Player Matchup

Kuzenbo
Kuzenbo
Cheepotelay
Kuzenbo
Level 85
God Stats
1W - 1L
1,690 SR
Queue Stats
34W - 17L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
Halfbreeeed
Danzaburou
Level 144
God Stats
7W - 7L
1,459 SR
Queue Stats
361W - 387L
1,403 Elo+
Solo
Sol
Sol
StainedScarlet
Sol
Level 87
God Stats
3W - 2L
1,483 SR
Queue Stats
158W - 129L
1,609 Elo+
Party 1
Anubis
Anubis
Swagatology
Anubis
Level 104
God Stats
2W - 0L
1,779 SR
Queue Stats
24W - 17L
1,614 Elo+
Party 1
Bacchus
Bacchus
YouLikeFish
Bacchus
Level 25
God Stats
1W - 0L
1,742 SR
Queue Stats
9W - 3L
1,585 Elo+
Party 1
Team Averages
Level 89
1,631 SR
1,578 Elo+

VS

Team Averages
Level 85
1,481 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BossStallion93
Rama
Level 135
God Stats
2W - 8L
1,329 SR
Queue Stats
867W - 930L
1,407 Elo+
Solo
Ravana
Ravana
ImDrako
Ravana
Level 62
God Stats
0W - 2L
1,295 SR
Queue Stats
26W - 26L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
NerfThorns
Nu Wa
Level 50
God Stats
2W - 1L
1,782 SR
Queue Stats
54W - 39L
1,609 Elo+
Party 2
Bacchus
Bacchus
TheDeadCornet
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cheepotelay
Kuzenbo
14
1 / 3 / 19
8,779
878
5,174
10,052
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Halfbreeeed
Danzaburou
14
2 / 1 / 12
8,570
857
7,491
8,129
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 15
8,832
883
16,978
8,267
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
8 / 2 / 11
9,346
935
15,930
8,856
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
YouLikeFish
Bacchus
16
11 / 2 / 11
10,187
1,019
8,569
11,635
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 5 / 4
7,879
788
4,228
12,325
10,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 5
6,971
697
6,371
11,530
5,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
ImDrako
Ravana
12
2 / 5 / 6
7,374
737
6,369
12,162
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
3 / 3 / 6
7,939
794
13,794
7,416
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
2 / 3 / 6
7,533
753
4,736
17,418
14,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
24
Kills
10
10
Deaths
24
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
4
0.8
L
1
8
5
0.44
W
Kuzenbo
Cheepotelay
Kuzenbo
1
3
19
3.5
W
Danzaburou
Halfbreeeed
Danzaburou
2
1
12
8
L
Ravana
ImDrako
Ravana
2
5
6
1
L
Nu Wa
3
3
6
2
W
2
2
15
4.75
W
Anubis
8
2
11
6.75
L
Bacchus
2
3
6
1.67
W
Bacchus
YouLikeFish
Bacchus
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
35,498
46,939
Taken
60,851
41,257
Mitigated
40,757
15,475
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,228
1,920
2,042
2,142
12,325
10,411
324
8,983
3,342
0
14,563
L
6,371
4,774
395
1,038
11,530
5,755
0
8,904
2,626
0
14,648
W
Kuzenbo
Cheepotelay
Kuzenbo
5,174
1,569
107
609
10,052
13,516
332
4,270
5,613
11,387
0
W
Danzaburou
Halfbreeeed
Danzaburou
7,491
3,525
1,474
2,574
8,129
3,282
997
3,266
4,823
0
23,384
L
Ravana
ImDrako
Ravana
6,369
1,956
1,613
2,018
12,162
7,990
336
9,652
2,510
0
12,166
L
Nu Wa
13,794
4,099
2,495
2,103
7,416
2,380
0
6,051
1,365
27,448
0
W
16,978
5,697
27
2,394
8,267
3,067
3,703
4,038
4,076
35,957
0
W
Anubis
15,930
413
942
4,692
8,856
4,807
296
2,746
6,029
30,655
0
L
Bacchus
4,736
473
845
5,688
17,418
14,221
0
13,061
4,357
9,136
0
W
Bacchus
YouLikeFish
Bacchus
8,569
448
921
1,735
11,635
16,585
147
4,210
7,153
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
37,696
125
Minions Killed
88
0
Camps Cleared
0
911,900
Distance Traveled
865,144
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,879
788
18
2
0
178,755
0
L
Rama
6,971
697
19
2
0
139,784
0
W
Kuzenbo
8,779
878
18
2
0
193,547
4
W
Danzaburou
8,570
857
19
2
0
175,343
0
L
Ravana
7,374
737
13
1
0
183,954
1
L
Nu Wa
7,939
794
29
3
0
181,607
0
W
Sol
8,832
883
54
5
0
163,933
1
W
Anubis
9,346
935
26
3
0
174,719
1
L
Bacchus
7,533
753
9
1
0
181,044
0
W
Bacchus
10,187
1,019
8
1
0
204,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role