Player Matchup

Bacchus
Bacchus
MrFingScopes
Bacchus
Level 20
God Stats
13W - 15L
1,537 SR
Queue Stats
43W - 33L
1,541 Elo+
Party 2
Fenrir
Fenrir
Sceldic
Fenrir
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 298L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
Sphintercide
Kukulkan
Level 149
God Stats
36W - 21L
1,660 SR
Queue Stats
624W - 478L
1,534 Elo+
Party 2
Team Averages
Level 80
1,566 SR
1,548 Elo+

VS

Team Averages
Level 53
1,517 SR
1,276 Elo+
Terra
Terra
NoSoyLuis33
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 108L
1,265 Elo+
Party 1
Medusa
Medusa
WOLFoo02
Medusa
Level 67
God Stats
17W - 15L
1,551 SR
Queue Stats
131W - 260L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
yolololmx
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 70L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrFingScopes
Bacchus
17
4 / 6 / 18
14,509
725
13,497
25,791
40,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Sceldic
Fenrir
17
13 / 8 / 8
14,734
737
14,877
22,082
13,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Sphintercide
Kukulkan
18
8 / 3 / 15
14,165
708
35,216
16,911
8,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
13,900
695
7,991
26,916
40,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
WOLFoo02
Medusa
16
8 / 8 / 6
14,199
710
19,709
16,834
7,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
yolololmx
Zhong Kui
15
3 / 12 / 11
12,670
634
18,821
26,024
15,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
25
Kills
15
17
Deaths
25
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MrFingScopes
Bacchus
4
6
18
2.17
L
4
5
10
1.8
W
Fenrir
Sceldic
Fenrir
13
8
8
2.13
W
Kukulkan
Sphintercide
Kukulkan
8
3
15
5.17
L
Medusa
WOLFoo02
Medusa
8
8
6
1.38
L
Zhong Kui
yolololmx
Zhong Kui
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,590
Damage
46,521
64,784
Taken
69,774
62,012
Mitigated
63,034
15,503
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MrFingScopes
Bacchus
13,497
1,714
928
6,947
25,791
40,274
602
10,513
15,278
23,123
0
L
7,991
1,793
1,246
5,879
26,916
40,046
15
17,365
9,551
24,700
0
W
Fenrir
Sceldic
Fenrir
14,877
2,853
0
2,904
22,082
13,428
676
9,363
12,719
0
49,117
W
Kukulkan
Sphintercide
Kukulkan
35,216
3,190
378
4,346
16,911
8,310
881
8,179
8,732
101,701
0
L
Medusa
WOLFoo02
Medusa
19,709
9,463
0
0
16,834
7,775
802
10,479
6,355
0
49,274
L
Zhong Kui
yolololmx
Zhong Kui
18,821
3,556
161
3,830
26,024
15,213
0
21,012
5,012
43,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
40,769
200
Minions Killed
167
10
Camps Cleared
5
1,093,875
Distance Traveled
906,295
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,509
725
17
1
1
368,968
2
L
Terra
13,900
695
26
1
0
329,904
4
W
Fenrir
14,734
737
47
2
7
367,289
1
W
Kukulkan
14,165
708
136
7
2
357,618
1
L
Medusa
14,199
710
77
4
2
311,960
1
L
Zhong Kui
12,670
634
64
3
3
264,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role