Player Matchup

Izanami
Izanami
Atemomikami
Izanami
Level 15
God Stats
16W - 12L
1,546 SR
Queue Stats
34W - 32L
1,467 Elo+
Solo
Hel
Hel
NiaBunny
Hel
Level 22
God Stats
7W - 8L
1,557 SR
Queue Stats
12W - 14L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Slawterurfam
Cthulhu
Level 28
God Stats
1W - 0L
1,251 SR
Queue Stats
17W - 31L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Svityuf
Tsukuyomi
Level 22
God Stats
2W - 0L
1,704 SR
Queue Stats
17W - 9L
1,573 Elo+
Solo
Bellona
Bellona
x_ViniJr_x
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,514 Elo+

VS

Team Averages
Level 15
1,410 SR
1,462 Elo+
Chang'e
Chang'e
Jos18081
Chang'e
Level 28
God Stats
0W - 3L
1,351 SR
Queue Stats
136W - 156L
1,466 Elo+
Solo
Apollo
Apollo
SkullMask426
Apollo
Level 24
God Stats
3W - 2L
1,455 SR
Queue Stats
30W - 37L
1,427 Elo+
Solo
Scylla
Scylla
TwinTurbo773
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Guan Yu
Guan Yu
felix_slasher21
Guan Yu
Level 4
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
woowoo023
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atemomikami
Izanami
18
5 / 3 / 17
11,199
1,120
15,229
8,970
3,182
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 13
12,014
1,201
17,122
6,060
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Slawterurfam
Cthulhu
17
7 / 6 / 14
10,842
1,084
16,429
18,224
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Svityuf
Tsukuyomi
17
7 / 2 / 15
11,689
1,169
18,674
11,210
4,264
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
x_ViniJr_x
Bellona
17
5 / 2 / 17
10,784
1,078
10,581
12,900
14,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jos18081
Chang'e
16
4 / 4 / 6
10,571
1,057
13,743
18,024
5,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
17
4 / 5 / 9
11,152
1,115
14,782
18,335
6,394
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
4 / 9 / 5
10,983
1,098
5,409
15,490
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 8 / 7
9,071
907
5,937
15,183
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
woowoo023
Sun Wukong
16
1 / 5 / 7
9,426
943
9,441
16,710
13,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
31
Kills
13
13
Deaths
31
76
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atemomikami
Izanami
5
3
17
4.5
L
Chang'e
Jos18081
Chang'e
4
4
6
1.75
W
7
0
13
13.5
L
Apollo
4
5
9
1.7
W
Cthulhu
Slawterurfam
Cthulhu
7
6
14
2.33
W
Tsukuyomi
Svityuf
Tsukuyomi
7
2
15
7.25
L
Scylla
4
9
5
0.72
L
0
8
7
0.44
L
Sun Wukong
woowoo023
Sun Wukong
1
5
7
0.9
W
Bellona
x_ViniJr_x
Bellona
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,035
Damage
49,312
57,364
Taken
83,742
31,966
Mitigated
44,068
7,790
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atemomikami
Izanami
15,229
9,789
0
180
8,970
3,182
0
2,293
6,535
0
38,412
L
Chang'e
Jos18081
Chang'e
13,743
1,661
4,354
3,555
18,024
5,343
0
6,433
11,333
39,056
0
W
17,122
689
1,987
2,780
6,060
2,333
0
831
5,076
37,582
0
L
Apollo
14,782
8,854
0
2,676
18,335
6,394
0
7,610
10,523
0
42,188
W
Cthulhu
Slawterurfam
Cthulhu
16,429
1,587
0
1,476
18,224
7,877
0
7,631
10,359
31,499
0
W
Tsukuyomi
Svityuf
Tsukuyomi
18,674
5,617
0
105
11,210
4,264
0
3,659
7,257
0
34,868
L
Scylla
5,409
1,969
0
0
15,490
4,603
0
4,966
10,412
14,315
0
L
5,937
856
774
1,746
15,183
14,526
0
6,176
8,805
0
10,866
L
Sun Wukong
woowoo023
Sun Wukong
9,441
1,979
0
436
16,710
13,202
0
7,410
9,118
1,320
20,940
W
Bellona
x_ViniJr_x
Bellona
10,581
2,691
218
1,044
12,900
14,310
0
5,775
6,971
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
51,203
168
Minions Killed
165
7
Camps Cleared
4
951,340
Distance Traveled
896,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,199
1,120
47
5
0
166,024
0
L
Chang'e
10,571
1,057
53
5
2
189,435
0
W
Hel
12,014
1,201
51
5
0
216,009
0
L
Apollo
11,152
1,115
43
4
1
189,188
0
W
Cthulhu
10,842
1,084
24
2
2
188,058
0
W
Tsukuyomi
11,689
1,169
36
4
4
203,222
0
L
Scylla
10,983
1,098
27
3
0
173,854
0
L
Guan Yu
9,071
907
11
1
0
163,604
1
L
Sun Wukong
9,426
943
31
3
1
180,250
0
W
Bellona
10,784
1,078
10
1
1
178,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role