Player Matchup

Odin
Odin
Felwnter
Odin
Level 28
God Stats
3W - 5L
1,340 SR
Queue Stats
106W - 101L
1,573 Elo+
Solo
Hachiman
Hachiman
Just A Bum4810
Hachiman
Level 22
God Stats
2W - 0L
1,740 SR
Queue Stats
64W - 88L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Seimika
Nu Wa
Level 7
God Stats
4W - 1L
1,782 SR
Queue Stats
4W - 3L
1,558 Elo+
Solo
Mercury
Mercury
dopo
Mercury
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,723 Elo+
Solo
Athena
Athena
uphill-gutter0
Athena
Level 7
God Stats
2W - 1L
1,528 SR
Queue Stats
11W - 10L
1,557 Elo+
Solo
Team Averages
Level 13
1,578 SR
1,587 Elo+

VS

Team Averages
Level 40
1,566 SR
1,561 Elo+
Eset
Eset
 
Eset
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Edz_1up
Khepri
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Swifty1756
Sun Wukong
Level 27
God Stats
0W - 2L
1,782 SR
Queue Stats
74W - 80L
1,565 Elo+
Solo
Artemis
Artemis
butbuster68
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Anhur
Anhur
lospollos021
Anhur
Level 29
God Stats
37W - 44L
1,549 SR
Queue Stats
253W - 241L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
6 / 0 / 5
7,010
637
8,564
7,300
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
10
3 / 3 / 1
6,011
546
5,858
6,667
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Seimika
Nu Wa
9
0 / 6 / 5
5,356
487
2,397
5,629
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
dopo
Mercury
12
5 / 2 / 1
7,324
666
4,536
9,151
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 4
5,979
544
2,720
8,649
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
7 / 3 / 2
7,099
645
10,790
7,055
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Edz_1up
Khepri
8
1 / 2 / 4
5,452
496
2,181
7,321
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Swifty1756
Sun Wukong
9
3 / 1 / 0
5,856
532
4,059
7,120
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
butbuster68
Artemis
6
0 / 8 / 1
4,507
410
2,111
6,105
1,321
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 3
5,699
518
4,076
6,785
1,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
12
13
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
7
3
2
2.67
L
Khepri
Edz_1up
Khepri
1
2
4
1.5
W
Odin
6
0
5
8.5
W
Hachiman
3
3
1
1.17
W
Nu Wa
Seimika
Nu Wa
0
6
5
0.42
L
Sun Wukong
Swifty1756
Sun Wukong
3
1
0
3
L
Artemis
butbuster68
Artemis
0
8
1
0.06
W
Mercury
dopo
Mercury
5
2
1
2.75
L
1
2
3
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
23,217
37,396
Taken
34,386
14,251
Mitigated
12,398
10,546
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,790
1,684
443
1,699
7,055
2,083
0
1,239
5,560
43,831
0
L
Khepri
Edz_1up
Khepri
2,181
194
0
1,326
7,321
3,612
0
1,442
5,764
8,508
0
W
Odin
8,564
3,168
0
2,825
7,300
3,386
359
2,465
4,742
0
33,692
W
Hachiman
5,858
2,826
0
2,115
6,667
1,340
633
1,305
5,362
0
37,296
W
Nu Wa
Seimika
Nu Wa
2,397
1,333
0
468
5,629
1,974
501
4,056
1,573
15,439
0
L
Sun Wukong
Swifty1756
Sun Wukong
4,059
573
0
1,575
7,120
3,502
0
707
6,312
0
29,247
L
Artemis
butbuster68
Artemis
2,111
779
0
101
6,105
1,321
0
718
5,117
0
9,308
W
Mercury
dopo
Mercury
4,536
2,436
0
3,230
9,151
2,593
0
2,741
6,215
0
33,577
L
4,076
2,245
0
1,927
6,785
1,880
852
681
5,981
0
30,905
W
2,720
869
0
1,908
8,649
4,958
17
2,404
6,061
9,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
28,613
225
Minions Killed
225
0
Camps Cleared
0
1,134,273
Distance Traveled
1,014,000
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,099
645
87
8
0
192,037
1
L
Khepri
5,452
496
9
1
0
200,182
2
W
Odin
7,010
637
61
6
0
232,075
6
W
Hachiman
6,011
546
56
5
0
203,228
1
W
Nu Wa
5,356
487
22
2
0
184,771
1
L
Sun Wukong
5,856
532
55
5
0
233,574
3
L
Artemis
4,507
410
16
1
0
178,080
0
W
Mercury
7,324
666
75
7
0
271,801
4
L
Anhur
5,699
518
58
5
0
210,127
3
W
Athena
5,979
544
11
1
0
242,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role