Player Matchup

Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GT23669
Heimdallr
Level 88
God Stats
0W - 4L
1,195 SR
Queue Stats
264W - 213L
1,540 Elo+
Party 2
Izanami
Izanami
OldSgtGhost
Izanami
Level 160
God Stats
4W - 5L
1,515 SR
Queue Stats
710W - 723L
1,474 Elo+
Party 1
Bacchus
Bacchus
ii sKiLLs
Bacchus
Level 108
God Stats
1W - 1L
1,786 SR
Queue Stats
90W - 69L
1,596 Elo+
Party 2
Hel
Hel
indo88
Hel
Level 151
God Stats
7W - 8L
1,608 SR
Queue Stats
384W - 444L
1,409 Elo+
Party 1
Team Averages
Level 132
1,521 SR
1,504 Elo+

VS

Team Averages
Level 128
1,584 SR
1,533 Elo+
Medusa
Medusa
GymLeaderScott
Medusa
Level 139
God Stats
7W - 2L
1,832 SR
Queue Stats
183W - 112L
1,540 Elo+
Party 3
Discordia
Discordia
NotPajamaWizard
Discordia
Level 139
God Stats
2W - 1L
1,562 SR
Queue Stats
132W - 81L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
immolater
Cthulhu
Level 115
God Stats
15W - 2L
1,707 SR
Queue Stats
234W - 180L
1,523 Elo+
Party 3
Izanami
Izanami
locoshaba
Izanami
Level 121
God Stats
4W - 4L
1,268 SR
Queue Stats
147W - 153L
1,503 Elo+
Solo
Hel
Hel
sirbucknuts
Hel
Level 126
God Stats
2W - 2L
1,549 SR
Queue Stats
249W - 197L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 5 / 9
8,559
658
4,995
19,779
25,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
GT23669
Heimdallr
17
6 / 6 / 3
10,070
775
15,175
14,974
8,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
OldSgtGhost
Izanami
17
2 / 4 / 7
9,426
725
22,798
15,467
8,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ii sKiLLs
Bacchus
15
1 / 3 / 5
8,611
662
9,853
14,018
19,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Hel
indo88
Hel
16
2 / 3 / 7
8,685
668
7,873
13,740
15,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
10,261
789
19,742
14,362
6,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
NotPajamaWizard
Discordia
19
7 / 1 / 12
10,745
827
16,996
10,162
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
immolater
Cthulhu
16
2 / 4 / 14
9,325
717
9,644
20,870
26,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
locoshaba
Izanami
18
5 / 2 / 12
10,451
804
18,850
14,892
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 13
9,596
738
7,993
13,059
6,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
12
Kills
21
21
Deaths
12
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
9
1.1
L
Heimdallr
GT23669
Heimdallr
6
6
3
1.25
W
5
3
13
3.83
W
Discordia
NotPajamaWizard
Discordia
7
1
12
13
L
Izanami
OldSgtGhost
Izanami
2
4
7
1.38
L
Bacchus
ii sKiLLs
Bacchus
1
3
5
1.17
W
Cthulhu
immolater
Cthulhu
2
4
14
2.25
L
Hel
indo88
Hel
2
3
7
1.83
W
Izanami
locoshaba
Izanami
5
2
12
5.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
73,225
77,978
Taken
73,345
78,708
Mitigated
51,070
25,027
Healing
41,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,995
143
1,217
2,656
19,779
25,461
0
7,450
12,329
7,359
0
L
Heimdallr
GT23669
Heimdallr
15,175
4,117
1,762
3,171
14,974
8,433
131
6,896
8,078
0
24,146
W
19,742
7,920
3,294
3,521
14,362
6,595
2,415
5,136
9,226
0
36,221
W
Discordia
NotPajamaWizard
Discordia
16,996
1,263
2,400
1,696
10,162
4,877
593
1,744
8,418
28,539
0
L
Izanami
OldSgtGhost
Izanami
22,798
9,125
0
2,384
15,467
8,928
0
9,197
6,270
0
53,235
L
Bacchus
ii sKiLLs
Bacchus
9,853
414
1,385
1,964
14,018
19,920
0
4,352
9,666
16,402
0
W
Cthulhu
immolater
Cthulhu
9,644
462
2,266
4,119
20,870
26,650
191
5,279
15,591
17,463
0
L
Hel
indo88
Hel
7,873
719
5,427
5,061
13,740
15,966
0
6,738
7,002
21,277
0
W
Izanami
locoshaba
Izanami
18,850
6,903
1,330
1,525
14,892
6,900
1,571
5,315
9,577
0
43,187
W
7,993
447
14,938
6,403
13,059
6,048
195
5,247
7,812
12,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
50,378
140
Minions Killed
142
0
Camps Cleared
0
1,098,759
Distance Traveled
1,307,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,559
658
9
1
0
203,467
0
L
Heimdallr
10,070
775
23
2
0
230,863
0
W
Medusa
10,261
789
32
2
0
289,434
1
W
Discordia
10,745
827
24
2
0
263,816
1
L
Izanami
9,426
725
68
5
0
189,088
0
L
Bacchus
8,611
662
10
1
0
258,826
1
W
Cthulhu
9,325
717
13
1
0
235,412
0
L
Hel
8,685
668
30
2
0
216,515
2
W
Izanami
10,451
804
56
4
0
254,100
2
W
Hel
9,596
738
17
1
0
264,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role