Player Matchup

Neith
Neith
Rodregrrez
Neith
Level 121
God Stats
12W - 5L
1,823 SR
Queue Stats
399W - 278L
1,585 Elo+
Party 1
Khepri
Khepri
hybridmaar
Khepri
Level 125
God Stats
16W - 15L
1,724 SR
Queue Stats
338W - 242L
1,569 Elo+
Party 1
Nox
Nox
skewy86
Nox
Level 137
God Stats
11W - 3L
1,763 SR
Queue Stats
183W - 139L
1,690 Elo+
Party 1
Team Averages
Level 128
1,770 SR
1,615 Elo+

VS

Team Averages
Level 23
1,426 SR
1,360 Elo+
Fenrir
Fenrir
MrCreeperIRL
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
mylesnj
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2
Ra
Ra
rofo46
Ra
Level 15
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
17 / 0 / 11
10,013
1,001
23,937
5,481
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
hybridmaar
Khepri
13
5 / 0 / 22
8,786
879
7,896
8,457
8,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
12
8 / 2 / 15
9,014
901
9,378
6,562
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 10 / 0
6,914
691
4,615
19,633
6,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
mylesnj
Cthulhu
9
0 / 8 / 1
6,401
640
5,015
17,392
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
8
0 / 12 / 0
5,901
590
3,863
10,583
2,920
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
30
Kills
2
2
Deaths
30
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
10
0
0.2
W
Neith
17
0
11
22.5
W
Khepri
hybridmaar
Khepri
5
0
22
16
L
Cthulhu
mylesnj
Cthulhu
0
8
1
0.06
L
Ra
0
12
0
0
W
Nox
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
13,493
20,500
Taken
47,608
13,608
Mitigated
19,585
5,347
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,615
1,633
0
2,318
19,633
6,521
0
6,292
13,089
0
8,642
W
Neith
23,937
13,814
0
3,341
5,481
2,355
2,076
2,710
2,771
0
45,783
W
Khepri
hybridmaar
Khepri
7,896
995
0
474
8,457
8,599
54
3,675
4,782
16,672
0
L
Cthulhu
mylesnj
Cthulhu
5,015
578
166
1,172
17,392
10,144
0
5,679
11,589
10,936
0
L
Ra
3,863
1,018
229
376
10,583
2,920
0
5,268
5,185
20,371
0
W
Nox
9,378
649
0
1,532
6,562
2,654
325
2,810
3,752
23,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
19,216
101
Minions Killed
55
6
Camps Cleared
1
586,969
Distance Traveled
454,263
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,914
691
12
1
0
155,025
2
W
Neith
10,013
1,001
44
4
3
195,087
6
W
Khepri
8,786
879
17
2
1
200,174
5
L
Cthulhu
6,401
640
10
1
0
168,803
0
L
Ra
5,901
590
33
3
1
130,435
0
W
Nox
9,014
901
40
4
2
191,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role