Player Matchup

Achilles
Achilles
AstroMIto
Achilles
Level 106
God Stats
11W - 7L
1,556 SR
Queue Stats
450W - 430L
1,458 Elo+
Party 1
Apollo
Apollo
TEDTEDTED
Apollo
Level 159
God Stats
8W - 2L
1,755 SR
Queue Stats
390W - 294L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
XandeDePilares
Baron Samedi
Level 126
God Stats
39W - 36L
1,506 SR
Queue Stats
1,243W - 1,170L
1,488 Elo+
Party 1
Fenrir
Fenrir
jhonnPC
Fenrir
Level 28
God Stats
16W - 33L
1,361 SR
Queue Stats
38W - 63L
1,318 Elo+
Party 1
Ra
Ra
xRibeiroPR
Ra
Level 128
God Stats
2W - 3L
1,509 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 1
Team Averages
Level 109
1,538 SR
1,470 Elo+

VS

Team Averages
Level 56
1,410 SR
1,385 Elo+
Loki
Loki
CaanoaGamer
Loki
Level 61
God Stats
17W - 12L
1,515 SR
Queue Stats
91W - 175L
1,363 Elo+
Solo
Chiron
Chiron
Guuh_Wag
Chiron
Level 68
God Stats
14W - 18L
1,421 SR
Queue Stats
239W - 312L
1,442 Elo+
Party 2
Ymir
Ymir
alexyaworski
Ymir
Level 42
God Stats
2W - 2L
1,309 SR
Queue Stats
200W - 303L
1,355 Elo+
Party 3
Gilgamesh
Gilgamesh
amyklas123
Gilgamesh
Level 69
God Stats
19W - 31L
1,356 SR
Queue Stats
291W - 368L
1,451 Elo+
Party 3
Persephone
Persephone
kiq_brito
Persephone
Level 42
God Stats
16W - 16L
1,452 SR
Queue Stats
80W - 116L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AstroMIto
Achilles
12
5 / 1 / 7
7,730
552
6,306
9,269
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
TEDTEDTED
Apollo
14
5 / 0 / 4
8,639
617
8,637
6,839
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
XandeDePilares
Baron Samedi
13
4 / 1 / 4
7,909
565
8,339
12,549
8,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
jhonnPC
Fenrir
12
1 / 1 / 5
6,737
481
2,218
7,028
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 2
8,029
574
3,093
5,463
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,591
399
2,195
6,149
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Guuh_Wag
Chiron
12
0 / 4 / 0
6,753
482
3,421
6,712
1,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 0
5,950
425
2,957
11,095
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
amyklas123
Gilgamesh
11
0 / 4 / 1
6,533
467
6,767
9,154
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
kiq_brito
Persephone
12
2 / 5 / 0
7,584
542
6,043
8,377
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
4
4
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
AstroMIto
Achilles
5
1
7
8.5
L
1
1
0
1
L
Chiron
Guuh_Wag
Chiron
0
4
0
0
W
Apollo
TEDTEDTED
Apollo
5
0
4
7
W
Baron Samedi
XandeDePilares
Baron Samedi
4
1
4
6
L
1
5
0
0.2
L
Gilgamesh
amyklas123
Gilgamesh
0
4
1
0.13
W
Fenrir
jhonnPC
Fenrir
1
1
5
3.5
L
Persephone
kiq_brito
Persephone
2
5
0
0.4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
21,383
41,148
Taken
41,487
21,414
Mitigated
16,557
19,211
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AstroMIto
Achilles
6,306
1,576
0
3,152
9,269
6,100
210
2,499
6,770
4,755
28,555
L
2,195
241
0
1,700
6,149
1,316
0
762
5,223
0
18,161
L
Chiron
Guuh_Wag
Chiron
3,421
899
240
1,555
6,712
1,306
30
0
6,651
0
45,827
W
Apollo
TEDTEDTED
Apollo
8,637
5,226
0
1,510
6,839
2,184
1,476
277
6,562
0
63,305
W
Baron Samedi
XandeDePilares
Baron Samedi
8,339
613
1,174
7,659
12,549
8,598
61
892
11,657
44,895
0
L
2,957
110
197
1,647
11,095
6,088
0
3,170
7,578
26,188
2,758
L
Gilgamesh
amyklas123
Gilgamesh
6,767
2,330
0
1,538
9,154
5,582
153
5,296
3,803
0
38,091
W
Fenrir
jhonnPC
Fenrir
2,218
242
0
3,222
7,028
2,489
0
1,991
5,037
0
31,836
L
Persephone
kiq_brito
Persephone
6,043
340
0
1,639
8,377
2,265
260
2,600
5,465
50,453
0
W
3,093
332
677
1,817
5,463
2,043
1,012
3,489
1,974
46,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
32,411
422
Minions Killed
358
0
Camps Cleared
0
1,395,735
Distance Traveled
1,279,292
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,730
552
47
3
0
303,735
2
L
Loki
5,591
399
44
3
0
223,800
0
L
Chiron
6,753
482
101
7
0
250,042
2
W
Apollo
8,639
617
113
8
0
248,806
1
W
Baron Samedi
7,909
565
90
6
0
254,809
2
L
Ymir
5,950
425
46
3
0
267,324
1
L
Gilgamesh
6,533
467
80
6
0
281,665
5
W
Fenrir
6,737
481
62
4
0
296,004
3
L
Persephone
7,584
542
87
6
0
256,461
4
W
Ra
8,029
574
110
8
0
292,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role