Player Matchup

Baron Samedi
Baron Samedi
COMMANDOAJ
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 76L
1,569 Elo+
Party 2
Merlin
Merlin
endworld23
Merlin
Level 125
God Stats
0W - 2L
1,355 SR
Queue Stats
64W - 86L
1,505 Elo+
Party 2
Artemis
Artemis
majionbuu
Artemis
Level 12
God Stats
1W - 4L
1,403 SR
Queue Stats
2W - 14L
1,431 Elo+
Party 2
Team Averages
Level 88
1,419 SR
1,502 Elo+

VS

Team Averages
Level 58
1,586 SR
1,523 Elo+
Hera
Hera
Discordia3693
Hera
Level 129
God Stats
15W - 4L
1,757 SR
Queue Stats
168W - 142L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
PyroLunaWolf
Amaterasu
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 16L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Rambor7kabul
Sylvanus
Level 29
God Stats
12W - 15L
1,502 SR
Queue Stats
72W - 98L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COMMANDOAJ
Baron Samedi
17
10 / 4 / 1
13,537
752
27,137
18,463
8,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
endworld23
Merlin
15
2 / 8 / 7
11,717
651
14,933
19,689
12,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
majionbuu
Artemis
12
0 / 12 / 4
9,725
540
3,088
16,101
4,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 7
12,927
718
16,585
12,902
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PyroLunaWolf
Amaterasu
17
11 / 4 / 13
13,080
727
16,537
30,250
26,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Rambor7kabul
Sylvanus
15
4 / 4 / 14
12,002
667
13,213
18,493
24,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
24
24
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
COMMANDOAJ
Baron Samedi
10
4
1
2.63
W
9
5
7
2.5
W
Amaterasu
PyroLunaWolf
Amaterasu
11
4
13
4.38
W
Sylvanus
Rambor7kabul
Sylvanus
4
4
14
2.75
L
Merlin
endworld23
Merlin
2
8
7
0.69
L
Artemis
majionbuu
Artemis
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
46,335
54,253
Taken
61,645
24,565
Mitigated
55,671
14,371
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
COMMANDOAJ
Baron Samedi
27,137
2,784
2,870
7,003
18,463
8,147
308
12,835
5,628
61,485
0
W
16,585
5,071
121
3,121
12,902
4,432
1,197
10,212
2,690
64,117
0
W
Amaterasu
PyroLunaWolf
Amaterasu
16,537
8,259
0
9,707
30,250
26,603
1,345
19,578
10,055
0
41,947
W
Sylvanus
Rambor7kabul
Sylvanus
13,213
1,731
4,004
5,590
18,493
24,636
728
12,803
5,690
27,793
3,823
L
Merlin
endworld23
Merlin
14,933
2,454
0
4,128
19,689
12,050
0
10,890
8,799
54,721
0
L
Artemis
majionbuu
Artemis
3,088
2,103
0
370
16,101
4,368
744
6,122
9,979
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
38,009
182
Minions Killed
188
7
Camps Cleared
7
818,818
Distance Traveled
956,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,537
752
72
4
2
311,677
3
W
Hera
12,927
718
113
6
4
313,384
2
W
Amaterasu
13,080
727
39
2
0
362,968
4
W
Sylvanus
12,002
667
36
2
3
280,513
0
L
Merlin
11,717
651
75
4
4
273,295
0
L
Artemis
9,725
540
35
2
1
233,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role