Player Matchup

Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SoTrueOomfie
Thor
Level 14
God Stats
8W - 0L
1,950 SR
Queue Stats
40W - 6L
1,902 Elo+
Party 1
Odin
Odin
VentiCity
Odin
Level 27
God Stats
10W - 1L
1,826 SR
Queue Stats
147W - 63L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Voldoz
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,534 SR
Queue Stats
12W - 6L
1,617 Elo+
Solo
Yemoja
Yemoja
coominmymouth
Yemoja
Level 13
God Stats
2W - 0L
1,861 SR
Queue Stats
38W - 12L
1,808 Elo+
Party 1
Team Averages
Level 21
1,734 SR
1,722 Elo+

VS

Team Averages
Level 31
1,544 SR
1,546 Elo+
Ymir
Ymir
AGEKByHazi
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,464 Elo+
Party 2
Izanami
Izanami
Angel53
Izanami
Level 83
God Stats
1W - 2L
1,462 SR
Queue Stats
106W - 89L
1,616 Elo+
Party 2
Agni
Agni
DontBeToxic1
Agni
Level 29
God Stats
5W - 3L
1,767 SR
Queue Stats
102W - 62L
1,648 Elo+
Solo
Mulan
Mulan
Hugo_Al24
Mulan
Level 14
God Stats
1W - 6L
1,297 SR
Queue Stats
53W - 70L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
Vslaysgames77
Ao Kuang
Level 18
God Stats
3W - 4L
1,692 SR
Queue Stats
29W - 32L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 0 / 2
6,415
642
5,389
4,109
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 3
5,959
596
4,054
5,595
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
9 / 0 / 3
7,037
704
11,156
7,153
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Voldoz
Morgan Le Fay
9
0 / 1 / 1
4,748
475
951
4,788
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 5
6,070
607
2,126
2,476
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,584
458
724
6,092
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Angel53
Izanami
9
1 / 4 / 1
5,041
504
3,047
6,556
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,561
556
3,785
5,598
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Hugo_Al24
Mulan
6
0 / 4 / 0
4,232
423
821
5,623
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Vslaysgames77
Ao Kuang
7
0 / 5 / 0
4,442
444
1,348
8,029
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
L
0
2
1
0.25
L
Izanami
Angel53
Izanami
1
4
1
0.38
L
1
3
0
0.33
L
Mulan
Hugo_Al24
Mulan
0
4
0
0
W
3
1
3
4.5
W
Odin
9
0
3
10.5
W
Morgan Le Fay
Voldoz
Morgan Le Fay
0
1
1
0.5
L
Ao Kuang
Vslaysgames77
Ao Kuang
0
5
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
9,725
24,121
Taken
31,898
9,730
Mitigated
9,623
10,817
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,389
2,383
0
1,742
4,109
1,065
1,252
255
3,854
0
35,918
L
724
130
0
544
6,092
2,780
0
956
5,054
4,498
0
L
Izanami
Angel53
Izanami
3,047
1,610
0
1,283
6,556
1,316
0
1,047
5,425
0
33,081
L
3,785
351
0
635
5,598
1,626
0
1,437
4,119
30,502
0
L
Mulan
Hugo_Al24
Mulan
821
214
0
388
5,623
2,004
0
0
5,333
0
12,732
W
4,054
772
0
2,858
5,595
1,732
0
1,164
4,339
0
33,430
W
Odin
11,156
2,722
0
2,794
7,153
3,370
0
2,263
4,718
1,624
39,535
W
Morgan Le Fay
Voldoz
Morgan Le Fay
951
51
0
1,040
4,788
1,578
311
1,771
2,931
26,448
0
L
Ao Kuang
Vslaysgames77
Ao Kuang
1,348
422
0
2,679
8,029
1,897
0
449
7,308
13,466
0
W
2,126
833
1,220
1,163
2,476
1,985
364
138
2,308
13,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
23,860
306
Minions Killed
208
0
Camps Cleared
0
926,144
Distance Traveled
902,854
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,415
642
78
8
0
181,238
5
L
Ymir
4,584
458
9
1
0
190,568
0
L
Izanami
5,041
504
66
7
0
174,768
1
L
Agni
5,561
556
63
6
0
184,044
3
L
Mulan
4,232
423
29
3
0
172,213
1
W
Thor
5,959
596
81
8
0
187,313
1
W
Odin
7,037
704
73
7
0
213,589
0
W
Morgan Le Fay
4,748
475
57
6
0
174,069
3
L
Ao Kuang
4,442
444
41
4
0
181,261
0
W
Yemoja
6,070
607
17
2
0
169,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role