Player Matchup

Xing Tian
Xing Tian
GEBTHYLAND
Xing Tian
Level 108
God Stats
4W - 0L
1,681 SR
Queue Stats
72W - 50L
1,556 Elo+
Party 1
Ra
Ra
I333UFO333I
Ra
Level 87
God Stats
10W - 2L
1,510 SR
Queue Stats
52W - 34L
1,613 Elo+
Party 1
Amaterasu
Amaterasu
Vipper109
Amaterasu
Level 121
God Stats
12W - 6L
1,575 SR
Queue Stats
177W - 120L
1,607 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,592 Elo+

VS

Team Averages
Level 81
1,377 SR
1,395 Elo+
Morgan Le Fay
Morgan Le Fay
Dax327
Morgan Le Fay
Level 108
God Stats
18W - 12L
1,538 SR
Queue Stats
514W - 422L
1,496 Elo+
Solo
Charybdis
Charybdis
Worthymacom
Charybdis
Level 65
God Stats
2W - 6L
1,331 SR
Queue Stats
434W - 507L
1,386 Elo+
Solo
Cerberus
Cerberus
dombani
Cerberus
Level 69
God Stats
15W - 12L
1,260 SR
Queue Stats
31W - 38L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GEBTHYLAND
Xing Tian
16
7 / 7 / 5
12,639
790
12,608
21,637
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 9
11,169
698
20,020
12,504
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Vipper109
Amaterasu
15
6 / 3 / 9
11,710
732
14,272
19,396
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dax327
Morgan Le Fay
14
4 / 8 / 8
11,145
697
17,353
14,251
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Worthymacom
Charybdis
16
7 / 5 / 5
12,121
758
11,659
16,628
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
dombani
Cerberus
13
2 / 4 / 7
10,659
666
6,563
23,608
22,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
17
Kills
13
14
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dax327
Morgan Le Fay
4
8
8
1
W
Xing Tian
GEBTHYLAND
Xing Tian
7
7
5
1.36
W
4
4
9
2.13
W
Amaterasu
Vipper109
Amaterasu
6
3
9
3.5
L
Charybdis
Worthymacom
Charybdis
7
5
5
1.9
L
Cerberus
dombani
Cerberus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,900
Damage
35,575
53,537
Taken
54,487
36,815
Mitigated
35,189
17,343
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dax327
Morgan Le Fay
17,353
1,241
0
528
14,251
5,053
889
7,248
6,431
39,680
0
W
Xing Tian
GEBTHYLAND
Xing Tian
12,608
1,394
0
3,162
21,637
15,248
0
9,188
12,449
32,724
0
W
20,020
1,021
3,983
4,548
12,504
4,085
803
6,846
5,658
59,312
0
W
Amaterasu
Vipper109
Amaterasu
14,272
4,449
0
5,650
19,396
17,482
952
8,570
10,826
355
37,314
L
Charybdis
Worthymacom
Charybdis
11,659
5,026
363
2,123
16,628
7,567
1,536
11,402
4,543
0
50,101
L
Cerberus
dombani
Cerberus
6,563
498
0
4,197
23,608
22,569
301
13,216
8,969
14,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
33,925
169
Minions Killed
178
8
Camps Cleared
6
904,948
Distance Traveled
804,251
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,145
697
43
3
3
252,310
8
W
Xing Tian
12,639
790
34
2
2
282,548
3
W
Ra
11,169
698
92
6
4
317,449
5
W
Amaterasu
11,710
732
43
3
2
304,951
4
L
Charybdis
12,121
758
112
7
2
257,981
0
L
Cerberus
10,659
666
23
1
1
293,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role