Player Matchup

Charybdis
Charybdis
ItsMeTonyLazuto
Charybdis
Level 6
God Stats
2W - 2L
1,489 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Ymir
Ymir
LizMarieCT
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Ra
Ra
Theweirdpoetguy
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,529 Elo+
Solo
Fenrir
Fenrir
efs5
Fenrir
Level 25
God Stats
6W - 2L
1,670 SR
Queue Stats
38W - 35L
1,391 Elo+
Solo
Achilles
Achilles
nyxa8er43
Achilles
Level 18
God Stats
1W - 0L
1,423 SR
Queue Stats
11W - 9L
1,490 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,448 Elo+

VS

Team Averages
Level 20
1,472 SR
1,441 Elo+
Terra
Terra
LifeTaker2424
Terra
Level 14
God Stats
1W - 2L
1,397 SR
Queue Stats
3W - 7L
1,392 Elo+
Solo
Rama
Rama
MightyN0
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,511 Elo+
Solo
Mulan
Mulan
YBDripGoD
Mulan
Level 24
God Stats
16W - 18L
1,438 SR
Queue Stats
49W - 39L
1,456 Elo+
Solo
Loki
Loki
coyoteduhast
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,417 Elo+
Solo
Ra
Ra
l Papa Genji l
Ra
Level 28
God Stats
9W - 9L
1,524 SR
Queue Stats
291W - 301L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsMeTonyLazuto
Charybdis
14
9 / 2 / 2
8,619
575
10,483
9,317
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 5
6,618
441
1,011
6,115
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 6
8,852
590
7,756
6,397
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
efs5
Fenrir
13
5 / 3 / 8
8,151
543
7,034
10,606
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
nyxa8er43
Achilles
14
4 / 1 / 1
8,277
552
8,296
8,700
7,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,658
444
959
13,220
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
10
0 / 4 / 2
6,407
427
4,429
9,078
1,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
YBDripGoD
Mulan
12
3 / 3 / 0
7,544
503
8,611
13,666
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 1
6,731
449
2,608
11,391
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 1
7,379
492
3,923
7,891
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
7
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ItsMeTonyLazuto
Charybdis
9
2
2
5
L
2
3
1
0.83
W
0
1
5
2.5
L
Rama
0
4
2
0.25
W
2
0
6
5
L
Mulan
YBDripGoD
Mulan
3
3
0
1
L
1
5
1
0.3
W
Fenrir
efs5
Fenrir
5
3
8
3
L
0
5
1
0.1
W
Achilles
nyxa8er43
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
20,530
41,135
Taken
55,246
20,820
Mitigated
25,174
17,161
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ItsMeTonyLazuto
Charybdis
10,483
3,370
0
4,375
9,317
2,929
742
550
8,767
0
61,896
L
959
422
752
3,173
13,220
8,669
0
1,979
11,137
13,678
0
W
1,011
139
0
692
6,115
3,154
646
1,710
4,316
8,195
0
L
Rama
4,429
3,090
0
1,605
9,078
1,931
384
709
8,337
0
45,970
W
7,756
744
1,031
2,945
6,397
2,517
0
1,166
5,231
73,700
0
L
Mulan
YBDripGoD
Mulan
8,611
1,310
0
2,812
13,666
8,706
0
959
12,671
3,311
40,811
L
2,608
748
0
3,776
11,391
3,084
0
1,084
10,155
0
35,883
W
Fenrir
efs5
Fenrir
7,034
2,414
0
4,630
10,606
4,348
0
1,829
8,599
0
36,473
L
3,923
198
288
1,562
7,891
2,784
0
3,466
4,179
54,529
0
W
Achilles
nyxa8er43
Achilles
8,296
2,954
0
3,488
8,700
7,872
1,314
491
7,728
0
48,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
34,719
418
Minions Killed
368
0
Camps Cleared
0
1,406,530
Distance Traveled
1,318,141
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,619
575
100
7
0
276,350
1
L
Terra
6,658
444
22
1
0
283,284
1
W
Ymir
6,618
441
9
1
0
263,442
0
L
Rama
6,407
427
81
5
0
252,213
7
W
Ra
8,852
590
142
9
0
302,598
5
L
Mulan
7,544
503
89
6
0
279,157
0
L
Loki
6,731
449
63
4
0
274,639
0
W
Fenrir
8,151
543
67
4
0
311,586
0
L
Ra
7,379
492
113
8
0
228,848
5
W
Achilles
8,277
552
100
7
0
252,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role