Player Matchup

Chang'e
Chang'e
Ashdato
Chang'e
Level 28
God Stats
1W - 2L
1,514 SR
Queue Stats
106W - 97L
1,519 Elo+
Solo
Bellona
Bellona
Gu1skyLopez
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,613 Elo+
Solo
Medusa
Medusa
Mommy Juice2646
Medusa
Level 16
God Stats
4W - 4L
1,553 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Da Ji
Da Ji
QPipSqueekQ
Da Ji
Level 25
God Stats
0W - 3L
1,294 SR
Queue Stats
7W - 9L
1,602 Elo+
Solo
Geb
Geb
xXx8George4xXx
Geb
Level 6
God Stats
2W - 2L
1,873 SR
Queue Stats
3W - 5L
1,578 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,563 Elo+

VS

Team Averages
Level 24
1,512 SR
1,521 Elo+
Nemesis
Nemesis
JP09
Nemesis
Level 24
God Stats
4W - 6L
1,425 SR
Queue Stats
51W - 53L
1,560 Elo+
Solo
Ymir
Ymir
Jazzy Gnome
Ymir
Level 15
God Stats
12W - 15L
1,458 SR
Queue Stats
13W - 18L
1,390 Elo+
Party 1
Izanami
Izanami
SNKxINHUMAN3
Izanami
Level 29
God Stats
23W - 22L
1,536 SR
Queue Stats
109W - 112L
1,520 Elo+
Party 1
Achilles
Achilles
eG Mugen
Achilles
Level 29
God Stats
5W - 3L
1,632 SR
Queue Stats
92W - 79L
1,573 Elo+
Party 1
Ra
Ra
lGetterl
Ra
Level 22
God Stats
5W - 3L
1,509 SR
Queue Stats
20W - 13L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashdato
Chang'e
20
6 / 7 / 8
14,133
523
21,592
24,214
9,262
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Gu1skyLopez
Bellona
17
2 / 9 / 6
11,412
423
13,873
28,487
24,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 0
9,615
356
9,398
8,188
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
16 / 4 / 6
14,776
547
25,099
25,489
10,731
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 13 / 8
10,319
382
5,593
27,582
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JP09
Nemesis
20
20 / 5 / 6
16,904
626
37,354
27,829
17,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 5 / 10
12,644
468
6,927
25,120
37,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SNKxINHUMAN3
Izanami
20
1 / 5 / 8
13,616
504
8,429
16,511
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
eG Mugen
Achilles
20
6 / 5 / 10
14,447
535
18,450
24,482
24,449
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 10 / 10
14,189
526
15,225
22,936
9,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
29
Kills
35
36
Deaths
30
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ashdato
Chang'e
6
7
8
1.43
L
Bellona
Gu1skyLopez
Bellona
2
9
6
0.56
W
Nemesis
JP09
Nemesis
20
5
6
4.6
W
2
5
10
1.4
L
5
3
0
1.67
L
16
4
6
4.75
W
Izanami
SNKxINHUMAN3
Izanami
1
5
8
1
W
Achilles
eG Mugen
Achilles
6
5
10
2.2
W
6
10
10
1.1
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,555
Damage
86,385
113,960
Taken
116,878
71,022
Mitigated
95,693
20,655
Healing
32,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ashdato
Chang'e
21,592
1,685
1,265
7,864
24,214
9,262
47
7,552
16,239
106,585
0
L
Bellona
Gu1skyLopez
Bellona
13,873
3,057
0
1,505
28,487
24,543
0
5,626
21,910
0
58,218
W
Nemesis
JP09
Nemesis
37,354
18,613
0
12,428
27,829
17,674
1,480
9,398
18,351
0
146,768
W
6,927
965
0
3,055
25,120
37,680
589
3,954
21,166
37,232
0
L
9,398
3,539
0
1,380
8,188
2,471
975
1,716
6,472
0
39,439
L
25,099
7,925
0
6,835
25,489
10,731
528
3,404
21,500
0
92,488
W
Izanami
SNKxINHUMAN3
Izanami
8,429
4,698
0
4,070
16,511
6,430
3,950
1,352
14,999
0
136,459
W
Achilles
eG Mugen
Achilles
18,450
4,504
0
5,235
24,482
24,449
658
3,103
21,299
16,559
84,690
W
15,225
2,650
2,146
5,669
22,936
9,460
1,223
9,455
13,329
93,156
0
L
5,593
896
0
1,806
27,582
24,015
316
6,446
20,318
25,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,255
Gold Earned
71,800
485
Minions Killed
758
0
Camps Cleared
0
2,141,125
Distance Traveled
2,620,243
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,133
523
170
6
0
473,085
5
L
Bellona
11,412
423
90
3
0
454,046
0
W
Nemesis
16,904
626
162
6
0
611,579
2
W
Ymir
12,644
468
58
2
0
514,639
1
L
Medusa
9,615
356
68
3
0
210,791
5
L
Da Ji
14,776
547
132
5
0
558,157
2
W
Izanami
13,616
504
197
7
0
458,858
3
W
Achilles
14,447
535
173
6
0
549,262
10
W
Ra
14,189
526
168
6
0
485,905
0
L
Geb
10,319
382
25
1
0
445,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role