Player Matchup

Olorun
Olorun
Borderline17x
Olorun
Level 8
God Stats
2W - 1L
1,764 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Chang'e
Chang'e
HysteriaChan
Chang'e
Level 24
God Stats
2W - 1L
1,828 SR
Queue Stats
35W - 26L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
TeamJSB-
Hou Yi
Level 15
God Stats
3W - 3L
1,601 SR
Queue Stats
12W - 11L
1,583 Elo+
Party 2
Fenrir
Fenrir
titanes3459
Fenrir
Level 17
God Stats
2W - 1L
1,559 SR
Queue Stats
10W - 12L
1,449 Elo+
Solo
Heimdallr
Heimdallr
vtncBruna
Heimdallr
Level 15
God Stats
0W - 1L
1,181 SR
Queue Stats
2W - 1L
1,769 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,602 Elo+

VS

Team Averages
Level 19
1,455 SR
1,584 Elo+
Aphrodite
Aphrodite
Gaizka_19_
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,651 Elo+
Solo
Cerberus
Cerberus
ImJustAKitten
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 1
Olorun
Olorun
Im_JustAZombie
Olorun
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,558 Elo+
Party 1
Hou Yi
Hou Yi
RaV3nl
Hou Yi
Level 22
God Stats
1W - 1L
1,275 SR
Queue Stats
37W - 28L
1,640 Elo+
Solo
Achilles
Achilles
Wakemeup2go_TTV
Achilles
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
10,202
444
10,114
16,916
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HysteriaChan
Chang'e
18
1 / 1 / 3
11,026
479
10,220
15,932
15,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TeamJSB-
Hou Yi
15
3 / 5 / 2
9,462
411
9,446
13,591
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
1 / 6 / 0
8,603
374
3,826
14,139
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
vtncBruna
Heimdallr
5
0 / 4 / 2
6,639
289
2,340
4,431
1,028

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gaizka_19_
Aphrodite
20
9 / 0 / 3
14,410
627
16,113
15,024
7,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cerberus
ImJustAKitten
Cerberus
14
0 / 2 / 5
10,581
460
2,804
17,614
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 1 / 9
11,839
515
10,217
11,879
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
RaV3nl
Hou Yi
18
7 / 1 / 4
12,736
554
13,660
15,860
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
2 / 2 / 5
10,905
474
7,231
20,124
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
20
21
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Aphrodite
Gaizka_19_
Aphrodite
9
0
3
10.5
L
Chang'e
HysteriaChan
Chang'e
1
1
3
2.5
W
Cerberus
ImJustAKitten
Cerberus
0
2
5
1.25
W
2
1
9
6.5
W
Hou Yi
RaV3nl
Hou Yi
7
1
4
9
L
Hou Yi
TeamJSB-
Hou Yi
3
5
2
0.8
W
Achilles
2
2
5
2.25
L
Fenrir
1
6
0
0.17
L
Heimdallr
vtncBruna
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
50,025
65,009
Taken
80,501
32,316
Mitigated
42,834
17,987
Healing
41,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,114
3,991
437
5,067
16,916
6,420
0
10,042
6,800
70,385
6,167
W
Aphrodite
Gaizka_19_
Aphrodite
16,113
803
5,685
13,095
15,024
7,246
1,454
4,826
10,108
120,845
0
L
Chang'e
HysteriaChan
Chang'e
10,220
855
1,690
6,701
15,932
15,395
862
6,754
8,890
78,499
0
W
Cerberus
ImJustAKitten
Cerberus
2,804
162
0
2,841
17,614
12,887
412
4,527
12,983
33,975
0
W
10,217
3,095
407
7,416
11,879
5,605
220
3,102
8,573
79,002
8,892
W
Hou Yi
RaV3nl
Hou Yi
13,660
5,745
0
7,508
15,860
6,249
9,920
5,681
10,067
0
106,523
L
Hou Yi
TeamJSB-
Hou Yi
9,446
5,179
0
424
13,591
3,750
1,250
5,258
8,271
0
48,929
W
Achilles
7,231
2,338
0
4,106
20,124
10,847
648
5,269
14,637
0
59,655
L
Fenrir
3,826
911
0
3,180
14,139
5,723
0
5,136
8,873
0
53,239
L
Heimdallr
vtncBruna
Heimdallr
2,340
1,809
0
488
4,431
1,028
0
1,132
3,221
0
9,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
60,471
476
Minions Killed
650
0
Camps Cleared
0
1,722,450
Distance Traveled
2,108,888
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,202
444
150
7
0
348,720
3
W
Aphrodite
14,410
627
223
10
0
392,898
3
L
Chang'e
11,026
479
132
6
0
422,395
7
W
Cerberus
10,581
460
41
2
0
436,076
1
W
Olorun
11,839
515
133
6
0
430,682
2
W
Hou Yi
12,736
554
174
8
0
392,865
3
L
Hou Yi
9,462
411
94
4
0
380,713
5
W
Achilles
10,905
474
79
3
0
456,367
3
L
Fenrir
8,603
374
85
4
0
441,840
0
L
Heimdallr
6,639
289
15
1
0
128,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role