4,810
0
1,472
10,096
2,801
0
1,303
8,793
0
55,769
L
Ao Kuang
xRvmmel-
Ao Kuang
5,921
1,935
0
5,457
11,413
2,873
77
979
10,389
32,836
0
W
Chronos
zumguwu
Chronos
4,656
1,292
0
2,191
9,271
2,946
575
3,993
4,926
33,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
34,278
299
Minions Killed
311
0
Camps Cleared
0
1,282,492
Distance Traveled
1,222,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,660
547
94
7
0
235,080
1
L
Agni
6,150
439
76
5
0
208,770
5
W
Kumbhakarna
7,285
520
16
1
0
271,060
1
W
Fenrir
8,572
612
73
5
0
291,183
0
L
Nemesis
6,449
461
58
4
0
252,822
1
L
Geb
7,158
511
18
1
0
255,120
0
W
Artemis
7,288
521
53
4
0
243,103
2
L
Izanami
6,880
491
84
6
0
216,234
1
L
Ao Kuang
7,641
546
75
5
0
289,684
0
W
Chronos
6,801
486
63
5
0
242,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role