Player Matchup

Hercules
Hercules
Fluered
Hercules
Level 29
God Stats
13W - 15L
1,593 SR
Queue Stats
117W - 104L
1,522 Elo+
Party 3
Discordia
Discordia
MistressMoogles
Discordia
Level 78
God Stats
6W - 9L
1,297 SR
Queue Stats
92W - 95L
1,494 Elo+
Party 3
Ymir
Ymir
PintoConLizano
Ymir
Level 41
God Stats
6W - 4L
1,532 SR
Queue Stats
140W - 133L
1,525 Elo+
Solo
Hachiman
Hachiman
commanderham
Hachiman
Level 27
God Stats
16W - 10L
1,806 SR
Queue Stats
91W - 69L
1,587 Elo+
Party 3
Da Ji
Da Ji
jagerwockk
Da Ji
Level 29
God Stats
1W - 2L
1,333 SR
Queue Stats
106W - 87L
1,569 Elo+
Party 3
Team Averages
Level 41
1,512 SR
1,540 Elo+

VS

Team Averages
Level 55
1,539 SR
1,554 Elo+
Izanami
Izanami
HansNoober
Izanami
Level 48
God Stats
12W - 13L
1,543 SR
Queue Stats
83W - 84L
1,505 Elo+
Party 1
Achilles
Achilles
ItssBMH
Achilles
Level 86
God Stats
1W - 1L
1,588 SR
Queue Stats
135W - 110L
1,556 Elo+
Party 2
Tiamat
Tiamat
RubanMLG
Tiamat
Level 29
God Stats
9W - 8L
1,530 SR
Queue Stats
54W - 37L
1,621 Elo+
Party 2
Geb
Geb
Trippy03
Geb
Level 69
God Stats
9W - 5L
1,617 SR
Queue Stats
247W - 244L
1,480 Elo+
Party 1
Serqet
Serqet
xXxSharK
Serqet
Level 43
God Stats
5W - 5L
1,419 SR
Queue Stats
101W - 92L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fluered
Hercules
11
2 / 1 / 0
6,007
601
7,222
6,182
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MistressMoogles
Discordia
10
0 / 2 / 0
5,254
525
2,838
4,159
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 4 / 0
4,528
453
1,830
7,888
3,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
commanderham
Hachiman
10
1 / 4 / 1
5,485
549
5,486
6,012
1,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
0 / 6 / 1
5,305
531
2,877
9,111
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HansNoober
Izanami
9
1 / 1 / 6
5,611
561
4,188
3,642
684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ItssBMH
Achilles
10
0 / 2 / 1
5,483
548
2,549
10,575
5,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
RubanMLG
Tiamat
11
3 / 0 / 3
6,372
637
2,744
3,537
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 6
5,671
567
3,203
8,986
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
xXxSharK
Serqet
12
11 / 0 / 4
7,605
761
7,052
5,422
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fluered
Hercules
2
1
0
2
W
Izanami
HansNoober
Izanami
1
1
6
4
W
Achilles
ItssBMH
Achilles
0
2
1
0.25
L
Discordia
MistressMoogles
Discordia
0
2
0
0
L
1
4
0
0.25
W
Tiamat
RubanMLG
Tiamat
3
0
3
4.5
W
2
1
6
5
L
Hachiman
commanderham
Hachiman
1
4
1
0.38
L
Da Ji
0
6
1
0.08
W
Serqet
xXxSharK
Serqet
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
19,736
33,352
Taken
32,162
11,927
Mitigated
13,431
7,543
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fluered
Hercules
7,222
2,306
0
2,702
6,182
3,756
396
0
6,182
0
32,656
W
Izanami
HansNoober
Izanami
4,188
2,732
0
1,577
3,642
684
882
119
3,523
0
27,556
W
Achilles
ItssBMH
Achilles
2,549
579
0
2,794
10,575
5,257
78
0
9,931
0
22,572
L
Discordia
MistressMoogles
Discordia
2,838
49
0
0
4,159
857
0
927
2,910
28,201
0
L
1,830
690
85
600
7,888
3,328
0
2,152
5,493
13,111
0
W
Tiamat
RubanMLG
Tiamat
2,744
282
0
1,858
3,537
1,219
417
2,264
1,075
33,682
0
W
3,203
532
237
3,945
8,986
4,098
81
1,633
7,305
13,977
0
L
Hachiman
commanderham
Hachiman
5,486
3,451
0
1,399
6,012
1,182
0
579
5,293
0
35,132
L
Da Ji
2,877
488
0
2,757
9,111
2,804
0
1,961
7,058
0
27,775
W
Serqet
xXxSharK
Serqet
7,052
1,872
0
1,788
5,422
2,173
0
406
4,977
0
37,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,742
296
Minions Killed
266
0
Camps Cleared
0
952,616
Distance Traveled
1,055,611
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,007
601
75
8
0
190,995
3
W
Izanami
5,611
561
58
6
0
193,461
1
W
Achilles
5,483
548
53
5
0
209,209
1
L
Discordia
5,254
525
66
7
0
206,476
2
L
Ymir
4,528
453
23
2
0
177,445
3
W
Tiamat
6,372
637
69
7
0
205,215
5
W
Geb
5,671
567
16
2
0
203,680
5
L
Hachiman
5,485
549
70
7
0
187,493
3
L
Da Ji
5,305
531
62
6
0
190,207
2
W
Serqet
7,605
761
70
7
0
244,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role