Player Matchup

Thanatos
Thanatos
DearAunt4
Thanatos
Level 20
God Stats
1W - 0L
1,260 SR
Queue Stats
19W - 12L
1,483 Elo+
Solo
Ymir
Ymir
LD_Mank_Over
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
ProgreNeitor-_-
Sun Wukong
Level 28
God Stats
2W - 0L
1,769 SR
Queue Stats
76W - 90L
1,387 Elo+
Solo
Zeus
Zeus
ShotgunHuntsMan
Zeus
Level 22
God Stats
10W - 8L
1,463 SR
Queue Stats
21W - 18L
1,466 Elo+
Solo
Anhur
Anhur
xsiikPHYZiiksx
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,629 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,468 Elo+

VS

Team Averages
Level 18
1,404 SR
1,404 Elo+
Loki
Loki
Hydra_JAYXx
Loki
Level 17
God Stats
7W - 8L
1,485 SR
Queue Stats
19W - 18L
1,411 Elo+
Party 1
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 14
God Stats
14W - 25L
1,287 SR
Queue Stats
15W - 30L
1,214 Elo+
Solo
Jing Wei
Jing Wei
SteelierVeil584
Jing Wei
Level 13
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 4L
1,587 Elo+
Solo
Ymir
Ymir
WLRevert_yt
Ymir
Level 26
God Stats
1W - 4L
1,163 SR
Queue Stats
48W - 47L
1,434 Elo+
Party 1
Hel
Hel
nobmega
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DearAunt4
Thanatos
15
16 / 4 / 5
10,277
571
16,859
16,322
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 14
7,112
395
4,273
10,143
6,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ProgreNeitor-_-
Sun Wukong
16
8 / 0 / 11
10,305
573
12,833
14,492
10,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 7
8,259
459
6,547
9,283
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 11
8,519
473
8,283
9,027
2,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,500
417
6,352
11,987
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
12
1 / 6 / 6
7,742
430
6,628
12,758
4,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
11
0 / 10 / 3
7,033
391
5,619
11,520
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 5 / 7
8,515
473
5,413
18,447
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
11
3 / 6 / 6
7,549
419
9,086
12,906
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
31
Kills
13
13
Deaths
32
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DearAunt4
Thanatos
16
4
5
4.63
L
4
5
1
0.9
L
Fenrir
1
6
6
0.67
W
0
3
14
2.33
W
Sun Wukong
ProgreNeitor-_-
Sun Wukong
8
0
11
13.5
W
3
3
7
2.17
L
Jing Wei
0
10
3
0.15
L
5
5
7
1.7
L
Hel
3
6
6
1
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
33,098
59,267
Taken
67,618
28,456
Mitigated
29,052
26,003
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DearAunt4
Thanatos
16,859
4,901
0
15,617
16,322
6,291
114
3,097
13,088
0
53,381
L
6,352
1,271
0
2,934
11,987
3,057
0
1,068
10,897
0
31,822
L
Fenrir
6,628
2,347
0
4,102
12,758
4,275
864
1,325
11,302
0
45,230
W
4,273
791
0
0
10,143
6,042
13
4,136
5,835
10,352
0
W
Sun Wukong
ProgreNeitor-_-
Sun Wukong
12,833
3,386
0
5,667
14,492
10,800
2,484
2,845
11,504
0
57,661
W
6,547
737
0
2,790
9,283
2,592
31
1,414
7,791
36,901
0
L
Jing Wei
5,619
4,963
0
741
11,520
2,420
58
1,832
9,528
0
29,309
L
5,413
1,478
358
3,651
18,447
15,467
154
3,610
14,575
20,013
0
L
Hel
9,086
1,177
2,065
3,640
12,906
3,833
580
2,291
10,496
32,923
0
W
8,283
3,858
0
1,929
9,027
2,731
172
2,331
6,550
0
28,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
38,339
297
Minions Killed
262
0
Camps Cleared
0
1,609,161
Distance Traveled
1,550,956
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,277
571
66
4
0
351,989
1
L
Loki
7,500
417
57
3
0
351,299
1
L
Fenrir
7,742
430
71
4
0
337,572
0
W
Ymir
7,112
395
14
1
0
334,312
0
W
Sun Wukong
10,305
573
104
6
0
318,509
1
W
Zeus
8,259
459
72
4
0
313,993
6
L
Jing Wei
7,033
391
55
3
0
277,822
0
L
Ymir
8,515
473
30
2
0
306,412
7
L
Hel
7,549
419
49
3
0
277,851
0
W
Anhur
8,519
473
41
2
0
290,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role