Player Matchup

Ratatoskr
Ratatoskr
HaderachK
Ratatoskr
Level 13
God Stats
6W - 3L
1,561 SR
Queue Stats
17W - 13L
1,546 Elo+
Solo
Achilles
Achilles
OGvaseline
Achilles
Level 21
God Stats
19W - 23L
1,516 SR
Queue Stats
36W - 42L
1,506 Elo+
Solo
Neith
Neith
SSFERNANDO22
Neith
Level 27
God Stats
2W - 1L
1,623 SR
Queue Stats
70W - 64L
1,539 Elo+
Solo
Hercules
Hercules
TNeteroT
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,691 Elo+
Solo
Poseidon
Poseidon
supportmain25
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,519 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,560 Elo+

VS

Team Averages
Level 20
1,498 SR
1,621 Elo+
Kuzenbo
Kuzenbo
RubberDuckyBoi
Kuzenbo
Level 29
God Stats
18W - 14L
1,644 SR
Queue Stats
122W - 108L
1,633 Elo+
Party 1
Artio
Artio
Triunewolf
Artio
Level 29
God Stats
10W - 4L
1,851 SR
Queue Stats
108W - 91L
1,682 Elo+
Party 1
Olorun
Olorun
WDHSTeacher
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Medusa
Medusa
XxSwamboxX
Medusa
Level 9
God Stats
0W - 3L
1,165 SR
Queue Stats
9W - 10L
1,468 Elo+
Solo
Kali
Kali
alottadot
Kali
Level 29
God Stats
3W - 5L
1,332 SR
Queue Stats
134W - 106L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HaderachK
Ratatoskr
16
5 / 6 / 4
10,561
528
10,601
13,808
4,544
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
OGvaseline
Achilles
16
5 / 2 / 9
10,743
537
9,896
15,389
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 2 / 9
10,982
549
10,263
10,466
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TNeteroT
Hercules
16
4 / 0 / 5
10,665
533
14,500
22,174
21,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
supportmain25
Poseidon
20
9 / 3 / 3
13,137
657
16,380
15,123
5,229
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,054
453
6,632
15,480
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
14
1 / 3 / 3
8,378
419
10,331
18,431
21,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
0 / 10 / 5
7,425
371
4,285
12,577
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
XxSwamboxX
Medusa
12
1 / 10 / 5
7,816
391
3,958
13,190
4,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
18
6 / 1 / 2
10,864
543
13,219
20,202
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
12
13
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
HaderachK
Ratatoskr
5
6
4
1.17
W
Achilles
OGvaseline
Achilles
5
2
9
4.75
L
4
2
3
2.75
W
3
2
9
3.75
W
Hercules
TNeteroT
Hercules
4
0
5
6.5
L
Artio
1
3
3
0.83
L
Olorun
0
10
5
0.25
L
Medusa
XxSwamboxX
Medusa
1
10
5
0.35
L
Kali
6
1
2
7
W
Poseidon
supportmain25
Poseidon
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,640
Damage
38,425
76,960
Taken
79,880
46,816
Mitigated
55,856
33,640
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
HaderachK
Ratatoskr
10,601
1,766
0
4,207
13,808
4,544
807
2,175
11,461
0
72,580
W
Achilles
OGvaseline
Achilles
9,896
1,742
0
4,712
15,389
11,202
120
4,615
10,502
0
39,678
L
6,632
2,406
584
4,827
15,480
15,354
0
6,132
8,976
23,554
0
W
10,263
4,511
0
5,009
10,466
4,685
3,627
4,116
6,305
0
66,710
W
Hercules
TNeteroT
Hercules
14,500
4,054
0
13,228
22,174
21,156
236
6,583
14,452
0
48,404
L
Artio
10,331
1,121
288
7,019
18,431
21,228
0
1,832
15,290
41,382
0
L
Olorun
4,285
1,944
0
1,676
12,577
5,358
0
1,200
11,197
28,312
3,363
L
Medusa
XxSwamboxX
Medusa
3,958
2,212
0
1,603
13,190
4,439
0
5,461
7,463
0
40,023
L
Kali
13,219
5,594
0
11,575
20,202
9,477
0
1,755
17,967
0
88,850
W
Poseidon
supportmain25
Poseidon
16,380
4,333
0
6,484
15,123
5,229
2,448
1,659
13,421
138,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
43,537
577
Minions Killed
390
0
Camps Cleared
0
1,842,516
Distance Traveled
1,748,864
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,561
528
123
6
0
374,219
0
W
Achilles
10,743
537
38
2
0
393,967
2
L
Kuzenbo
9,054
453
36
2
0
393,457
10
W
Neith
10,982
549
128
6
0
336,963
5
W
Hercules
10,665
533
75
4
0
387,257
6
L
Artio
8,378
419
83
4
0
393,833
5
L
Olorun
7,425
371
65
3
0
255,600
1
L
Medusa
7,816
391
62
3
0
249,685
1
L
Kali
10,864
543
144
7
0
456,289
3
W
Poseidon
13,137
657
213
11
0
350,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role