Player Matchup

Fenrir
Fenrir
RVS_Karla20_YT
Fenrir
Level 47
God Stats
2W - 6L
1,591 SR
Queue Stats
62W - 84L
1,227 Elo+
Party 2
Chaac
Chaac
arthur0517
Chaac
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 23L
1,088 Elo+
Party 2
Izanami
Izanami
owen_owen_RVS
Izanami
Level 44
God Stats
8W - 4L
1,436 SR
Queue Stats
56W - 80L
1,223 Elo+
Party 2
Team Averages
Level 35
1,509 SR
1,179 Elo+

VS

Team Averages
Level 34
1,488 SR
1,219 Elo+
Apollo
Apollo
Poison_Prodigy1
Apollo
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 59L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
Wizard_of_Trees
Kuzenbo
Level 28
God Stats
5W - 9L
1,582 SR
Queue Stats
5W - 10L
1,238 Elo+
Party 1
Ra
Ra
dalikossevecan
Ra
Level 28
God Stats
1W - 4L
1,382 SR
Queue Stats
33W - 56L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
8,204
820
7,661
4,890
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
12
0 / 0 / 11
7,067
707
6,522
6,217
4,876
Izanami
11
2 / 0 / 9
7,425
743
3,872
4,005
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,501
550
2,124
9,042
2,440
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 2 / 0
5,612
561
3,132
8,696
6,372
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 0
5,566
557
3,192
6,992
1,890
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
10
0
2
11
L
0
2
0
0
W
Chaac
0
0
11
5.5
L
0
6
0
0
W
Izanami
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
8,448
15,112
Taken
24,730
8,078
Mitigated
10,702
6,797
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,124
736
459
1,092
9,042
2,440
0
0
9,042
0
11,811
W
7,661
1,145
0
2,266
4,890
1,817
890
2,508
2,382
0
20,573
L
3,132
1,524
286
659
8,696
6,372
21
229
8,467
8,417
0
W
Chaac
6,522
1,415
214
2,620
6,217
4,876
38
2,537
3,035
0
17,980
L
3,192
865
892
890
6,992
1,890
0
191
6,801
14,777
0
W
Izanami
3,872
2,073
0
1,697
4,005
1,385
1,770
2,383
1,622
0
27,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
16,679
118
Minions Killed
60
7
Camps Cleared
1
569,831
Distance Traveled
514,922
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,501
550
19
2
0
182,458
7
W
Fenrir
8,204
820
31
3
6
187,154
0
L
Kuzenbo
5,612
561
16
2
0
193,801
2
W
Chaac
7,067
707
26
3
0
204,823
3
L
Ra
5,566
557
25
3
1
138,663
1
W
Izanami
7,425
743
61
6
1
177,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role