Player Matchup

Apollo
Apollo
Don VinnyV
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HyperDistress43
Morgan Le Fay
Level 99
God Stats
1W - 2L
1,721 SR
Queue Stats
74W - 60L
1,601 Elo+
Party 1
King Arthur
King Arthur
McEldridge
King Arthur
Level 153
God Stats
3W - 4L
1,644 SR
Queue Stats
188W - 150L
1,576 Elo+
Party 1
Agni
Agni
Redzippy
Agni
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,554 Elo+
Party 1
Scylla
Scylla
godlikedeath10
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,588 Elo+
Party 1
Team Averages
Level 119
1,573 SR
1,572 Elo+

VS

Team Averages
Level 42
1,485 SR
1,564 Elo+
Bellona
Bellona
Eshueleggua2679
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,436 Elo+
Solo
Geb
Geb
Lypt1c
Geb
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
157W - 74L
1,709 Elo+
Solo
Bastet
Bastet
Ninguzie
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ullr
Ullr
SunofApollo
Ullr
Level 110
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 10L
1,568 Elo+
Solo
Odin
Odin
nicetomeetme
Odin
Level 29
God Stats
2W - 1L
1,386 SR
Queue Stats
43W - 31L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Don VinnyV
Apollo
14
3 / 7 / 6
8,872
887
5,530
10,621
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HyperDistress43
Morgan Le Fay
14
1 / 8 / 10
8,383
838
8,892
12,955
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
McEldridge
King Arthur
16
9 / 8 / 1
10,620
1,062
12,163
19,716
19,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
10
0 / 9 / 2
6,618
662
4,467
9,397
1,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 3
7,147
715
3,237
9,000
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 27
9,627
963
9,981
20,556
18,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
Lypt1c
Geb
17
9 / 1 / 24
10,818
1,082
10,330
13,959
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Ninguzie
Bastet
17
11 / 2 / 18
10,135
1,014
14,200
8,899
4,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
11 / 4 / 11
9,426
943
12,028
8,610
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 18
9,667
967
8,429
12,595
15,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
13
Kills
40
40
Deaths
13
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Apollo
Don VinnyV
Apollo
3
7
6
0.86
W
4
2
27
8.75
L
Morgan Le Fay
HyperDistress43
Morgan Le Fay
1
8
10
0.75
W
Geb
Lypt1c
Geb
9
1
24
21
L
King Arthur
McEldridge
King Arthur
9
8
1
1.19
W
Bastet
Ninguzie
Bastet
11
2
18
10
L
Agni
0
9
2
0.11
W
11
4
11
4.13
L
0
8
3
0.19
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
54,968
61,689
Taken
64,619
31,812
Mitigated
60,474
7,885
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Don VinnyV
Apollo
5,530
2,152
0
413
10,621
3,365
1,151
2,576
7,978
0
12,753
W
9,981
2,105
1,794
8,823
20,556
18,465
2,438
5,289
13,609
0
23,745
L
Morgan Le Fay
HyperDistress43
Morgan Le Fay
8,892
681
1,129
1,888
12,955
5,154
445
2,282
10,587
15,390
0
W
Geb
Lypt1c
Geb
10,330
961
3,149
3,429
13,959
17,572
544
3,573
10,275
23,186
0
L
King Arthur
McEldridge
King Arthur
12,163
1,756
261
3,449
19,716
19,810
21
2,741
16,467
0
23,070
W
Bastet
Ninguzie
Bastet
14,200
3,965
1,023
2,648
8,899
4,671
498
2,896
5,732
0
22,144
L
Agni
4,467
118
0
206
9,397
1,874
0
1,520
7,758
8,153
0
W
12,028
5,108
623
694
8,610
4,521
676
2,251
6,059
0
21,315
L
3,237
305
260
279
9,000
1,609
252
1,211
7,666
8,106
0
W
8,429
1,482
0
1,016
12,595
15,245
584
2,169
10,084
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
49,673
79
Minions Killed
103
0
Camps Cleared
0
733,528
Distance Traveled
1,004,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,872
887
14
1
0
138,251
0
W
Bellona
9,627
963
32
3
0
208,337
0
L
Morgan Le Fay
8,383
838
17
2
0
151,647
0
W
Geb
10,818
1,082
12
1
0
210,877
2
L
King Arthur
10,620
1,062
21
2
0
152,646
0
W
Bastet
10,135
1,014
14
1
0
253,250
0
L
Agni
6,618
662
8
1
0
128,563
0
W
Ullr
9,426
943
29
3
0
153,305
0
L
Scylla
7,147
715
19
2
0
162,421
0
W
Odin
9,667
967
16
2
0
178,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role