Player Matchup

Neith
Neith
DarkSoulJake
Neith
Level 119
God Stats
0W - 2L
1,557 SR
Queue Stats
63W - 50L
1,677 Elo+
Party 1
Aphrodite
Aphrodite
LarryLegend414
Aphrodite
Level 108
God Stats
2W - 3L
1,647 SR
Queue Stats
57W - 39L
1,713 Elo+
Party 1
Arachne
Arachne
Smith3y
Arachne
Level 105
God Stats
0W - 1L
1,749 SR
Queue Stats
85W - 57L
1,693 Elo+
Party 1
Team Averages
Level 111
1,651 SR
1,694 Elo+

VS

Team Averages
Level 149
1,696 SR
1,679 Elo+
Tiamat
Tiamat
Kìro
Tiamat
Level 160
God Stats
2W - 0L
1,770 SR
Queue Stats
39W - 24L
1,739 Elo+
Party 2
Anhur
Anhur
MadDarkness
Anhur
Level 160
God Stats
29W - 23L
1,563 SR
Queue Stats
301W - 266L
1,656 Elo+
Party 2
Sylvanus
Sylvanus
darkay360
Sylvanus
Level 127
God Stats
2W - 1L
1,755 SR
Queue Stats
56W - 41L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,884
626
8,808
7,655
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
LarryLegend414
Aphrodite
11
1 / 1 / 1
6,783
617
4,753
5,115
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Smith3y
Arachne
9
0 / 6 / 2
6,355
578
3,649
10,355
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kìro
Tiamat
13
6 / 0 / 3
8,459
769
8,331
5,187
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 3
8,071
734
7,967
7,246
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
darkay360
Sylvanus
12
0 / 1 / 8
8,385
762
4,077
11,146
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Tiamat
Kìro
Tiamat
6
0
3
7.5
L
Aphrodite
LarryLegend414
Aphrodite
1
1
1
1.5
W
3
1
3
4.5
L
Arachne
Smith3y
Arachne
0
6
2
0.17
W
Sylvanus
darkay360
Sylvanus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
20,375
23,125
Taken
23,579
9,939
Mitigated
19,063
9,708
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,808
3,585
0
1,822
7,655
1,926
0
4,624
3,031
0
28,889
W
Tiamat
Kìro
Tiamat
8,331
772
0
1,754
5,187
3,414
0
978
4,087
34,604
0
L
Aphrodite
LarryLegend414
Aphrodite
4,753
574
3,180
3,224
5,115
2,030
0
3,158
1,957
22,367
0
W
7,967
4,061
0
1,744
7,246
3,407
2,428
1,615
5,437
0
37,572
L
Arachne
Smith3y
Arachne
3,649
2,292
0
1,482
10,355
5,983
0
4,779
5,576
0
5,325
W
Sylvanus
darkay360
Sylvanus
4,077
703
2,625
5,837
11,146
12,242
191
2,060
8,678
10,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,022
Gold Earned
24,915
115
Minions Killed
155
2
Camps Cleared
8
598,162
Distance Traveled
601,585
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,884
626
48
4
1
176,546
2
W
Tiamat
8,459
769
51
5
6
207,642
5
L
Aphrodite
6,783
617
62
6
1
209,716
0
W
Anhur
8,071
734
88
8
2
205,402
1
L
Arachne
6,355
578
5
0
0
211,900
1
W
Sylvanus
8,385
762
16
1
0
188,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role