Player Matchup

Vulcan
Vulcan
ADD0O0
Vulcan
Level 157
God Stats
4W - 3L
1,663 SR
Queue Stats
204W - 181L
1,513 Elo+
Party 2
Thoth
Thoth
Mario__kid
Thoth
Level 108
God Stats
13W - 10L
1,689 SR
Queue Stats
358W - 365L
1,515 Elo+
Party 3
Bastet
Bastet
Zanshizo22
Bastet
Level 160
God Stats
2W - 4L
1,663 SR
Queue Stats
192W - 170L
1,565 Elo+
Party 2
Thor
Thor
ZneakyUFO
Thor
Level 158
God Stats
13W - 15L
1,546 SR
Queue Stats
596W - 613L
1,514 Elo+
Party 3
King Arthur
King Arthur
afatpirhanna5
King Arthur
Level 104
God Stats
0W - 2L
1,687 SR
Queue Stats
145W - 136L
1,496 Elo+
Party 2
Team Averages
Level 137
1,650 SR
1,521 Elo+

VS

Team Averages
Level 146
1,471 SR
1,582 Elo+
Freya
Freya
Artio
Freya
Level 149
God Stats
1W - 0L
1,697 SR
Queue Stats
22W - 27L
1,459 Elo+
Party 1
Nemesis
Nemesis
BigDingus04
Nemesis
Level 158
God Stats
4W - 6L
1,390 SR
Queue Stats
612W - 654L
1,489 Elo+
Solo
Sol
Sol
Deadshot
Sol
Level 155
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 0L
1,865 Elo+
Party 1
Zhong Kui
Zhong Kui
Ignem
Zhong Kui
Level 106
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 1
Ullr
Ullr
octofungus
Ullr
Level 160
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ADD0O0
Vulcan
16
0 / 5 / 9
9,654
644
12,011
9,598
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
16
2 / 5 / 6
9,865
658
7,265
9,524
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Zanshizo22
Bastet
19
4 / 3 / 7
11,465
764
19,364
12,978
5,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
18
13 / 5 / 4
11,529
769
12,287
12,594
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
afatpirhanna5
King Arthur
17
3 / 7 / 10
10,801
720
9,340
20,597
26,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Artio
Freya
17
2 / 4 / 11
10,610
707
11,205
14,390
5,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
BigDingus04
Nemesis
19
6 / 5 / 8
11,153
744
8,183
18,978
18,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 6 / 10
11,910
794
13,772
16,149
5,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ignem
Zhong Kui
19
3 / 3 / 15
10,936
729
8,296
15,536
22,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 10
11,971
798
16,548
12,511
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
22
Kills
25
25
Deaths
22
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ADD0O0
Vulcan
0
5
9
0.9
W
Freya
Artio
Freya
2
4
11
1.88
W
Nemesis
BigDingus04
Nemesis
6
5
8
2
W
6
6
10
1.83
W
Zhong Kui
Ignem
Zhong Kui
3
3
15
3.5
L
Thoth
2
5
6
1
L
Bastet
Zanshizo22
Bastet
4
3
7
2.5
L
Thor
13
5
4
3
L
King Arthur
afatpirhanna5
King Arthur
3
7
10
1.14
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,267
Damage
58,004
65,291
Taken
77,564
46,622
Mitigated
58,764
16,030
Healing
28,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ADD0O0
Vulcan
12,011
4,536
1,030
1,309
9,598
4,176
78
6,113
3,485
33,162
0
W
Freya
Artio
Freya
11,205
2,750
1,636
5,369
14,390
5,449
567
3,828
10,143
21,400
0
W
Nemesis
BigDingus04
Nemesis
8,183
375
2,335
6,297
18,978
18,577
845
4,565
13,487
1,198
24,127
W
13,772
3,111
914
6,049
16,149
5,834
2,805
1,552
14,248
35,427
0
W
Zhong Kui
Ignem
Zhong Kui
8,296
673
1,944
2,347
15,536
22,911
160
5,318
9,772
27,707
0
L
Thoth
7,265
206
297
854
9,524
3,057
1,003
2,249
7,275
23,959
0
L
Bastet
Zanshizo22
Bastet
19,364
2,532
2,574
3,992
12,978
5,893
1,013
7,584
5,394
0
30,102
L
Thor
12,287
1,094
519
1,826
12,594
7,445
569
6,526
6,068
0
19,877
L
King Arthur
afatpirhanna5
King Arthur
9,340
392
568
3,061
20,597
26,051
216
11,026
9,571
0
14,817
W
16,548
5,390
0
1,127
12,511
5,993
974
4,013
8,196
0
31,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
56,580
144
Minions Killed
192
0
Camps Cleared
0
1,409,637
Distance Traveled
1,432,121
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,654
644
40
3
0
297,278
1
W
Freya
10,610
707
23
2
0
288,517
1
W
Nemesis
11,153
744
28
2
0
303,696
4
W
Sol
11,910
794
58
4
0
258,042
0
W
Zhong Kui
10,936
729
42
3
0
281,926
3
L
Thoth
9,865
658
38
3
0
269,282
0
L
Bastet
11,465
764
28
2
0
333,888
0
L
Thor
11,529
769
15
1
0
242,099
0
L
King Arthur
10,801
720
23
2
0
267,090
1
W
Ullr
11,971
798
41
3
0
299,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role