Player Matchup

Mulan
Mulan
KXZIFRXMHXLL
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,429 Elo+
Party 1
Sol
Sol
MasterGroomer
Sol
Level 12
God Stats
5W - 1L
1,860 SR
Queue Stats
7W - 5L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
OMENIHIL
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,435 Elo+
Party 1
Team Averages
Level 21
1,620 SR
1,475 Elo+

VS

Team Averages
Level 34
1,582 SR
1,562 Elo+
Horus
Horus
Galant22
Horus
Level 68
God Stats
9W - 5L
1,692 SR
Queue Stats
152W - 102L
1,672 Elo+
Party 2
Mulan
Mulan
KingRichie1998
Mulan
Level 17
God Stats
17W - 4L
1,693 SR
Queue Stats
40W - 17L
1,681 Elo+
Party 2
Ra
Ra
tylerthemoose2
Ra
Level 17
God Stats
1W - 4L
1,360 SR
Queue Stats
10W - 21L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
8,427
702
6,461
11,604
8,466
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
11 / 3 / 3
9,998
833
13,785
10,266
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
OMENIHIL
Kuzenbo
11
2 / 2 / 10
9,021
752
5,115
8,793
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Galant22
Horus
12
4 / 4 / 2
8,534
711
7,084
14,354
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 6 / 3
7,982
665
9,804
14,247
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 5 / 0
6,031
503
542
4,323
1,375
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
7
7
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Galant22
Horus
4
4
2
1.25
W
2
2
9
3.25
L
3
6
3
0.75
W
11
3
3
4.17
W
Kuzenbo
OMENIHIL
Kuzenbo
2
2
10
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
17,430
30,663
Taken
32,924
20,276
Mitigated
24,657
6,911
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Galant22
Horus
7,084
2,579
677
2,899
14,354
14,222
0
8,605
5,749
0
18,480
W
6,461
872
0
691
11,604
8,466
147
380
10,174
0
23,519
L
9,804
836
0
1,452
14,247
9,060
0
7,723
6,524
0
24,205
W
13,785
5,306
0
4,340
10,266
2,837
2,229
191
9,865
49,995
0
W
Kuzenbo
OMENIHIL
Kuzenbo
5,115
1,722
0
1,880
8,793
8,973
180
409
7,651
11,044
0
L
542
181
157
0
4,323
1,375
0
2,631
1,692
5,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
22,547
130
Minions Killed
53
9
Camps Cleared
0
556,042
Distance Traveled
446,646
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,534
711
19
2
0
212,883
1
W
Mulan
8,427
702
38
3
4
211,086
4
L
Mulan
7,982
665
23
2
0
191,935
0
W
Sol
9,998
833
84
7
4
188,689
1
W
Kuzenbo
9,021
752
8
1
1
156,267
0
L
Ra
6,031
503
11
1
0
41,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role