Player Matchup

Skadi
Skadi
BHZ_i
Skadi
Level 15
God Stats
1W - 2L
1,551 SR
Queue Stats
12W - 13L
1,411 Elo+
Solo
Loki
Loki
DaWz-RoDeXt
Loki
Level 25
God Stats
1W - 2L
1,727 SR
Queue Stats
32W - 42L
1,355 Elo+
Party 1
Ymir
Ymir
Exclusive_Slitz
Ymir
Level 28
God Stats
12W - 13L
1,487 SR
Queue Stats
98W - 116L
1,353 Elo+
Solo
Erlang Shen
Erlang Shen
MehrdadM10
Erlang Shen
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
53W - 34L
1,532 Elo+
Solo
Sol
Sol
Yipi_14_04
Sol
Level 21
God Stats
13W - 11L
1,497 SR
Queue Stats
25W - 23L
1,415 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,413 Elo+

VS

Team Averages
Level 20
1,503 SR
1,410 Elo+
Neith
Neith
LiaIVI_GG
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,617 Elo+
Solo
Bacchus
Bacchus
POPCORN JESUSS
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Paladin01827
Sun Wukong
Level 24
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Hun Batz
Hun Batz
SkunkUser
Hun Batz
Level 27
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 11L
1,279 Elo+
Party 2
Hel
Hel
SkunkUser
Hel
Level 16
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 5L
976 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BHZ_i
Skadi
12
2 / 10 / 0
8,096
426
7,335
13,684
3,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 4
7,950
418
6,481
12,835
3,919
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 3
7,557
398
4,755
13,815
5,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
MehrdadM10
Erlang Shen
18
4 / 4 / 2
10,924
575
8,590
13,534
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 2
8,654
455
7,739
12,462
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LiaIVI_GG
Neith
18
15 / 0 / 9
11,953
629
19,358
8,382
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 1 / 16
10,871
572
8,658
14,457
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Paladin01827
Sun Wukong
14
4 / 5 / 7
9,492
500
6,994
12,829
7,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
SkunkUser
Hun Batz
16
5 / 2 / 8
10,161
535
7,002
12,012
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 5
9,147
481
7,122
10,028
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
9
Kills
34
34
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
BHZ_i
Skadi
2
10
0
0.2
L
1
6
4
0.5
L
1
7
3
0.36
W
Neith
LiaIVI_GG
Neith
15
0
9
19.5
L
Erlang Shen
MehrdadM10
Erlang Shen
4
4
2
1.25
W
5
1
16
13
W
Sun Wukong
Paladin01827
Sun Wukong
4
5
7
1.5
W
Hun Batz
SkunkUser
Hun Batz
5
2
8
4.5
W
5
1
5
7.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
49,134
66,330
Taken
57,708
27,105
Mitigated
43,058
11,848
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BHZ_i
Skadi
7,335
3,695
0
2,633
13,684
3,314
0
3,615
10,029
0
34,681
L
6,481
2,038
38
1,742
12,835
3,919
0
2,497
10,252
0
50,028
L
4,755
890
0
0
13,815
5,248
129
3,021
10,780
27,505
0
W
Neith
LiaIVI_GG
Neith
19,358
9,408
0
3,475
8,382
4,176
6,744
967
7,415
0
99,144
L
Erlang Shen
MehrdadM10
Erlang Shen
8,590
4,429
0
5,321
13,534
11,064
0
1,930
11,496
0
75,031
W
8,658
2,158
0
2,103
14,457
23,336
213
3,658
10,799
23,516
0
W
Sun Wukong
Paladin01827
Sun Wukong
6,994
1,010
0
3,251
12,829
7,266
32
1,733
11,096
0
42,807
W
Hun Batz
SkunkUser
Hun Batz
7,002
1,377
0
4,851
12,012
4,698
1,090
1,173
10,839
0
58,010
W
7,122
134
2,727
5,092
10,028
3,582
770
4,963
5,065
33,336
0
L
7,739
1,729
0
2,114
12,462
3,560
758
4,173
7,993
50,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
51,624
422
Minions Killed
433
0
Camps Cleared
0
1,629,185
Distance Traveled
1,810,997
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,096
426
52
3
0
273,554
2
L
Loki
7,950
418
75
4
0
375,150
0
L
Ymir
7,557
398
57
3
0
335,769
1
W
Neith
11,953
629
163
9
0
319,662
3
L
Erlang Shen
10,924
575
154
8
0
335,038
1
W
Bacchus
10,871
572
25
1
0
376,475
8
W
Sun Wukong
9,492
500
79
4
0
372,961
6
W
Hun Batz
10,161
535
94
5
0
387,316
0
W
Hel
9,147
481
72
4
0
354,583
1
L
Sol
8,654
455
84
4
0
309,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role