Player Matchup

Anhur
Anhur
I Yared I
Anhur
Level 156
God Stats
3W - 1L
1,446 SR
Queue Stats
150W - 116L
1,587 Elo+
Party 1
Vamana
Vamana
SaGeMaTheWs
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,441 Elo+
Party 1
Nox
Nox
Teclov
Nox
Level 110
God Stats
1W - 0L
1,235 SR
Queue Stats
124W - 90L
1,565 Elo+
Party 1
Team Averages
Level 94
1,394 SR
1,531 Elo+

VS

Team Averages
Level 96
1,518 SR
1,214 Elo+
Sun Wukong
Sun Wukong
DualPorpoise119
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
913 Elo+
Solo
Khepri
Khepri
Macc140
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 188L
1,366 Elo+
Party 2
Ra
Ra
MerchantJackson
Ra
Level 160
God Stats
1W - 2L
1,555 SR
Queue Stats
23W - 43L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
I Yared I
Anhur
18
13 / 1 / 4
12,919
760
29,197
17,987
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
14
2 / 3 / 15
11,235
661
3,043
12,185
10,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Teclov
Nox
15
3 / 4 / 10
11,608
683
8,575
10,692
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DualPorpoise119
Sun Wukong
10
0 / 9 / 4
9,051
532
3,826
14,484
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Macc140
Khepri
13
1 / 5 / 6
10,601
624
6,405
20,448
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 4 / 1
11,114
654
17,925
13,479
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
8
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DualPorpoise119
Sun Wukong
0
9
4
0.22
W
Anhur
I Yared I
Anhur
13
1
4
15
L
Khepri
Macc140
Khepri
1
5
6
0.8
L
7
4
1
1.88
W
Vamana
2
3
15
3.17
W
Nox
Teclov
Nox
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
28,156
40,864
Taken
48,411
23,048
Mitigated
38,940
13,123
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DualPorpoise119
Sun Wukong
3,826
124
0
2,815
14,484
7,568
0
3,977
10,507
0
19,652
W
Anhur
I Yared I
Anhur
29,197
18,335
0
9,696
17,987
8,314
1,949
10,432
7,223
0
94,746
L
Khepri
Macc140
Khepri
6,405
529
133
1,381
20,448
21,054
13
2,678
17,770
17,289
0
L
17,925
973
1,813
5,317
13,479
10,318
0
2,756
10,723
64,286
0
W
Vamana
3,043
1,947
0
2,165
12,185
10,585
515
6,408
5,737
1,499
10,644
W
Nox
Teclov
Nox
8,575
1,447
0
1,262
10,692
4,149
534
7,973
2,654
35,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
30,766
192
Minions Killed
177
9
Camps Cleared
6
831,669
Distance Traveled
803,758
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,051
532
33
2
0
206,854
4
W
Anhur
12,919
760
134
8
8
280,521
6
L
Khepri
10,601
624
15
1
0
281,459
0
L
Ra
11,114
654
129
8
6
315,445
4
W
Vamana
11,235
661
15
1
0
288,902
1
W
Nox
11,608
683
43
3
1
262,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role