Player Matchup

Bastet
Bastet
Fr0styTree
Bastet
Level 101
God Stats
1W - 3L
1,131 SR
Queue Stats
324W - 268L
1,513 Elo+
Party 2
Odin
Odin
HebrewHammer290
Odin
Level 9
God Stats
15W - 11L
1,959 SR
Queue Stats
75W - 64L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
PervasiveFob5
Kukulkan
Level 9
God Stats
3W - 1L
1,569 SR
Queue Stats
10W - 6L
1,620 Elo+
Solo
Cernunnos
Cernunnos
dopo
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,846 Elo+
Solo
Ah Puch
Ah Puch
xDBxRAAM
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,613 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,661 Elo+

VS

Team Averages
Level 21
1,655 SR
1,622 Elo+
Olorun
Olorun
Im_JustAZombie
Olorun
Level 17
God Stats
1W - 3L
1,775 SR
Queue Stats
16W - 14L
1,591 Elo+
Party 1
Hades
Hades
Trash Panda2160
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 14L
1,737 Elo+
Solo
Achilles
Achilles
Wakemeup2go_TTV
Achilles
Level 16
God Stats
1W - 3L
1,775 SR
Queue Stats
11W - 12L
1,555 Elo+
Party 1
Geb
Geb
donnish-gallon0
Geb
Level 28
God Stats
53W - 33L
1,688 SR
Queue Stats
136W - 100L
1,639 Elo+
Solo
Anhur
Anhur
lospollos021
Anhur
Level 29
God Stats
37W - 44L
1,538 SR
Queue Stats
253W - 241L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fr0styTree
Bastet
17
6 / 0 / 2
9,847
615
5,406
8,954
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 8
8,259
516
3,035
12,924
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PervasiveFob5
Kukulkan
14
1 / 1 / 2
8,749
547
5,665
5,790
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
dopo
Cernunnos
16
8 / 0 / 1
9,953
622
16,349
11,537
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
xDBxRAAM
Ah Puch
16
2 / 3 / 5
10,089
631
12,230
15,080
10,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,533
471
4,291
8,967
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 5 / 0
7,872
492
8,378
15,997
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
11
0 / 3 / 2
6,415
401
2,036
10,445
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 0
7,014
438
6,385
12,889
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 2
6,628
414
4,889
9,961
1,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Fr0styTree
Bastet
6
0
2
7
W
0
2
8
2
L
1
3
2
0.67
W
Kukulkan
PervasiveFob5
Kukulkan
1
1
2
2
L
3
5
0
0.6
L
Achilles
0
3
2
0.33
L
2
2
0
1
W
Cernunnos
dopo
Cernunnos
8
0
1
8.5
L
0
4
2
0.25
W
Ah Puch
xDBxRAAM
Ah Puch
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
25,979
54,285
Taken
58,259
31,327
Mitigated
30,618
27,480
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Fr0styTree
Bastet
5,406
1,164
0
6,612
8,954
3,104
883
1,056
7,898
0
76,048
W
3,035
718
606
2,741
12,924
11,209
22
2,622
10,262
0
19,019
L
4,291
1,901
229
3,779
8,967
3,349
0
2,834
6,085
43,564
4,046
W
Kukulkan
PervasiveFob5
Kukulkan
5,665
643
0
373
5,790
2,513
496
2,469
3,227
65,029
0
L
8,378
663
145
7,545
15,997
9,750
356
9,156
6,229
48,105
0
L
Achilles
2,036
368
0
1,524
10,445
5,626
480
2,768
7,609
0
29,175
L
6,385
414
378
2,389
12,889
10,101
0
1,750
11,133
27,906
0
W
Cernunnos
dopo
Cernunnos
16,349
7,575
0
6,789
11,537
4,178
1,579
4,265
7,202
0
78,878
L
4,889
2,133
0
2,931
9,961
1,792
0
653
9,308
0
39,404
W
Ah Puch
xDBxRAAM
Ah Puch
12,230
973
0
10,359
15,080
10,323
766
8,154
6,815
68,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
35,462
555
Minions Killed
385
0
Camps Cleared
0
1,577,300
Distance Traveled
1,439,704
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,847
615
134
8
0
370,479
3
W
Odin
8,259
516
39
2
0
327,078
4
L
Olorun
7,533
471
99
6
0
281,469
3
W
Kukulkan
8,749
547
114
7
0
317,700
5
L
Hades
7,872
492
108
7
0
259,399
5
L
Achilles
6,415
401
56
4
0
294,224
4
L
Geb
7,014
438
29
2
0
316,272
2
W
Cernunnos
9,953
622
123
8
0
288,477
3
L
Anhur
6,628
414
93
6
0
288,340
6
W
Ah Puch
10,089
631
145
9
0
273,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role