Player Matchup

Zeus
Zeus
Crannabis
Zeus
Level 24
God Stats
4W - 3L
1,379 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 1
Neith
Neith
CubanLinkPR
Neith
Level 19
God Stats
5W - 4L
1,368 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 1
Yemoja
Yemoja
chuppaccabra
Yemoja
Level 3
God Stats
2W - 1L
1,701 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Odin
Odin
ghostfaze
Odin
Level 6
God Stats
3W - 4L
1,432 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Loki
Loki
javibosh
Loki
Level 122
God Stats
1W - 0L
1,530 SR
Queue Stats
33W - 31L
1,509 Elo+
Party 1
Team Averages
Level 35
1,482 SR
1,471 Elo+

VS

Team Averages
Level 14
1,445 SR
1,324 Elo+
Artemis
Artemis
Caveritos
Artemis
Level 26
God Stats
4W - 5L
1,451 SR
Queue Stats
47W - 48L
1,424 Elo+
Solo
Fenrir
Fenrir
Fredy45xb
Fenrir
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Achilles
Achilles
ThePunchLine399
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 2
Cerberus
Cerberus
TheViper7691
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Ra
Ra
jajapinks789
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 3 / 22
11,424
1,269
27,435
9,454
3,652
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 19
11,106
1,234
18,293
11,089
4,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
16
2 / 4 / 21
9,447
1,050
3,243
9,063
4,781
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
17
4 / 1 / 25
10,475
1,164
4,987
11,045
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
20
23 / 2 / 15
13,852
1,539
30,879
9,703
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caveritos
Artemis
15
4 / 14 / 5
9,999
1,111
12,138
22,562
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Fredy45xb
Fenrir
14
2 / 3 / 1
8,189
910
2,135
3,257
1,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
14
3 / 10 / 7
9,489
1,054
12,126
22,383
21,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
TheViper7691
Cerberus
14
0 / 11 / 5
8,632
959
5,136
27,333
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 12 / 6
10,007
1,112
8,627
17,455
6,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
49
Kills
12
12
Deaths
50
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Caveritos
Artemis
4
14
5
0.46
W
Zeus
11
3
22
7.33
W
9
2
19
9.25
L
Fenrir
Fredy45xb
Fenrir
2
3
1
0.83
L
Achilles
3
10
7
0.65
L
Cerberus
TheViper7691
Cerberus
0
11
5
0.23
W
Yemoja
2
4
21
3.13
W
Odin
4
1
25
16.5
L
3
12
6
0.5
W
Loki
23
2
15
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,837
Damage
40,162
50,354
Taken
92,990
25,371
Mitigated
66,657
12,524
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Caveritos
Artemis
12,138
7,257
65
648
22,562
8,491
0
5,885
16,677
0
27,377
W
Zeus
27,435
7,641
0
2,260
9,454
3,652
0
3,484
5,734
44,875
0
W
18,293
12,968
0
4,744
11,089
4,797
0
2,187
8,620
0
23,749
L
Fenrir
Fredy45xb
Fenrir
2,135
580
0
127
3,257
1,112
0
1,646
1,577
0
2,448
L
Achilles
12,126
4,665
0
1,181
22,383
21,628
0
7,101
15,035
0
18,510
L
Cerberus
TheViper7691
Cerberus
5,136
795
0
2,739
27,333
28,464
0
11,043
15,752
15,972
0
W
Yemoja
3,243
1,279
1,437
62
9,063
4,781
0
2,865
6,062
9,849
0
W
Odin
4,987
1,331
0
3,781
11,045
8,197
0
3,129
7,715
0
7,816
L
8,627
603
715
1,326
17,455
6,962
0
5,003
12,361
30,726
0
W
Loki
30,879
9,320
0
240
9,703
3,944
0
2,098
7,427
0
54,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
46,316
135
Minions Killed
107
2
Camps Cleared
4
803,887
Distance Traveled
615,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,999
1,111
29
3
0
112,184
1
W
Zeus
11,424
1,269
40
4
0
131,891
0
W
Neith
11,106
1,234
16
2
0
147,589
0
L
Fenrir
8,189
910
1
0
0
49,430
0
L
Achilles
9,489
1,054
16
2
0
154,059
1
L
Cerberus
8,632
959
30
3
1
164,166
0
W
Yemoja
9,447
1,050
24
3
1
129,052
0
W
Odin
10,475
1,164
7
1
0
192,141
0
L
Ra
10,007
1,112
31
3
3
135,928
0
W
Loki
13,852
1,539
48
5
1
203,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role